Commit Graph
2106 Commits
Author SHA1 Message Date
Goober5000 29eb660e83 bettered the web cursor bitmap error message
--Goober5000
2005-09-23 23:07:11 +00:00
Goober5000 13c6d559b7 something for WCS
--Goober5000
2005-09-23 22:48:56 +00:00
taylor dca7e3f5a9 fix screen update of pilot list when you delete one of them 2005-09-22 19:16:48 +00:00
taylor aaa7e6e243 delay for fox OS X, SDL messes up for some reason and though I don't like this, even Apple does it 2005-09-22 11:21:22 +00:00
taylor 16fee1c55e byte-swap for 32-bit uncompressed DDS images on big endian 2005-09-22 11:20:11 +00:00
Goober5000 c9e63a8972 add option for warp flash; mess with the cmdlines a bit
--Goober5000
2005-09-21 03:55:32 +00:00
wmcoolmon 8e51aeff23 New parsing functions that I'll be using for XMTs once I get them
working
2005-09-20 04:51:45 +00:00
wmcoolmon adb2bba03f Oops. Breathalyzer standing by... 2005-09-20 04:51:01 +00:00
wmcoolmon 31ebacbb5f Some work I did on the camera code 2005-09-20 04:48:52 +00:00
wmcoolmon b413343c63 Fixed techroom crash if there are no entries to display; removed
unneeded MULTIPLAYER_BETA_BUILD define that disallowed supercaps
2005-09-20 04:37:01 +00:00
taylor 8d5524caad fix a couple of things that Valgrind complained about 2005-09-20 02:48:37 +00:00
taylor f2d072ee16 make sure that any extra ship textures get loaded on a class change (that Ares bug which wasn't actually Ares specific) 2005-09-20 02:48:06 +00:00
taylor de8bbd5254 slight speedup for font rendering
fix a couple of things that Valgrind complained about
2005-09-20 02:46:53 +00:00
taylor 9257d21836 bump version to 0.6
add a specified directory to output files to
2005-09-20 02:45:47 +00:00
taylor ab15d95854 gah, revert that since it was never going to work (not sure what I was drinking that day) 2005-09-18 23:06:17 +00:00
wmcoolmon b954e00155 Fixed silly i variable placement mistake 2005-09-18 20:41:10 +00:00
Goober5000 dc858cd4a6 a small fix
--Goober5000
2005-09-18 02:28:18 +00:00
phreak 7a2c4e2a0d radar bitmap should render the correct color using -orbradar 2005-09-17 19:12:37 +00:00
Goober5000 f5d5226073 better tweak 2005-09-17 01:41:49 +00:00
Goober5000 6c1b1b7114 tweak 2005-09-17 01:37:02 +00:00
Goober5000 a150ca39b8 It is a strange fate that we should suffer so much fear and doubt over so small a thing.
Such a little thing...
2005-09-17 01:36:29 +00:00
Goober5000 13f3d01664 roll back taylor's loadout fix and do it this way: it saves memory
(but thanks to taylor for drawing attention to the difference between wing slots and wss slots!)
--Goober5000
2005-09-16 17:02:50 +00:00
taylor 1b5400ad08 fix afterburner bug 2005-09-16 08:11:39 +00:00
taylor 7451942605 when a wing is departing to a bay have ships break formation when playing follow-the-leader 2005-09-16 02:59:55 +00:00
taylor 1f505cdbdb when changing a campaign in the campaign room make sure that the mainhall is properly set without having to play a mission first 2005-09-16 02:51:54 +00:00
taylor a1a8adea45 didn't mean to leave that in there 2005-09-16 00:03:51 +00:00
Kazan f7db4dfbb3 comment out superfluous debug message 2005-09-15 23:54:58 +00:00
taylor 235c7aa72b gah, I still messed that up. Add a NULL check and have register_malloc() actually handle the correct pointer 2005-09-15 05:19:25 +00:00
taylor 0d63e60e92 some vm_* fixage for Windows 2005-09-14 20:38:12 +00:00
taylor d1853b33ea fix ace badges not getting displayed in debriefing 2005-09-14 20:03:40 +00:00
phreak 0b3ad0cc31 fix to a minor annoyance where the hud weapons gauge wouldnt render properly if there were no secondary weapons. 2005-09-14 02:55:04 +00:00
taylor a1f980f14e fix out-of-bounds crash when apply_to_all button is hit 2005-09-13 04:32:11 +00:00
phreak 50cb940d83 sort_weapons_by_type() now also subsorts primaries by whether its supposed to only
be used on big ships or not.
2005-09-11 03:50:42 +00:00
taylor 567357a92c make sure smart shields can't send the strength of a quadrant over the max 2005-09-10 21:10:19 +00:00
Goober5000 9573da9eea "no briefing" flag now works for red-alert missions too
--Goober5000
2005-09-09 05:12:44 +00:00
Goober5000 89c2493853 braces for clarity 2005-09-09 05:11:20 +00:00
phreak c7f4bd2762 sort_weapons_by_type() now subsorts missiles and places fighter-sized weapons ahead of capital weapons and child weapons
its also alot less memory intensive too.
2005-09-08 23:20:54 +00:00
taylor 30106813de make it actually compile under WIN32
bump version to 0.5 since little else is going to be done to this thing
2005-09-08 05:04:15 +00:00
taylor 5b597c5335 fix building/linking of command line tools under Linux/OSX
add tools as targets to OSX project file
2005-09-08 00:09:32 +00:00
taylor def6915ae6 fix mouse position setting in non-standard resolutions 2005-09-06 17:26:39 +00:00
taylor 3bfb995193 use exit(EXIT_FAILURE) rather than abort() so that all atexit() calls will actually get executed 2005-09-06 05:32:12 +00:00
taylor e87ac95a07 fix for -pcx32 on big-endian 2005-09-06 02:40:24 +00:00
Kazan d9f82bda6f fixed a bug related to multiplayer table validation and modular tables 2005-09-06 00:32:20 +00:00
taylor af1df76849 merge of OSX tree
a lot of byte swaps were still missing, will hopefully be fully network compatible now
2005-09-05 09:38:19 +00:00
taylor d06f863d48 merge of OSX tree
fix OGL fullscreen switch for SDL since the old way only worked under Linux and not OSX or Windows
fix OGL version check, it would allow a required major version to be higher if the required minor version was lower than current
2005-09-05 09:36:41 +00:00
taylor 8f43dddac2 a little more cross-platform friendly this way 2005-09-05 09:34:06 +00:00
taylor a91ead80a0 merge of OSX tree
update cmdline stuff for Linux to be less stupid and provide better feedback to the user
2005-09-05 09:33:08 +00:00
wmcoolmon f6bb014f7a Fix the ship vanishing in TOPDOWN mode error 2005-09-05 09:02:08 +00:00
phreak 1d279a469d don't wrap the U_offset variable since it causes the beam to jump once it gets reset. 2005-09-03 17:48:21 +00:00
taylor 2520b32796 various weapon_range cap fixes for primary, secondary weapons and hud targetting info 2005-09-01 04:14:04 +00:00