wmcoolmon
08f49c1cc1
Slight optimization
2005-11-05 05:11:29 +00:00
Goober5000
5d5f8abf6d
stuff for comparing ship classes
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--Goober5000
2005-10-30 23:45:45 +00:00
taylor
3c2f9cd4c2
add a bunch of Assert()'s and NULL checks to either help debug or avoid errors
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fix Mantis bug #381
fix a small issue with the starfield bitmap removal sexp since it would read one past the array size
2005-10-30 20:03:40 +00:00
wmcoolmon
78fab0c331
Codebase commit - nebula.tbl, scripting, new dinky explosion/shockwave stuff, moving muzzle flashes
2005-10-30 06:45:00 +00:00
Goober5000
50752e3e42
multiple ship docking implemented for initially docked ships
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--Goober5000
2005-10-29 22:09:31 +00:00
taylor
53d95c6b04
make sure that XMTs don't try to still create an invalid entry when +nocreate is used
2005-10-26 00:43:06 +00:00
taylor
b664b38efd
init thruster stuff properly so that bmpman doesn't have a fit
2005-10-24 12:42:14 +00:00
Goober5000
a8dcf18e3b
merge Bobboau's thruster code back in; hopefully this covers everything
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--Goober5000
2005-10-24 07:13:05 +00:00
taylor
6f579ff221
fix player warpout
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basic code cleanup (that previous braces change did nothing for readability)
spell "plyr" correctly
tweak warp shrink time to better match WMC's other changes and avoid the skipping during shrink
2005-10-20 17:50:03 +00:00
wmcoolmon
a9e5f602b6
Oops, guess I didn't commit this stuff
2005-10-20 06:37:34 +00:00
wmcoolmon
c268bb02b5
Weapon models now shown in lab
2005-10-17 01:51:01 +00:00
wmcoolmon
fbfa6253af
Small fix for amor code
2005-10-16 23:15:13 +00:00
Goober5000
d59e425522
I need to bone up on my bulletproofing
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--Goober5000
2005-10-16 18:54:12 +00:00
Goober5000
ae639154f9
removed an unneeded parameter and renamed some stuff
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--Goober5000
2005-10-14 07:22:24 +00:00
Goober5000
af61e2625b
stuff for WMC: fix sexp description and three warnings; plus add some
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bulletproofing to name-specified ship_create
--Goober5000
2005-10-14 07:06:59 +00:00
wmcoolmon
6708680ce7
armor.tbl work
2005-10-14 02:13:52 +00:00
wmcoolmon
5b18b70cf1
Fixage for ship_create
2005-10-13 18:47:45 +00:00
wmcoolmon
6adc96626d
Topdown updates
2005-10-11 07:43:10 +00:00
wmcoolmon
e18977d6db
Gliding
2005-10-11 05:24:34 +00:00
taylor
d3481714d0
remove NO_NETWORK
2005-10-10 17:21:11 +00:00
wmcoolmon
8748c27fa2
Tidied up code a bit
2005-10-10 01:14:11 +00:00
wmcoolmon
9c98551411
Added names to the 'limits reached' dialogs in ship/weapons.tbl
2005-10-09 17:38:49 +00:00
wmcoolmon
3981b4b7a2
Added warpin/warpout speed override values to ships.tbl
2005-10-09 09:13:29 +00:00
wmcoolmon
49f27a4ee6
Extendable modular tables (XMTs); added weapon dialogs to the Lab
2005-10-09 00:43:09 +00:00
wmcoolmon
78721098ba
Fix Int3() from ship-vanish
2005-10-08 05:41:09 +00:00
Goober5000
c9ecc594c2
fixed the CTD when support is called for a ship lacking a rearming dockpoint
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--Goober5000
2005-10-02 23:12:44 +00:00
Goober5000
2e06e37264
parse fixage
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--Goober5000
2005-09-29 04:26:09 +00:00
Goober5000
c5d279bd8d
this should fix the rest of the briefing icon bugs
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--Goober5000
2005-09-26 06:00:59 +00:00
Goober5000
2db3aade28
some more cleanup
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--Goober5000
2005-09-26 04:08:54 +00:00
Goober5000
cc64562491
taylor forgot something ;)
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--Goober5000
2005-09-25 20:42:57 +00:00
Goober5000
bb03f3a4ef
remove duplicate #include
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--Goober5000
2005-09-25 08:21:54 +00:00
Goober5000
81784bfa63
hopefully complete species upgrade
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--Goober5000
2005-09-25 05:13:07 +00:00
Goober5000
112f43d532
cleaned up some more thruster stuff; honestly, the thruster code is such a
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mess that it should probably be reverted to the retail version
--Goober5000
2005-09-24 07:45:31 +00:00
Goober5000
374b2b21a0
another species overhaul
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--Goober5000
2005-09-24 07:07:17 +00:00
Goober5000
dbb5c74ed9
a bunch of support ship bulletproofing
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--Goober5000
2005-09-24 01:50:10 +00:00
taylor
f2d072ee16
make sure that any extra ship textures get loaded on a class change (that Ares bug which wasn't actually Ares specific)
2005-09-20 02:48:06 +00:00
Kazan
d9f82bda6f
fixed a bug related to multiplayer table validation and modular tables
2005-09-06 00:32:20 +00:00
wmcoolmon
f6bb014f7a
Fix the ship vanishing in TOPDOWN mode error
2005-09-05 09:02:08 +00:00
taylor
2520b32796
various weapon_range cap fixes for primary, secondary weapons and hud targetting info
2005-09-01 04:14:04 +00:00
Goober5000
8686a71e66
remove a redundant function
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--Goober5000
2005-08-31 07:01:40 +00:00
taylor
2a97e46c9b
basic cleaning, removing old/useless code, sanity stuff, etc:
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- very minor performance boost from not doing stupid things :)
- minor change to 3d shockwave sizing to better approximate 2d effect movements
- for shields, Gobal_tris was only holding half as many as the game can/will use, buffer is now set to full size to avoid possible rendering issues
- removed extra tcache_set on OGL spec map code, not sure how that slipped in
2005-08-25 22:40:04 +00:00
taylor
86b1553f57
be sure to remove ships from a wing when that ship gets vanished
2005-08-08 03:13:53 +00:00
Goober5000
5be7501506
made "stealth" tag more user-friendly, and fixed a bit of punctuation
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--Goober5000
2005-08-03 22:02:38 +00:00
wmcoolmon
2ade5eb731
Removed turret thing, added some more armor type calculations
2005-07-30 22:34:42 +00:00
Goober5000
5fb5c7faf7
various code cleanups, tweaks, and fixes; most notably the MISSION_FLAG_USE_NEW_AI
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should now be added to all places where it is needed (except the turret code, which I still
have to to review)
--Goober5000
2005-07-25 03:13:26 +00:00
wmcoolmon
67c6bca0de
Multiple shockwaves support.
2005-07-24 06:01:37 +00:00
wmcoolmon
c9fb193cc2
Synced 3D shockwaves' glowmaps with the model, tossed in some medals.tbl
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support for the demo/FS1
2005-07-24 00:32:45 +00:00
wmcoolmon
2a304773ce
Another try at fixing gun turrets sticking straight up
2005-07-23 08:17:04 +00:00
Goober5000
2a307d099a
CVS header tweaks
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--Goober5000
2005-07-22 10:18:41 +00:00
Goober5000
81cfbff8fa
fixed another bug when changing ship classes
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--Goober5000
2005-07-22 04:31:12 +00:00