Commit Graph
94 Commits
Author SHA1 Message Date
karajorma a4e623db23 Portej05's preFAST warning fixes. 2009-05-17 11:50:48 +00:00
karajorma 1d8f54cf29 Allow wireframe for the targetbox to be set from hud_gauges.tbl. 2009-05-12 22:05:43 +00:00
taylor fdcaebfad3 pass correct object to primary cycling (fix for multiplayer) 2008-10-23 04:43:19 +00:00
WMCoolmon 9d4bad1c7f Input updates for scripting 2008-08-30 11:00:11 +00:00
karajorma 798af8ffe0 Fix the primary weapons won't cycle bug (Mantis 1673) 2008-05-26 13:36:01 +00:00
taylor 42a84a2a88 keep track of primary weapons properly for multiplayer (Mantis #1094) 2008-04-05 13:39:21 +00:00
Backslash bfde817bb2 View slew, Target padlock and TrackIR patch by Swifty. Very nice!
Don't forget to add code/io/trackir.* to your projects!
2008-03-14 08:55:47 +00:00
Goober5000 12bd14e579 we all got led down the garden path there! revert all radar range modifications 2008-01-19 00:27:43 +00:00
Kazan 9ceeef4403 Apply KeldorKatarn's no autopilot mission flag patch (And a sexp to toggle it as it is a flag that can be dynamically toggled safely) "use-autopilot" is the SEXP [Applied KK's patch by hand]
Had to move things around and resize the mission specs editor - lots of MSVC2005 autogenerated garbage changes in this diff.
2008-01-08 17:24:24 +00:00
Kazan 030fdfb9c9 helps to check the right value for the flag 2008-01-08 16:43:37 +00:00
Kazan f2e562401d add chat/pxo files to MSVC 2005 project
Fix the autopilot cinematic wiggle, hopefully once and for all (every tick force all nav carry ship orientation and wing'ed-ship positions)
2008-01-08 01:41:13 +00:00
Backslash 46fb02fb92 Backslash's "let's get this stuff into 3_6_9 as well" commit.
-gliding with thruster adjustments and speed cap
-glide_when_pressed control (right above bank_when_pressed)
-fixes to the thrusters sound and visuals while gliding
-don't show muzzle flashes in 1st person
-quick reticle for multitarget and asteroids
2007-12-28 02:10:38 +00:00
Goober5000 c4cbd89641 recognize a Vasudan main hall even when it isn't the second one; play the appropriate music as soon as the main hall switches 2007-11-20 01:11:13 +00:00
Goober5000 9894a9a5e0 generalize the way radar ranges are handled (inspired by Shade's fix) 2007-08-17 03:29:51 +00:00
Goober5000 b4407562fb some improvements to the pirate ship 2007-08-13 04:54:41 +00:00
Kazan 5093020316 Autopilot updates, minor misc fixes, working MSVC2005 project files 2007-07-23 16:08:36 +00:00
karajorma d5d0d2bbd8 Fail warpout if the player is in glide mode (They'd never get up to warp speed anyway half the time) 2007-04-05 16:29:25 +00:00
karajorma 9ebb840043 It's perfectly legal to press the Target Target's Attacker key with no target. We should just play a failed sound instead. 2007-03-07 17:51:15 +00:00
Goober5000 3c3416fa3b the great big duplicate model removal commit 2007-02-20 04:20:38 +00:00
taylor d1aab3866a remove NO_SOUND 2007-02-10 00:18:22 +00:00
Goober5000 d74f640a3b make chase view and external view toggles independent (Mantis #1087) 2006-12-25 18:54:15 +00:00
taylor 8a9d540c4c make Species_info[] and Asteroid_info[] dynamic 2006-08-27 18:12:42 +00:00
karajorma cb8a409af7 Fix a small problem with ballistic primary ammo. Forgot to upload this one earlier 2006-08-07 15:11:33 +00:00
Goober5000 5c3b0d6227 better handling for 'G' key press
--Goober5000
2006-06-15 00:47:21 +00:00
Goober5000 4d5a477f71 übercommit of custom IFF stuff :) 2006-01-13 03:31:20 +00:00
wmcoolmon 246cfcfa65 Codebase commit, most notably including objecttypes.tbl 2005-12-29 08:08:42 +00:00
wmcoolmon 15b30e3177 Final commit of codebase 2005-12-04 19:07:49 +00:00
Goober5000 c3bfdce5f4 * cleaned up mission_do_departure
* fixed a hidden crash (array index being -1; would only
be triggered for ships w/o subspace drives under certain conditions)
  * removed finding a new fighterbay target because it might screw up missions
  * improved clarity, code flow, and readability :)
* added custom AI flag for disabling warpouts if navigation subsystem fails
--Goober5000
2005-11-24 08:46:11 +00:00
taylor a927686ddf when using cheats be sure to properly load up all weapons that aren't already paged in 2005-11-23 06:53:22 +00:00
wmcoolmon 6adc96626d Topdown updates 2005-10-11 07:43:10 +00:00
wmcoolmon e18977d6db Gliding 2005-10-11 05:24:34 +00:00
taylor 1180236c5a remove NO_NETWORK
fix controlconfig so that axes can be set to joystick/mouse using the mouse (required when no joystick attached)
2005-10-10 17:14:31 +00:00
Goober5000 97eea3b17d small fix, bah
--Goober5000
2005-09-27 06:39:23 +00:00
Goober5000 6a3c8e79ff Okay, everything should now work again. :p Still have to do a little more with the asteroids.
--Goober5000
2005-09-25 08:25:16 +00:00
Goober5000 81784bfa63 hopefully complete species upgrade
--Goober5000
2005-09-25 05:13:07 +00:00
Goober5000 374b2b21a0 another species overhaul
--Goober5000
2005-09-24 07:07:17 +00:00
Goober5000 2a307d099a CVS header tweaks
--Goober5000
2005-07-22 10:18:41 +00:00
Goober5000 52f136f9ad remove PreProcDefine #includes in FS2
--Goober5000
2005-07-13 03:15:53 +00:00
Goober5000 7eaf5dbbf3 removed autopilot #define
--Goober5000
2005-07-13 02:30:54 +00:00
Goober5000 5c6738a534 fixed a bunch of "issues" caused by me with the species stuff
--Goober5000
2005-07-13 02:01:30 +00:00
Goober5000 76d05268fd improved species support and removed need for #define
--Goober5000
2005-07-13 00:44:24 +00:00
wmcoolmon 31296826e1 MAX_SHIP_TYPES > Num_ship_types 2005-04-25 00:28:17 +00:00
phreak 735b2828c2 get the cheat keys for "force weapon" working again 2005-04-20 04:34:01 +00:00
taylor 7f786136a6 s/vector/vec3d/g, better support for different compilers (Jens Granseuer) 2005-04-05 05:53:25 +00:00
Goober5000 3583fe07e6 rewrote the weapon cheat cycle functions to avoid recursion
--Goober5000
2005-03-27 13:23:05 +00:00
Goober5000 6c17ef09ab clarified max hull/shield strength names and added ship guardian thresholds
--Goober5000
2005-03-27 12:28:35 +00:00
wmcoolmon c6c0e1f3db Fixed possible infinite loop problem
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2005-03-27 04:16:19 +00:00
wmcoolmon 2c2a6334db Big, massive, codebase commit. I have not removed the old ai files as the ones I uploaded aren't up-to-date (But should work with the rest of the codebase) 2005-03-25 06:57:38 +00:00
wmcoolmon 02e75ddd49 Merge of WMC's codebase. "Features and bugs, making Goober say "Grr!", as release would be stalled now for two months for sure" 2005-03-03 06:05:32 +00:00
taylor 91e9fb4433 more NO_NETWORK/INF_BUILD goodness for Windows, takes care of a few warnings too 2005-03-02 21:24:48 +00:00