Commit Graph
115 Commits
Author SHA1 Message Date
The_E 97f1c547a0 Actually initializing the keyboard input map is probably a good idea
git-svn-id: svn://svn.icculus.org/fs2open/branches/antipodes@10069 387891d4-d844-0410-90c0-e4c51a9137d3
2013-11-25 18:40:17 +10:00
The_E 25915f6de0 IIt begins!
SDL2 Everywhere, from me and Flaming_Sword. Outstanding issues: FRED integration, project file updates, cleanup.

git-svn-id: svn://svn.icculus.org/fs2open/branches/antipodes@10062 387891d4-d844-0410-90c0-e4c51a9137d3
2013-11-25 18:40:16 +10:00
The_E 2f46cbe8a3 sync to trunk 10046
git-svn-id: svn://svn.icculus.org/fs2open/branches/antipodes@10047 387891d4-d844-0410-90c0-e4c51a9137d3
2013-11-25 18:40:16 +10:00
Echelon9 8009d34928 Webui: support writing to fs2_standalone.log on Unix or Mac OS X when running a standalone server
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10043 387891d4-d844-0410-90c0-e4c51a9137d3
2013-11-10 18:28:59 +10:00
Goober5000 4bd10888ff make localization more robust with additional checks on string length, more consting, and stronger typing and make XSTR const, since we don't want to modify the strings it translates and then CONST ALL THE THINGS
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@9809 387891d4-d844-0410-90c0-e4c51a9137d3
2013-09-26 18:51:34 +10:00
Zacam 55996169ff Trunk Sync: r8456-8459 2012-02-10 19:05:36 +00:00
The_E a95b79c879 Fix for Mantis 2603: Fullscreen_window window not centered. 2012-02-10 18:45:06 +00:00
portej05 31e620931e Trunk Sync 2009-12-14 13:34:13 +00:00
portej05 54f63a1357 Running as standalone no longer disables windows key (Mantis #2047) 2009-12-03 07:01:48 +00:00
portej05 963d965699 Trunk Sync pending Zacams changes 2009-10-26 09:16:42 +00:00
portej05 983d9cb94a Fixup debug_int3 (until a better solution can be found) 2009-10-06 10:53:08 +00:00
portej05 b981f4147f Trunk Sync 2009-09-12 15:18:09 +00:00
portej05 be79cb4991 _asm int 3; replaced with DebugBreak for MSVC users 2009-09-10 15:49:56 +00:00
portej05 bc99d2520f Trunk sync 2009-09-09 04:07:40 +00:00
portej05 49ce1e23a5 Fullscreen window request from QuantumDelta 2009-09-07 11:39:32 +00:00
portej05 98f337f701 safe_strings - from Antipodes build #1 2009-07-27 16:06:24 +00:00
portej05 aaf3a9bf09 safe_strings changes 2009-07-26 05:15:24 +00:00
portej05 719825f80d The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
I've tested this through compiling and through hand checking. 
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
karajorma a4e623db23 Portej05's preFAST warning fixes. 2009-05-17 11:50:48 +00:00
Goober5000 6e4021888d add apostrophes to contractions, lol 2009-04-10 07:49:12 +00:00
phreak 4524583f06 Disable the mouse when lost focus in windowed mode. 2008-10-02 00:57:10 +00:00
phreak 666cbd4bc5 Get rid of windows system ding sound when pressing ALT and another key while windowed mode is active. 2008-10-01 05:36:40 +00:00
phreak 97951efa9d Fix alt-tab and FS2 trying to regain focus. 2008-08-20 04:22:39 +00:00
taylor 9231692e48 basic commit of a few Xt tree changes
- updated OpenGL code (basic shader support, etc.)
 - new ships lab code
 - scripting RTT fixes
 - don't let FRED hog CPU time
2008-07-16 02:49:19 +00:00
taylor 992c740722 try to deal with processor affinity automatically (defaulting to CPU #2, and with registry setting override) 2008-03-20 18:41:23 +00:00
Goober5000 14ba56bbe3 re-add the code to disable the Windows key... this time, without slowing the system to a crawl when FSO is in the background 2007-09-03 22:19:56 +00:00
taylor a2d4bac2d2 clean up warning code for Windows
handle messagebox popups better (until I done with even cooler code for handling that)
cleanup window state code a bit, and deal with activation and cursor handling better
handle WM_ERASEBKGND msg ourselves, prevents some flickering issues and gets rid of the need to self-paint the window to clear it
slightly better Win9x/WinME compatibility for the main window
2006-12-07 18:04:03 +00:00
taylor bb12f929d7 new window creation code for Windows (gets rid of some stupid :V: voodoo for the software/glide stuff)
use detect_home() on Windows too (needed for now outwnd code)
some bits of minor cleanup
2006-11-15 00:44:44 +00:00
taylor e53cf0b18d grrr ... fix dos EOL chars 2006-10-27 06:44:35 +00:00
taylor a7282eca38 handle non-MVE movies a bit better in OpenGL (don't get freaky with the window, don't lose input, etc.)
some cleanup to OpenGL window handling, to fix min/max/full issues, and try to make shutdown a little nicer
2006-07-13 22:06:38 +00:00
Goober5000 64e86452d0 pare down the pragmas some more
--Goober5000
2006-01-26 03:23:30 +00:00
randomtiger fcd67856f7 Improvements to voice recognition system.
Also function put on -voicer launcher option.
2006-01-10 18:37:46 +00:00
randomtiger 7bf193c5e4 Added voice recognition functionality for Visual C6 project only.
Currently still a work in progress.
2006-01-03 17:07:11 +00:00
taylor 2e4fc6030f print file and line info for Int3() calls to the logfile so that they are easier to debug with basic error reports 2005-07-31 01:30:48 +00:00
taylor f46a6295f7 better audio pause/unpause support when game window loses focus or is minimized 2005-06-03 06:39:27 +00:00
phreak cfe5ac5854 when creating the window take into account the top border 2005-05-01 23:17:46 +00:00
phreak c8c5350859 centered the window on the desktop if the -window command line is used. 2005-04-24 03:06:29 +00:00
Goober5000 5548a8e954 edited for language ;)
--Goober5000
2005-03-08 03:50:25 +00:00
taylor 385b2073ac lockup fixes, and it's Linux friendly too :) 2005-03-03 16:18:19 +00:00
bobboau 9c9876909b oh, hey look I've commited something :D
animation system, weapon models detail box alt-tab bug, probly other stuff
2005-03-01 06:55:45 +00:00
taylor 09167fa382 merge with Linux/OSX tree - p0204-2 2005-02-04 20:06:10 +00:00
Kazan 864e1b5922 remove MCD complete 2004-07-26 20:47:56 +00:00
Kazan d00cd1bda7 i have absolutely nothing to say about that subject 2004-07-25 00:31:31 +00:00
Kazan 428b3dcbc9 MCD - define _MCD_CHECK to use memory tracking 2004-07-12 16:33:09 +00:00
righteous1 5b485200de Updated to call alt_tab_pause() function to draw pause screen and discontinue sounds when the game is minimized. -R1 2004-04-07 03:32:45 +00:00
Goober5000 c7e9c9934d got rid of all those nasty warnings from xlocale and so forth; also added comments
for #pragma warning disable to indicate the message being disabled
--Goober5000
2004-03-31 05:42:29 +00:00
Goober5000 7ef2ab2e39 Uber pass at reducing #includes
--Goober5000
2004-03-05 09:02:13 +00:00
phreak 6b7f45c845 grr fixed a warning message i didn't see 2004-02-16 16:15:04 +00:00
phreak 33a7e1d944 made the window command line tag recognize non-standard resolutions 2004-02-16 16:09:59 +00:00
randomtiger 19bef23d16 Please note that from now on OGL will only run with a registry set by Launcher v4. See forum for details.
OK, these changes effect a lot of file, I suggest everyone updates ASAP:
Removal of many files from project.
Removal of meanless Gr_bitmap_poly variable.
Removal of glide, directdraw, software modules all links to them, and all code specific to those paths.
Removal of redundant Fred paths that arent needed for Fred OGL.
Have seriously tidied the graphics initialisation code and added generic non standard mode functionality.
Fixed many D3D non standard mode bugs and brought OGL up to the same level.
Removed texture section support for D3D8, voodoo 2 and 3 cards will no longer run under fs2_open in D3D, same goes for any card with a maximum texture size less than 1024.
2004-02-14 00:18:37 +00:00