Goober5000
f3c902c39b
add wing_bash_ship_name, which handles the hash symbol thing, accommodates Blue Planet's capship trick, and works in FRED and while we're at it, do a little bit of const'ing
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10198 387891d4-d844-0410-90c0-e4c51a9137d3
2013-12-08 19:52:57 +10:00
Valathil
7577bacfbc
Fix for Mantis 1928: Recreate the briefing and background dialog when the mission updates.
2012-12-18 18:40:25 +00:00
Zacam
75043ff5b1
go_faster from Antipodes 6. Everybody, say "Thank you, taylor!"
2010-10-18 18:32:37 +00:00
karajorma
d4e8bd4bf3
Fix Mantis 2278 (Adding a variable can mess up team loadout variables)
2010-09-15 00:50:28 +00:00
Goober5000
28120ca20c
allow changing of case for ship, wing, waypoint, and reinforcement names per Mantis #2017
2009-11-13 08:07:48 +00:00
Goober5000
47e03f4a32
removed an unused variable
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fixed saving of mission fiction
2009-11-01 09:52:04 +00:00
Goober5000
076cbcf818
don't create duplicate waypoints
2009-09-28 01:54:06 +00:00
portej05
98f337f701
safe_strings - from Antipodes build #1
2009-07-27 16:06:24 +00:00
portej05
719825f80d
The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
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I've tested this through compiling and through hand checking.
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
karajorma
4bd18224fe
Fix Mantis 1859 (FRED crashes if an unknown ship type is detected in the loadout).
2009-05-14 16:52:56 +00:00
karajorma
616b19772e
Changes to allow more data to be used from exited_ship. Make ship_exited dynamic too.
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Get-Damage-Caused SEXP and a couple of functions for counting the number of variables of a certain type.
Commit the new team loadout code and FRED changes to support it.
2009-05-14 15:06:52 +00:00
Goober5000
6e4021888d
add apostrophes to contractions, lol
2009-04-10 07:49:12 +00:00
Goober5000
eb862504f4
preserve texture replacement upon name change (Mantis #1695 )
2009-01-20 00:35:58 +00:00
karajorma
6f32344d45
Fix the FRED undo function.
2008-12-05 23:06:17 +00:00
Goober5000
10340678cb
Keldor's fix for callsigns not getting translated
2008-10-21 06:05:30 +00:00
Goober5000
f0e53971f6
redo the callsign feature to be independent of the alt name
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(fixes Mantis #1785 )
2008-09-28 23:05:03 +00:00
Goober5000
16f8087433
the second half of the Mantis #1271 fix
2008-07-10 03:44:45 +00:00
Goober5000
9d5d21c39d
d'oh -- fix Mantis #1271
2008-07-08 08:03:31 +00:00
Goober5000
8c34bdaab4
warn users when they run a campaign under the wrong mod
2008-01-17 07:44:43 +00:00
Goober5000
6ab0b17acc
added fixes for #1415 and #1483 , made sure every read_file_text had a corresponding setjmp, and sync'd the parse error messages between HEAD and stable
2007-09-02 02:10:29 +00:00
Goober5000
bd7be99c55
this should really be capitalized
2007-07-28 21:31:11 +00:00
taylor
123324f723
this is a bit cleaner way to do it :)
2007-05-28 19:47:46 +00:00
Goober5000
0914788c26
that was weird
2007-05-26 15:11:15 +00:00
wmcoolmon
2a580262c9
FRED2 support for numbered SEXP operator arguments, minihelp box, fixed "Insert Event" when no events are present.
2007-05-20 21:21:35 +00:00
Goober5000
d5dbe93885
bah!
2006-10-08 05:24:03 +00:00
Goober5000
58fc6622dc
nitpick
2006-10-08 05:21:44 +00:00
Goober5000
8f27198c08
fix crlf
2006-10-01 00:54:29 +00:00
taylor
5ab8bd70f3
fix undo system
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restore the two autosave points that got removed for some reason (yes, these are needed for things to work properly)
2006-07-10 21:48:33 +00:00
Goober5000
5ca168e515
yet more various and sundry fixes
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--Goober5000
2006-02-11 02:58:23 +00:00
Goober5000
08144ffceb
more FS1 import goodness
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--Goober5000
2006-02-11 00:13:55 +00:00
Goober5000
19ca2a5d41
oh noes! :(
2006-01-31 04:13:00 +00:00
Goober5000
69db5e8597
update FSM import for FSPort v3.0
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--Goober5000
2006-01-31 01:53:37 +00:00
taylor
603feaaa4c
dynamic starfield bitmaps
2006-01-30 06:30:03 +00:00
Goober5000
82302a0aba
import FRED2 back into fs2_open module
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--Goober5000
2006-01-19 02:27:38 +00:00