wmcoolmon
26dc0eb8f1
Forgot the breathalyzer
2005-11-05 08:39:10 +00:00
wmcoolmon
7450bb4c84
Fix for this old and silly bug.
2005-11-05 08:38:36 +00:00
phreak
12ecdcee1a
add/remove-sun-bitmap. Also changed "Ship_arrival_list" to "ship_arrival_list" since the former technically doesn't exist due to the capital 'S'.
2005-11-05 07:42:09 +00:00
wmcoolmon
b3d4879346
Support for using Lua files for hooks
2005-11-05 05:13:05 +00:00
wmcoolmon
b3e7e10a64
Fix(?) for checking whether a weapon is armed or not
2005-11-05 05:12:21 +00:00
wmcoolmon
08f49c1cc1
Slight optimization
2005-11-05 05:11:29 +00:00
wmcoolmon
de875a5b47
Removed unneccessary casts
2005-11-05 05:08:58 +00:00
wmcoolmon
899f22b4f1
turret-change-weapon
2005-11-05 05:06:13 +00:00
Goober5000
2a7c6f3f8d
remove unused commented stuff
...
--Goober5000
2005-10-31 09:12:16 +00:00
Goober5000
edb760d4a6
bit of tweakage
...
--Goober5000
2005-10-31 09:09:41 +00:00
wmcoolmon
0118ff2b47
Support for passing C pointers w/ LUA
2005-10-31 08:57:40 +00:00
wmcoolmon
f840b9aac1
Support for custom operators in Lua
2005-10-31 06:37:17 +00:00
Goober5000
5d5f8abf6d
stuff for comparing ship classes
...
--Goober5000
2005-10-30 23:45:45 +00:00
Goober5000
ccd9fef895
fix the support ship spawning bug
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--Goober5000
2005-10-30 20:42:45 +00:00
Goober5000
ff3cb87bb6
comment fixage
2005-10-30 20:20:44 +00:00
taylor
3c2f9cd4c2
add a bunch of Assert()'s and NULL checks to either help debug or avoid errors
...
fix Mantis bug #381
fix a small issue with the starfield bitmap removal sexp since it would read one past the array size
2005-10-30 20:03:40 +00:00
taylor
f19b013589
same basic cleanup and self-sanity changes
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split up WinMain() and main() so it doesn't resemble ifdef hell
rename WinMainSub() to game_main() and move anything that should have been in WinMain() to WinMain()
2005-10-30 20:00:22 +00:00
wmcoolmon
07cd84e050
Display a special dialog if the player tries to continue a campaign with no missions
2005-10-30 19:22:31 +00:00
wmcoolmon
7d7a5de047
Return an error if mission_campaign_next_mission() is called when the campaign has no missions
2005-10-30 19:21:45 +00:00
wmcoolmon
f246e61ae7
Fix scripting.html
2005-10-30 18:19:58 +00:00
taylor
12997f37b2
add Lua support for automake/autoconf
2005-10-30 10:46:23 +00:00
taylor
3ea8c641bf
fix a couple of campaign savefile bugs for WMC
2005-10-30 10:45:19 +00:00
wmcoolmon
78fab0c331
Codebase commit - nebula.tbl, scripting, new dinky explosion/shockwave stuff, moving muzzle flashes
2005-10-30 06:45:00 +00:00
Goober5000
50752e3e42
multiple ship docking implemented for initially docked ships
...
--Goober5000
2005-10-29 22:09:31 +00:00
taylor
d5b777093f
Add some error checking and handling to better deal with possible problems, and to let us know what/where they are
2005-10-29 12:26:58 +00:00
taylor
63db92b251
bullet-proof the loadout read a little bit (did this before and had it locally, must have missed CVS)
2005-10-29 12:25:49 +00:00
wmcoolmon
0e1fe216c3
Safeguard against saved loadout and loadout changes.
2005-10-29 09:06:52 +00:00
wmcoolmon
b8509e1701
Better alloc_block function
2005-10-29 09:02:13 +00:00
wmcoolmon
354e641cc6
Minor change to an assert
2005-10-29 09:00:41 +00:00
taylor
0c9d02d4af
hmm, didn't even notice that earlier
2005-10-28 14:52:26 +00:00
taylor
6e427e11e9
some minor cleanup and compiler warning fixes
2005-10-28 14:49:35 +00:00
taylor
224cde1275
don't do any decal processing if decals are not enabled
2005-10-28 14:48:26 +00:00
taylor
02480d6485
fix issue where GR_640 based non-standard resolutions (ie. 800x600) would use GR_1024 screen coordinates/sizes
2005-10-28 14:47:16 +00:00
taylor
6f18a905e0
more TMAP_MAX_VERTS overflow protection for non-HTL usage (these are the things that need to be addressed to fix non-HTL)
...
fix some compiler warning messages
don't do any decal processing if decals are disabled, the math was a waste of CPU cycles in that case
2005-10-28 14:45:55 +00:00
Goober5000
e2092f240b
nitpicked a rather dumb non-bug
...
--Goober5000
2005-10-28 06:10:07 +00:00
phreak
6dcbcc178e
Added extra documentation for add-background-bitmap and add-sun-bitmap
2005-10-28 05:48:55 +00:00
phreak
5f8e6a71de
added implementation for add-background-bitmap and remove-background-bitmap
2005-10-28 05:25:27 +00:00
taylor
f350e06851
some minor fixes to message_translate_tokens(), fixes a bug and adds some out-of-bounds checks
2005-10-27 16:24:24 +00:00
taylor
74e3d5401a
go back to using abort() over exit() for Assert's and Int3's but close out SDL first this time, makes debugging much easier
2005-10-27 16:23:03 +00:00
taylor
53d10eabf0
fix some automake errors with OSX 10.4's crappy AutoMake and a couple of other OS X related terminal compile fixage
2005-10-27 16:21:19 +00:00
taylor
5880db458e
D3D missed the non-standard resolution updates for aabitmaps, should fix briefing icon positioning
2005-10-26 20:54:18 +00:00
taylor
b35d857131
convert Jpegs from RGB to BGR after read, OpenGL had a problem with this, D3D still works fine
2005-10-26 20:53:02 +00:00
taylor
53d95c6b04
make sure that XMTs don't try to still create an invalid entry when +nocreate is used
2005-10-26 00:43:06 +00:00
wmcoolmon
81499b0c12
Bumped MAX_HOTKEY_TARGET_ITEMS
2005-10-25 01:21:52 +00:00
phreak
ae966e5e2c
implementation for nebula-change-storm and nebula-toggle-poof. looks like they're working
2005-10-24 23:28:37 +00:00
taylor
b664b38efd
init thruster stuff properly so that bmpman doesn't have a fit
2005-10-24 12:42:14 +00:00
Goober5000
a8dcf18e3b
merge Bobboau's thruster code back in; hopefully this covers everything
...
--Goober5000
2005-10-24 07:13:05 +00:00
taylor
79f76ca829
not sure what I was smoking there, max shininess value is 128, not 180
2005-10-24 04:48:14 +00:00
phreak
0aeb51d927
Get the new nebula argument types working in fred.
2005-10-24 02:53:48 +00:00
wmcoolmon
14cc8930dc
Removed max_overclock restriction related to warpout
2005-10-24 02:15:41 +00:00