Goober5000
fe4b513b5c
All wings will now form on their respective leaders, not just certain starting wings.
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If this breaks anything, the old code is commented out. You know who to yell at. ;)
--Goober5000
2005-08-31 08:09:51 +00:00
Goober5000
78af7600f1
Wings will now form on their leader, not necessarily the player. This is to
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account for cases where the player is not the leader of his wing. It has the
side effect of causing wings that arrive later in the mission to form on *their*
leader rather than the player, but this is probably the preferred behavior (at
least judging from Mike Kulas's comment of 5/9/98). This does create a
difference from retail AI, but it should be only cosmetic, since ships only form
on a wing until they are ordered (via comm or sexp) to do something else.
--Goober5000
2005-08-31 07:54:33 +00:00
taylor
bf90cfdfdc
send out multi pings during level load to prevent timeouts on slower computers (does not break network compatibility with older, or retail, clients/servers)
2005-08-26 00:56:17 +00:00
Goober5000
2e6dbb7165
ensure init/reset of goals works cleanly
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--Goober5000
2005-08-23 09:18:08 +00:00
Goober5000
94462b57a0
removed a thing I apparently forgot to remove on 2005/07/12
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--Goober5000
2005-08-23 07:49:24 +00:00
Goober5000
650afb4bc3
some tweaks to parselo, plus ensure that Unicode files don't crash
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--Goober5000
2005-08-22 22:24:22 +00:00
Goober5000
87b26e68a5
clarified the comment on my original move of the wing departure information assignment
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--Goober5000
2005-08-21 06:19:31 +00:00
Goober5000
27b8e4d992
more bugs and tweaks
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--Goober5000
2005-07-25 08:22:00 +00:00
Goober5000
01f4026e4c
cleaned up some command line and mission flag stuff
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--Goober5000
2005-07-25 05:24:17 +00:00
Goober5000
5fb5c7faf7
various code cleanups, tweaks, and fixes; most notably the MISSION_FLAG_USE_NEW_AI
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should now be added to all places where it is needed (except the turret code, which I still
have to to review)
--Goober5000
2005-07-25 03:13:26 +00:00
Goober5000
2a307d099a
CVS header tweaks
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--Goober5000
2005-07-22 10:18:41 +00:00
Goober5000
c17c11b651
remove PreProcDefine #includes in FS2
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--Goober5000
2005-07-13 03:26:00 +00:00
Goober5000
dd6ef248f7
this seems like it should be handled by the code already...
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let's remove it and see what happens :p
--Goober5000
2005-07-13 02:32:22 +00:00
Goober5000
7eaf5dbbf3
removed autopilot #define
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--Goober5000
2005-07-13 02:30:54 +00:00
Goober5000
5c6738a534
fixed a bunch of "issues" caused by me with the species stuff
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--Goober5000
2005-07-13 02:01:30 +00:00
Goober5000
76d05268fd
improved species support and removed need for #define
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--Goober5000
2005-07-13 00:44:24 +00:00
taylor
3f6e13d20b
use vm_malloc(), vm_free(), vm_realloc(), vm_strdup() rather than system named macros
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fixes various problems and is past time to make the switch
2005-05-12 17:49:18 +00:00
wmcoolmon
a0a5b6261a
Removed FS2_DEMO defines that looked like they wouldn't cause the universe to collapse
2005-04-28 05:29:30 +00:00
wmcoolmon
f46f237468
stuff_byte to stuff_ubyte; does the same thing, but with a better name.
2005-04-28 01:36:09 +00:00
taylor
5e0ebf79c8
sexp to swap the skybox in mission, not tested in FRED, hopefully I didn't mess this up too much
2005-04-21 15:59:42 +00:00
phreak
be01f73830
ambient_light_level added to the mission structure
2005-04-12 02:07:00 +00:00
taylor
7f786136a6
s/vector/vec3d/g, better support for different compilers (Jens Granseuer)
2005-04-05 05:53:25 +00:00
Goober5000
6c17ef09ab
clarified max hull/shield strength names and added ship guardian thresholds
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--Goober5000
2005-03-27 12:28:35 +00:00
wmcoolmon
2c2a6334db
Big, massive, codebase commit. I have not removed the old ai files as the ones I uploaded aren't up-to-date (But should work with the rest of the codebase)
2005-03-25 06:57:38 +00:00
Goober5000
5548a8e954
edited for language ;)
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--Goober5000
2005-03-08 03:50:25 +00:00
wmcoolmon
02e75ddd49
Merge of WMC's codebase. "Features and bugs, making Goober say "Grr!", as release would be stalled now for two months for sure"
2005-03-03 06:05:32 +00:00
taylor
91e9fb4433
more NO_NETWORK/INF_BUILD goodness for Windows, takes care of a few warnings too
2005-03-02 21:24:48 +00:00
bobboau
9c9876909b
oh, hey look I've commited something :D
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animation system, weapon models detail box alt-tab bug, probly other stuff
2005-03-01 06:55:45 +00:00
taylor
0bf7ee01dc
merge with Linux/OSX tree - p0131-2
2005-01-31 23:27:55 +00:00
Goober5000
ae228fcbc9
important bugfix
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--Goober5000
2005-01-26 21:42:19 +00:00
taylor
5bc5158c4b
make Subsys_status dynamic but allocate in blocks for speed and to help prevent memory fragmentation
2005-01-21 08:56:50 +00:00
Goober5000
c616c51e41
clarified a bunch of sexp stuff and fixed a bug
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--Goober5000
2005-01-18 00:14:37 +00:00
Goober5000
099d2700d0
multiple ship docking :)
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don't tell anyone yet... check the SCP internal
--Goober500
2005-01-11 21:38:51 +00:00
phreak
90f06ca5ee
made custom loading screens work if only one resolution has been specified.
2005-01-03 01:05:08 +00:00
taylor
a0550b9464
safety check against very large missions
2004-12-22 21:48:21 +00:00
Goober5000
1e09b03f15
move wing name initialization to ship_level_init
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--Goober5000
2004-12-15 17:32:19 +00:00
Goober5000
0c48b587a1
allow different wing names than ABGDEZ
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--Goober5000
2004-12-14 14:46:13 +00:00
taylor
1470fe2279
newline fix (got tired of seeing this)
2004-11-21 11:31:46 +00:00
Goober5000
df8319a0f8
added Knossos_warp_ani_used flag for taylor
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--Goober5000
2004-10-31 02:04:34 +00:00
Goober5000
35e3ca578c
cleaned up some sexp stuff and added wing capability to kamikaze sexp
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--Goober5000
2004-10-15 09:21:55 +00:00
Goober5000
4279bbb9d8
added toggle-subsystem-scanning ship flag
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--Goober5000
2004-10-12 22:47:15 +00:00
Goober5000
f657744e17
added contrail speed threshold
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--Goober5000
2004-10-12 07:34:45 +00:00
Goober5000
953e6a99bc
added the no-bank ship flag (which works) and the affected-by-gravity flag
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(which won't work until I implement gravity points)
--Goober5000
2004-10-11 22:29:25 +00:00
Goober5000
59731f6812
fixed a small bug in the custom hitpoints mod
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--Goober5000
2004-09-01 00:22:36 +00:00
Kazan
5c64668b0b
making another bug a little bit more dead inside :D
2004-07-27 20:09:12 +00:00
Kazan
864e1b5922
remove MCD complete
2004-07-26 20:47:56 +00:00
Kazan
428b3dcbc9
MCD - define _MCD_CHECK to use memory tracking
2004-07-12 16:33:09 +00:00
bobboau
2798d7d62b
implemented index buffered background bitmaps,
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OGL people you realy should get this implemented
2004-07-01 01:12:33 +00:00
Goober5000
420233b850
completed the FRED import conversion stuff that I started ages ago
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--Goober5000
2004-05-11 02:52:12 +00:00
Goober5000
e5629bfedc
made primary and secondary banks quite a bit more friendly... added error-checking
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and reorganized a bunch of code
--Goober5000
2004-05-10 10:51:54 +00:00