Commit Graph
4968 Commits
Author SHA1 Message Date
The_E 17b4aeac33 Change Int3() to assertion for better explaining and stuff. 2010-08-22 12:59:01 +00:00
The_E e5416e3506 Remove hardcoded piece of interface code in favour of something generated dynamically. Fixes issue with too many pilot names being displayed in the pilot select screen if a custom font is in use. 2010-08-21 20:19:48 +00:00
Sushi f045a26eed Updated random sidethrust ($Random Sidethrust Percent) to include strafing attacks vs big ships, as well as making it a bit more situational for fighter vs fighter. 2010-08-21 19:55:44 +00:00
The_E a47698230b Adding a bit of sanity checking here... 2010-08-21 16:22:57 +00:00
The_E ffe6397e66 Fix issue reported by droid803 where non-player ships that have an afterburner need shield icons as well, causing debug warnings. Changed the check so that it only triggers on player ships. 2010-08-20 23:13:44 +00:00
The_E a1ecfe158b Adding the adjust-audio-volume sexp. 2010-08-19 19:45:28 +00:00
IssMneur 5dac806c8e Adds support to Voice Acting Manager in FRED for putting the speaker's name into the generated file name.
Also makes the "Generate Filename" function set the modified flag for FRED if any file names get changed.
2010-08-17 23:52:20 +00:00
IssMneur 26ae5efb0f Fixes mantis 2275: Improving remove-background-bitmap and remove-sun-bitmap so that they issue an Error if an invalid index is passed via the sexp. 2010-08-17 05:42:55 +00:00
IssMneur ad9759d2fa Clarify the help text for set-object-speed-x, set-object-speed-y, and set-object-speed-z 2010-08-17 05:37:38 +00:00
The_E 31b88687d0 And of course, I screwed it up a bit. Reading the documentation is A1 SUPAR. 2010-08-16 23:18:10 +00:00
The_E 0ac5a17102 Allow scripting to override turret AI target selection 2010-08-16 22:04:23 +00:00
The_E bde583461f Fix for assertion encountered with the warp-effect sexp. Also updated sexp help to indicate correct usage. 2010-08-11 13:08:51 +00:00
The_E 6032c0b463 Remove requirement for SM3. While this will not allow cards that are only capable of SM2 to use the standard shaders, now shaders can be written for them. 2010-08-10 18:41:12 +00:00
Sushi b64303a19e Support for allowing bombs to be destroyed by weapon blast and/or shockwaves. Weapon flags are "takes blast damage" and "takes shockwave damage" 2010-08-05 14:17:20 +00:00
chief1983 19319a4835 Whoops hangovers and VNC don't go well together, did not mean to commit this at all. 2010-08-04 19:38:29 +00:00
chief1983 f5e236e408 2010-08-04 19:33:54 +00:00
karajorma 47f157a9f7 Fix 4 more SEXPs for multiplayer. 2010-08-04 17:44:40 +00:00
Sushi 679430d654 Added to ships.tbl:
$Collision Physics: 
+Bounce 
+Both Small Bounce
+Friction
+Rotation Factor
2010-08-04 02:08:14 +00:00
taylor 25987a680d various FS2NetD fixes:
- increase sleep time during reconnect
 - better handling of disconnects from connection errors
 - proper disconnect in case of login failure
 - log stats request calls
 - don't try to read stats from packet when there aren't any to read
 - allow proper connection resetting with standalone
 - change auto-reconnect timeout from 30 minutes to 5
 - count server traffic among activity instead of just client traffic
 - reduce uneccessary client->server traffic
2010-08-03 08:22:02 +00:00
taylor e27d61bbae fix debug message 2010-08-03 08:21:59 +00:00
Goober5000 b00b61ccd2 revert using motion debris in asteroid fields 2010-08-02 03:52:16 +00:00
The_E 063dea2f89 Patch for issue with ai-waypoints not working correctly. The ship's goals were accidentally cleared after a single run through the waypoint path. 2010-07-29 22:30:02 +00:00
Sushi d391e3f093 Changed "big ships manage shields" to "all ships manage shields." No difference in behavior, just named more accurately. 2010-07-29 00:30:57 +00:00
The_E c6589187e4 Fix/Workaround for Mantis 2272 (Int3() in hudtarget.cpp) 2010-07-27 15:28:09 +00:00
The_E dd60442914 Change short to ushort to avoid issues with high-poly models. 2010-07-25 23:30:18 +00:00
Echelon9 b7c1dcff02 Fix for reinforcement menu bug - Mantis 2246 2010-07-25 05:04:14 +00:00
Goober5000 7df3e81080 add feature requested by BWO: group send-message-list messages at beginning of script 2010-07-22 07:51:32 +00:00
chief1983 e691fa8f94 Should allow INT_MAX to be visible on POSIX-compliant systems 2010-07-21 18:50:19 +00:00
chief1983 e9e3333c73 IssMneur's fix for Mantis #2240, allow gaps after the hardcoded retail sound entries. 2010-07-20 21:59:36 +00:00
chief1983 2d43f0b847 Per IssMneur, fix the root directory detection on *nix systems. 2010-07-19 15:50:50 +00:00
The_E d12eec674f Fix for the "is-ai-class" sexp. Previously, the sexp would compare the given AI class against the ship class' tbl default AI class, which produced erroneous results. 2010-07-19 02:12:43 +00:00
The_E dc54a7d11d No wonder it didn't really work. I was looking in the wrong array. 2010-07-18 02:18:40 +00:00
chief1983 3aba1b9f73 Bump to MAX_SHIP_FLAGS and a subtle reminder for posterity 2010-07-17 22:27:14 +00:00
chief1983 251fe9a34a One more autopilot fix for 3.6.12, per IssMneur 2010-07-17 22:18:20 +00:00
The_E 4d5008fcc1 Fix for Mantis 2263 (Objectives list is still displayed despite disable-hud-except-messages being active) 2010-07-17 14:59:32 +00:00
The_E 4f2942e440 Slight cockup on my part here. Pain flashes were not supposed to be gone for everyone. 2010-07-16 18:35:13 +00:00
The_E 3c412bef42 Updated the credits after god knows how long 2010-07-16 16:16:27 +00:00
The_E 7bcd8d162b Reverting the revert (Yay for feedback), as the ships flag solution seems to be what people really want. 2010-07-15 14:55:59 +00:00
chief1983 b60eb681e6 Fix an Assertion usage issue on *nix platforms. 2010-07-14 15:31:17 +00:00
chief1983 cbe541598e IssMneur's autopilot fixes (hooray\!) 2010-07-13 22:45:54 +00:00
The_E c1f1c47fa8 Patch for Mantis 2205 (Division by zero in do_random_sidethrust()) 2010-07-10 15:06:33 +00:00
Sushi 9c766c1315 Added "$big ships manage shields:" AI profile/AI class flag 2010-07-09 13:11:37 +00:00
The_E 52f424a0b0 While the other code that was commented out might be unnecessary, this fvec still needs to be set up properly 2010-07-07 15:27:37 +00:00
The_E 854ff6cff9 If lock-perspective is active, the perspective should stay locked. 2010-07-07 02:19:06 +00:00
The_E 3b93ad2ba9 Reverting 6279, and making it more intelligently (Thanks Goober for the heads-up) 2010-07-07 00:04:32 +00:00
Goober5000 3cdf9d3f12 fix a bug noticed by The_E: object types are not bitfields 2010-07-05 05:43:08 +00:00
Goober5000 131805bb51 use motion debris in asteroid fields, per Galemp 2010-07-05 05:41:57 +00:00
The_E 7a8973eade Introducing new SIF2 flag ("no pain flash") to turn off the pain flash. I guess all the peeps who want to do capship missions can rejoice now. 2010-07-05 02:28:48 +00:00
The_E 437b27c460 A few more dialogues added 2010-06-27 21:46:50 +00:00
Goober5000 51f9cbb20a make FRED be intelligent about mission directory (Mantis #2236) 2010-06-27 08:30:45 +00:00