Certain campaign-related functions would run even when the game was not in campaign mode (e.g. when playing in the tech room). Normally these would be benign, but with a new pilot or with a skipped mission, the current campaign mission would be -1 and a crash would occur.
Should fully fix#4412.
The first issue is that if a gauge isn't found it will fail to parse
any remaining gauges in the file. The second issue is that when saving
the preset the game uses translated strings for the gauge name but
when loading the preset it uses untranslated strings.
This should address both issues while keeping the original purpose
of the changes as well as not breaking existing presets or requiring
any mod changes.
Ref: http://scp.indiegames.us/mantis/view.php?id=3099
The default file path is always the primary mod user directory, however
some files are only ever created and read from the root user directory.
This allows for an override in such cases so that the location_flags
variable will match the intended root path.
Fixes#4384
There are three popups of decreasing priority that can appear in the main hall screen: campaign not found, pilot upgraded, and player tip. Only one of these should actually be displayed -- the first popup will take the player to a different screen, rendering subsequent popups useless; and the second popup is more important than the third popup. This PR prioritizes the popups accordingly.
Since "No subsystems found" and "Not all subsystems have a record in ships.tbl" are different warnings, they should have different flags. Follow-up to #4408.
The "skip training" button and the "exit loop" button should both check whether the campaign is actually over before attempting to load the next mission. The fix is simple - just use the same logic as in `mission_campaign_skip_to_next`.
Fixes#4412.
While it may seem counterintuitive, we have to keep the standalone bogus ship from being added to the ship list so that we don't have to exclude it from all the places it could cause crashes or mysterious AI behaviors. Both were being observed, and this should fix them.
The "default" tech database flags indicate whether entries are in the tech room by default, that is when the table is originally parsed and the campaign is started. Flags may be changed later, so that when the tech database is "reset to default" the flags can be returned to the known state as specified in the tables.
A bug was introduced back in commit c924e3997a (!) based on a misinterpretation of what "default" meant. This fixes the bug and clarifies the flags.
Fixes#4390.
Retail saved tracker stats to the local pilot file after read, however
the newer pilot file code doesn't work the same way. This adds the
ability to properly update the pilot file with multiplayer stats from
the tracker during login.
NOTE: This will always overwrite multi stats in the pilot file with
the stats from the tracker!
Before setting the `MQF_CONVERT_TO_COMMAND` flag, check to make sure the conversion will succeed.
This should ensure proper behavior for any case where command-conversion is needed. I've tested it with both a message that should not be converted and a message that should, and both behave as expected.
Follow-up to #4150 and #4078. Fixes#4356.
This takes a few of the existing hooks and converts them to the new style of hook definition which can include more extensive documentation and enumeration of supported hook variables.
This is an updated version of #3151 to work with the latest codebase.
NOTE: Before this can be integrated into the codebase, it needs an implementation for `bool script_state::IsActiveAction(int hookId)` which apparently only has support for old-style script hooks.
Locale Sensitive Controls and Textfield Input
+ Add Keyboard Layout sensitive InputBoxes
+ Remove obsolete helper function
* Fig [] usage and remove old keybinding names
+ Fix Compile Warnings
+ Fix Compile Warnings 2
+ Fix Clang Warnings
+ Fix faulty style + remove lambda
+ Change reverse-lookup map to iterating function
+ Added controlconfigdefault.tbl generator
+ Fixed gcc warning
+ Fixed msvc warning
+ make debug console keyboard layout independent
+ Expand DCF Functionality for saving control presets
+ Address Issues
* Controls/update tbl (#5)
Updates controlconfigdefaults.tbl to write Primary and Secondary bindings.
* Added Scripting Hooks for controlsconfigdefault.tbl (#6)
* Handle Asserted Switch cases
* Controls is a library and should be in the libs folder
* Add Lock & EnableScripting Functionality and expose it to scripting API
* Added scripting isLocked
* Move Key Hooks to register-able callback
* Add option to remove hook
* Repurpose CCI.used for Axes
* Morph bitfield into a singleton class
* Add encoding conversion helpers
+ Add keyname conversion if needed
+ Merge refactored encoding functions
+ Change keycode encoding call
+ remove bad type modifier
+ Move Conversion functions to util/unicode
+ Change Encoding Enum to Enum Class
+ Adapt KeyName call for encoding enum class
+ Fix Warning due to enum class
+ Change validation to own function
* Make mActionToVal Assertion more helpful
* Fix typo
* Fix style
* Use constant, not magic number
* Document Ignored_keys[]
* Doxy class controls_lua_override_cache a bit better
* Put NameToVal safeties back in
* Reorder the +Disable and $Disable: options, and be exclusive
* Reorder the +Locked and $Loacked options, and be exclusive
* Revert changes in ValToJoy
* Revert errant duplicates
* Refactor printJoyJSON() to use getJsonArray for consistency
* Remove unused FS2toSDL map
* Remove ADE_FUNC(AxisActionInverted)
* Address gcc-5 issues
* Remove unused param for textify_scancode
* Declare textify_scancode_universal() in controlsconfig.h for use
* Clean up textify_scancode() and *_universal() a smidge for clarity
* Address most clang-9 issues
* Modernize NULL to nullptr
* Expand logic and document in controlsconfig::check_control() for clarity.
* Fix typo
* Remove unecassary static_cast
* Use Assertion instead of Assert within control_config_common_read_section()
* mprintf()'s need new lines!
Co-authored-by: Birk Magnussen <[email protected]>
Co-authored-by: Birk Magnussen <[email protected]>
* add node subtype for container names
* clean up and port changes to qtFRED
* fix parsing when container is the last argument
* fix serializing container name nodes
* fix parsing again
* disallow spaces in container names
* check for spaces and & chars while parsing container names
* early WIP for trying to get list containers of strings working as argument options
* indicate which SEXPs will be supported for now
* clean up
* add FRED/qtFRED support
* remove [in]validate-argument from supported SEXPs
* support map containers with string keys
* update FRED and qtFRED
* clean up
* update FRED help text
* revert some unneeded changes
* fix style
* remove added assertion
* backport useful changes from PR #4263 and then some
* clean up backport
* move condition_node evaluation outside of argument loop
* fix does_blank_of_op_support_container_args()
* fix assertion
* add OPF_DATA_OR_STR_CONTAINER and use restore old behavior of OPF_ANYTHING
* revert some unnecessary changes
* fix CI
* detect attempts to modify container while it is being used as special argument (WIP)
* evaluate conditional for each loop
* update placeholder text for new SEXP arg type
* finish/clean up
* add subsystem indexer and ensure that ship_get_indexed_subsys and ship_get_first_subsys are independent
* also add reverse lookup from subsys to index
* update indexer to accommodate subsystem pointers being changed
* use clearer function names, and fix the type of subsys_list_indexer
* add assertions
* address latest feedbcak