Commit Graph
22 Commits
Author SHA1 Message Date
taylor 1f505cdbdb when changing a campaign in the campaign room make sure that the mainhall is properly set without having to play a mission first 2005-09-16 02:51:54 +00:00
taylor d901aa63f5 more non-standard res fixing
- I think everything should default to resize now (much easier than having to figure that crap out)
 - new mouse_get_pos_unscaled() function to return 1024x768/640x480 relative values so we don't have to do it later
 - lots of little cleanups which fix several strange offset/size problems
 - fix gr_resize/unsize_screen_pos() so that it won't wrap on int (took too long to track this down)
2005-07-18 03:45:10 +00:00
taylor fbb630aa2d ton of non-standard resolution fixes 2005-07-02 19:45:02 +00:00
taylor 3f6e13d20b use vm_malloc(), vm_free(), vm_realloc(), vm_strdup() rather than system named macros
fixes various problems and is past time to make the switch
2005-05-12 17:49:18 +00:00
taylor b44135a195 use full size of Campaign_missions[] for simroom filtering, fixes the problem of campaign
missions still showing up in the single list even after filtering
2005-04-25 06:36:01 +00:00
taylor 86011a21cb some pilot file fixing when going between multi and single (partial fix) 2005-03-27 06:12:38 +00:00
taylor b370e5b903 some bm_unload() -> bm_release() changes to save bmpman slots 2005-02-23 04:51:56 +00:00
wmcoolmon aadb753a5f Fixed line misalignment at nonstandard res in the campaign room 2005-02-18 20:50:40 +00:00
taylor c9e0491b23 new pilot code support, no-multiplayer and compiler warning fixes, center mouse cursor for redalert missions 2004-10-31 21:53:24 +00:00
Kazan 864e1b5922 remove MCD complete 2004-07-26 20:47:56 +00:00
Kazan 428b3dcbc9 MCD - define _MCD_CHECK to use memory tracking 2004-07-12 16:33:09 +00:00
Goober5000 d5d8b729c0 quashed the slider bug!
--Goober5000
2004-04-10 16:55:45 +00:00
Goober5000 7ef2ab2e39 Uber pass at reducing #includes
--Goober5000
2004-03-05 09:02:13 +00:00
Goober5000 86d041d581 well, let's see here...
* persistent variables
* rotating gun barrels
* positive/negative numbers fixed
* sexps to trigger whether the player is controlled by AI
* sexp for force a subspace jump

I think that's it :)
--Goober5000
2003-09-05 04:25:29 +00:00
Goober5000 583814f945 fixed some scrolling issues; added scroll bar to mission select
--Goober5000
2003-04-06 03:56:54 +00:00
Goober5000 7ba034c182 fixed some fiddly bits with scrolling and ui stuff
--Goober5000
2003-04-05 11:09:22 +00:00
unknownplayer 3a7cc9cc63 The big DX/main line merge. This has been uploaded to the main CVS since I can't manage to get it to upload to the DX branch. Apologies to all who may be affected adversely, but I'll work to debug it as fast as I can. 2003-03-18 10:07:06 +00:00
Goober5000 4e8174b0e8 fixed the tech room bug! yay!
--Goober5000
2003-03-03 04:28:37 +00:00
randomtiger b5105fa8c2 Added special pause mode for easier action screenshots.
Added new command line parameter for accessing all single missions in tech room. - RT
2002-10-19 03:50:29 +00:00
penguin 0c503be8d1 The big include file move 2002-08-01 01:41:11 +00:00
penguin 8f92eebd34 Warpcore CVS sync 2002-06-03 04:10:40 +00:00
penguin 663b3471b9 Volition sources -- warpcore CVS import 2002-06-03 03:26:03 +00:00