Commit Graph
22 Commits
Author SHA1 Message Date
niffiwan d1aa2e1c37 Set 1024x768 32bit as default res on *nix
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11153 387891d4-d844-0410-90c0-e4c51a9137d3
2014-10-24 19:06:22 +10:00
m_m 08dad5b3af Add -no_unfocused_pause option.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10463 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-23 13:41:01 +10:00
Echelon9 8009d34928 Webui: support writing to fs2_standalone.log on Unix or Mac OS X when running a standalone server
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10043 387891d4-d844-0410-90c0-e4c51a9137d3
2013-11-10 18:28:59 +10:00
Echelon9 e7cbe63a08 Resovle a few const char build errors for non-Windows platforms
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@9815 387891d4-d844-0410-90c0-e4c51a9137d3
2013-09-26 18:51:35 +10:00
Echelon9 dc4371680a Clear a whole set of LLVM warnings - some of these would have caused memory fubars, so should marginally improve stability 2012-01-15 08:08:15 +00:00
portej05 98f337f701 safe_strings - from Antipodes build #1 2009-07-27 16:06:24 +00:00
portej05 719825f80d The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
I've tested this through compiling and through hand checking. 
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
taylor 9231692e48 basic commit of a few Xt tree changes
- updated OpenGL code (basic shader support, etc.)
 - new ships lab code
 - scripting RTT fixes
 - don't let FRED hog CPU time
2008-07-16 02:49:19 +00:00
taylor 5a98942190 fix a mouse button issue (just an issue with newer SDL versions?) 2007-02-10 00:12:35 +00:00
taylor 74e3d5401a go back to using abort() over exit() for Assert's and Int3's but close out SDL first this time, makes debugging much easier 2005-10-27 16:23:03 +00:00
taylor 3bfb995193 use exit(EXIT_FAILURE) rather than abort() so that all atexit() calls will actually get executed 2005-09-06 05:32:12 +00:00
taylor 2e4fc6030f print file and line info for Int3() calls to the logfile so that they are easier to debug with basic error reports 2005-07-31 01:30:48 +00:00
taylor f46a6295f7 better audio pause/unpause support when game window loses focus or is minimized 2005-06-03 06:39:27 +00:00
taylor 14e7f76c3a updated Linux joystick code that's a bit less insane speed wise
remove ability to build without joystick support, no reason to keep it around
fix unusable warning flag with libjpeg building
2005-04-17 05:38:29 +00:00
taylor 0ae94257a7 was causing strange hangs due to really large values, don't know if this will help but SDL should take care of error checking this way 2005-03-11 14:16:02 +00:00
taylor 405ba066b9 change min/max to MIN/MAX to fix GCC problems
add lab stuff to Makefile
build unbreakage for everything that's not MSVC++ 6
lots of warning fixes
fix OpenGL rendering problem with ship insignias
no Warnings() in non-debug mode for Linux (like Windows)
some campaign savefile fixage to stop reverting everyones data
2005-03-10 08:00:18 +00:00
taylor 694fbd606a merge with Linux/OSX tree - p0131 2005-01-31 10:34:40 +00:00
Goober5000 c671012188 fixored a problem when using the command-line compiler to compile everything under Windows
--Goober5000
2004-07-26 16:11:41 +00:00
Goober5000 7ef2ab2e39 Uber pass at reducing #includes
--Goober5000
2004-03-05 09:02:13 +00:00
penguin 0c503be8d1 The big include file move 2002-08-01 01:41:11 +00:00
penguin 3463682f1a Back-port to MSVC 2002-07-07 19:56:00 +00:00
penguin 8f92eebd34 Warpcore CVS sync 2002-06-03 04:10:40 +00:00