Commit Graph
262 Commits
Author SHA1 Message Date
wmcoolmon 08f49c1cc1 Slight optimization 2005-11-05 05:11:29 +00:00
Goober5000 5d5f8abf6d stuff for comparing ship classes
--Goober5000
2005-10-30 23:45:45 +00:00
taylor 3c2f9cd4c2 add a bunch of Assert()'s and NULL checks to either help debug or avoid errors
fix Mantis bug #381
fix a small issue with the starfield bitmap removal sexp since it would read one past the array size
2005-10-30 20:03:40 +00:00
wmcoolmon 78fab0c331 Codebase commit - nebula.tbl, scripting, new dinky explosion/shockwave stuff, moving muzzle flashes 2005-10-30 06:45:00 +00:00
Goober5000 50752e3e42 multiple ship docking implemented for initially docked ships
--Goober5000
2005-10-29 22:09:31 +00:00
taylor 53d95c6b04 make sure that XMTs don't try to still create an invalid entry when +nocreate is used 2005-10-26 00:43:06 +00:00
taylor b664b38efd init thruster stuff properly so that bmpman doesn't have a fit 2005-10-24 12:42:14 +00:00
Goober5000 a8dcf18e3b merge Bobboau's thruster code back in; hopefully this covers everything
--Goober5000
2005-10-24 07:13:05 +00:00
taylor 6f579ff221 fix player warpout
basic code cleanup (that previous braces change did nothing for readability)
spell "plyr" correctly
tweak warp shrink time to better match WMC's other changes and avoid the skipping during shrink
2005-10-20 17:50:03 +00:00
wmcoolmon a9e5f602b6 Oops, guess I didn't commit this stuff 2005-10-20 06:37:34 +00:00
wmcoolmon c268bb02b5 Weapon models now shown in lab 2005-10-17 01:51:01 +00:00
wmcoolmon fbfa6253af Small fix for amor code 2005-10-16 23:15:13 +00:00
Goober5000 d59e425522 I need to bone up on my bulletproofing
--Goober5000
2005-10-16 18:54:12 +00:00
Goober5000 ae639154f9 removed an unneeded parameter and renamed some stuff
--Goober5000
2005-10-14 07:22:24 +00:00
Goober5000 af61e2625b stuff for WMC: fix sexp description and three warnings; plus add some
bulletproofing to name-specified ship_create
--Goober5000
2005-10-14 07:06:59 +00:00
wmcoolmon 6708680ce7 armor.tbl work 2005-10-14 02:13:52 +00:00
wmcoolmon 5b18b70cf1 Fixage for ship_create 2005-10-13 18:47:45 +00:00
wmcoolmon 6adc96626d Topdown updates 2005-10-11 07:43:10 +00:00
wmcoolmon e18977d6db Gliding 2005-10-11 05:24:34 +00:00
taylor d3481714d0 remove NO_NETWORK 2005-10-10 17:21:11 +00:00
wmcoolmon 8748c27fa2 Tidied up code a bit 2005-10-10 01:14:11 +00:00
wmcoolmon 9c98551411 Added names to the 'limits reached' dialogs in ship/weapons.tbl 2005-10-09 17:38:49 +00:00
wmcoolmon 3981b4b7a2 Added warpin/warpout speed override values to ships.tbl 2005-10-09 09:13:29 +00:00
wmcoolmon 49f27a4ee6 Extendable modular tables (XMTs); added weapon dialogs to the Lab 2005-10-09 00:43:09 +00:00
wmcoolmon 78721098ba Fix Int3() from ship-vanish 2005-10-08 05:41:09 +00:00
Goober5000 c9ecc594c2 fixed the CTD when support is called for a ship lacking a rearming dockpoint
--Goober5000
2005-10-02 23:12:44 +00:00
Goober5000 2e06e37264 parse fixage
--Goober5000
2005-09-29 04:26:09 +00:00
Goober5000 c5d279bd8d this should fix the rest of the briefing icon bugs
--Goober5000
2005-09-26 06:00:59 +00:00
Goober5000 2db3aade28 some more cleanup
--Goober5000
2005-09-26 04:08:54 +00:00
Goober5000 cc64562491 taylor forgot something ;)
--Goober5000
2005-09-25 20:42:57 +00:00
Goober5000 bb03f3a4ef remove duplicate #include
--Goober5000
2005-09-25 08:21:54 +00:00
Goober5000 81784bfa63 hopefully complete species upgrade
--Goober5000
2005-09-25 05:13:07 +00:00
Goober5000 112f43d532 cleaned up some more thruster stuff; honestly, the thruster code is such a
mess that it should probably be reverted to the retail version
--Goober5000
2005-09-24 07:45:31 +00:00
Goober5000 374b2b21a0 another species overhaul
--Goober5000
2005-09-24 07:07:17 +00:00
Goober5000 dbb5c74ed9 a bunch of support ship bulletproofing
--Goober5000
2005-09-24 01:50:10 +00:00
taylor f2d072ee16 make sure that any extra ship textures get loaded on a class change (that Ares bug which wasn't actually Ares specific) 2005-09-20 02:48:06 +00:00
Kazan d9f82bda6f fixed a bug related to multiplayer table validation and modular tables 2005-09-06 00:32:20 +00:00
wmcoolmon f6bb014f7a Fix the ship vanishing in TOPDOWN mode error 2005-09-05 09:02:08 +00:00
taylor 2520b32796 various weapon_range cap fixes for primary, secondary weapons and hud targetting info 2005-09-01 04:14:04 +00:00
Goober5000 8686a71e66 remove a redundant function
--Goober5000
2005-08-31 07:01:40 +00:00
taylor 2a97e46c9b basic cleaning, removing old/useless code, sanity stuff, etc:
- very minor performance boost from not doing stupid things :)
 - minor change to 3d shockwave sizing to better approximate 2d effect movements
 - for shields, Gobal_tris was only holding half as many as the game can/will use, buffer is now set to full size to avoid possible rendering issues
 - removed extra tcache_set on OGL spec map code, not sure how that slipped in
2005-08-25 22:40:04 +00:00
taylor 86b1553f57 be sure to remove ships from a wing when that ship gets vanished 2005-08-08 03:13:53 +00:00
Goober5000 5be7501506 made "stealth" tag more user-friendly, and fixed a bit of punctuation
--Goober5000
2005-08-03 22:02:38 +00:00
wmcoolmon 2ade5eb731 Removed turret thing, added some more armor type calculations 2005-07-30 22:34:42 +00:00
Goober5000 5fb5c7faf7 various code cleanups, tweaks, and fixes; most notably the MISSION_FLAG_USE_NEW_AI
should now be added to all places where it is needed (except the turret code, which I still
have to to review)
--Goober5000
2005-07-25 03:13:26 +00:00
wmcoolmon 67c6bca0de Multiple shockwaves support. 2005-07-24 06:01:37 +00:00
wmcoolmon c9fb193cc2 Synced 3D shockwaves' glowmaps with the model, tossed in some medals.tbl
support for the demo/FS1
2005-07-24 00:32:45 +00:00
wmcoolmon 2a304773ce Another try at fixing gun turrets sticking straight up 2005-07-23 08:17:04 +00:00
Goober5000 2a307d099a CVS header tweaks
--Goober5000
2005-07-22 10:18:41 +00:00
Goober5000 81cfbff8fa fixed another bug when changing ship classes
--Goober5000
2005-07-22 04:31:12 +00:00