Echelon9
684b59e500
Fix Mantis 2526: Valgrind: Conditional jump or move depends on uninitialized value(s) - init_anim_instance()
2011-10-20 20:25:39 +00:00
Echelon9
dece779168
PVS-Studio fix (courtesy of niffiwan): V512 A call of the 'memcpy' function will lead to underflow of the buffer '& bit_24'.
2011-09-07 12:00:21 +00:00
Echelon9
ea27c04867
Documentation: Resolve a Doxygen warning on the unpack_frame() and unpack_frame_from_file() functions
2011-07-23 04:38:16 +00:00
Echelon9
e1fa804c1c
Documentation: Animation code function documentation
2011-05-12 13:43:00 +00:00
The_E
5249397161
More dead code be gone.
2010-09-03 22:41:08 +00:00
portej05
719825f80d
The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
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I've tested this through compiling and through hand checking.
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
taylor
1bff85ac82
Valgrind was endlessly complaining about this
2007-10-28 16:32:06 +00:00
taylor
fc765d5e29
fix various things that Valgrind has been complaining about
2006-06-22 14:59:45 +00:00
taylor
f08d2f8043
some minor cleanup
2006-03-21 00:27:27 +00:00
wmcoolmon
6912e6cc96
0...1...2...4?
2006-01-22 19:57:35 +00:00
taylor
a540ad1093
add support for 8/16/24/32 bit output from ani frame decoder
2005-11-13 06:40:19 +00:00
taylor
3b84c4512b
extra check to make sure that RLE reading never goes over frame size in new ANI formats
2005-05-24 03:13:36 +00:00
taylor
481dcf346b
quick catch for some corrupted anis, only a partial fix but it will do until something
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a bit more heavy duty comes along in the near future
2005-05-23 05:58:31 +00:00
taylor
3f6e13d20b
use vm_malloc(), vm_free(), vm_realloc(), vm_strdup() rather than system named macros
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fixes various problems and is past time to make the switch
2005-05-12 17:49:18 +00:00
Kazan
864e1b5922
remove MCD complete
2004-07-26 20:47:56 +00:00
Kazan
428b3dcbc9
MCD - define _MCD_CHECK to use memory tracking
2004-07-12 16:33:09 +00:00
Goober5000
7ef2ab2e39
Uber pass at reducing #includes
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--Goober5000
2004-03-05 09:02:13 +00:00
randomtiger
19bef23d16
Please note that from now on OGL will only run with a registry set by Launcher v4. See forum for details.
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OK, these changes effect a lot of file, I suggest everyone updates ASAP:
Removal of many files from project.
Removal of meanless Gr_bitmap_poly variable.
Removal of glide, directdraw, software modules all links to them, and all code specific to those paths.
Removal of redundant Fred paths that arent needed for Fred OGL.
Have seriously tidied the graphics initialisation code and added generic non standard mode functionality.
Fixed many D3D non standard mode bugs and brought OGL up to the same level.
Removed texture section support for D3D8, voodoo 2 and 3 cards will no longer run under fs2_open in D3D, same goes for any card with a maximum texture size less than 1024.
2004-02-14 00:18:37 +00:00
randomtiger
3d12981ddc
Implemented support for 32bit TGA and JPG for D3D
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Also 32 bit PCX, but it still has some bugs to be worked out
Moved convert_24_to_16 out of the bitmap pfunction structures and into packunpack.cpp because thats the only place that uses it.
2003-10-24 17:35:05 +00:00
unknownplayer
3a7cc9cc63
The big DX/main line merge. This has been uploaded to the main CVS since I can't manage to get it to upload to the DX branch. Apologies to all who may be affected adversely, but I'll work to debug it as fast as I can.
2003-03-18 10:07:06 +00:00
penguin
0c503be8d1
The big include file move
2002-08-01 01:41:11 +00:00
penguin
8f92eebd34
Warpcore CVS sync
2002-06-03 04:10:40 +00:00
penguin
663b3471b9
Volition sources -- warpcore CVS import
2002-06-03 03:26:03 +00:00