taylor
8d5524caad
fix a couple of things that Valgrind complained about
2005-09-20 02:48:37 +00:00
taylor
cdc9651d1b
we only care about fmt and data tags so once we have them bail out, fixes some really bad seek errors in crappy wav files
2005-07-31 01:35:43 +00:00
taylor
8c77de35ce
OGG streaming fixes to get data reading right and avoid skipping
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properly handle seeking in OGG streams
compiler warning fix in OpenAL builds
2005-06-19 02:45:56 +00:00
wmcoolmon
5acb5295d9
Cast to quiet error
2005-06-02 01:56:32 +00:00
taylor
cee7b62c98
bit of cleanup for audiostr-openal and fix a Windows-only enum error
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bunch of OGG related fixes for Linux and Windows (DirectSound and OpenAL), fixes audio related TBP 3.2 crashes
gracefully handle OGG logical bitstream changes, shouldn't even load if there is more than 1
2005-06-01 09:41:14 +00:00
taylor
a9570a7646
the Loki extensions are Linux only so don't even bother checking under Windows, the
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new spec has a cross-platform way of getting the same thing so this isn't a big deal
2005-05-26 04:32:31 +00:00
taylor
64a0cc64a9
use vm_malloc(), vm_free(), vm_realloc(), vm_strdup() rather than system named macros
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fixes various problems and is past time to make the switch
fix a few streaming errors in OpenAL code (Jens Granseuer)
temporary change to help deal with missing music in OpenAL Windows builds
don't assert when si->data is NULL unless we really need to check (OpenAL only)
2005-05-12 17:47:57 +00:00
wmcoolmon
611f4cb1e8
Cleared up some ambiguity that made MSVC 2003 go on strike
2005-04-28 05:12:26 +00:00
taylor
d3f18e16a1
possible dev/0 bug fix (Jens Granseuer)
2005-04-24 12:45:14 +00:00
taylor
f08b263d74
more accurate play position for OpenAL when AL_BYTE_LOKI is used (Jens Granseuer)
2005-04-18 03:30:05 +00:00
Goober5000
0203839ba2
fixed the compile errors (thanks Phreak)
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--Goober5000
2005-04-13 22:31:53 +00:00
taylor
31d59d3c11
remove acm-unix.cpp, replaced by acm-openal.cpp since it's properly cross-platform now
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better error handling for OpenAL functions
Windows can now build properly with OpenAL
extra check to make sure we don't try and use too many hardware bases sources
fix memory error from OpenAL extension list in certain instances
2005-04-05 11:48:23 +00:00
taylor
7f786136a6
s/vector/vec3d/g, better support for different compilers (Jens Granseuer)
2005-04-05 05:53:25 +00:00
taylor
ba3b396747
fix hanging on exit with OpenAL
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some better error handling on OpenAL init and make it more Windows friendly too
basic 3d sound stuff for OpenAL, not working right yet
2005-04-01 07:33:08 +00:00
taylor
29c36b04e9
fix to snd_time_remaining() to make sure we are getting the correct index into Sounds[]
2005-03-28 00:40:09 +00:00
taylor
7f9ddca157
don't use a platform specific ifdef since the OpenAL code may work under Windows now too
2005-03-27 06:16:46 +00:00
taylor
c253042a4a
make sounds.tbl dynamic
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have snd_time_remaining() be less stupid
some OpenAL error fixerage
be able to turn off some typically useless debug messages
2005-03-24 23:27:26 +00:00
taylor
bf40c2ebff
merge with Linux/OSX tree - p0202
2005-02-02 10:36:23 +00:00
wmcoolmon
e3b6c53f4a
OGG fixes, ship selection fixes
2005-01-18 01:14:17 +00:00
wmcoolmon
42c5d6978d
Sound quality in Freespace 2 is now controlled by SoundSampleBits, and SoundSampleRate. Also, some sounds will use hardware rather than software buffers if available.
2005-01-08 10:00:59 +00:00
wmcoolmon
fee35f7ea1
Quick update to tempfix possible bug.
2004-12-25 17:45:38 +00:00
wmcoolmon
89e3aae940
Ogg support for WIN32
2004-12-25 00:23:46 +00:00
Goober5000
3766a10e38
fixed a few warnings
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--Goober5000
2004-09-05 19:23:24 +00:00
Goober5000
7afc414357
fix0red some warnings
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--Goober5000
2004-08-23 07:48:09 +00:00
Kazan
864e1b5922
remove MCD complete
2004-07-26 20:47:56 +00:00
Kazan
428b3dcbc9
MCD - define _MCD_CHECK to use memory tracking
2004-07-12 16:33:09 +00:00
wmcoolmon
b1ab3f347f
Nonworking OGG support for sound (not music) added, disabled load-only-used-weapons code, modification to sound system registry code.
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OGG code has been commented out, so you don't need the SDK yet.
2004-06-22 23:14:10 +00:00
wmcoolmon
ed78b00a8d
Only used weapons paged in instead of all, fixed music box in FRED, sound quality settable with SoundSampleRate and SoundSampleBits registry values
2004-06-18 04:59:55 +00:00
Goober5000
514ec25eb9
clarified and pruned debug spew messages
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--Goober5000
2003-11-16 09:42:38 +00:00
penguin
b64f4d9312
Use multimedia headers in local dir, not system's (headers are not present in MinGW distribution)
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- penguin
2003-03-02 06:37:24 +00:00
Goober5000
1d6093cc85
cleaned up build output a bit
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--Goober5000
2003-01-19 22:45:35 +00:00
penguin
0c503be8d1
The big include file move
2002-08-01 01:41:11 +00:00
penguin
8f92eebd34
Warpcore CVS sync
2002-06-03 04:10:40 +00:00
penguin
663b3471b9
Volition sources -- warpcore CVS import
2002-06-03 03:26:03 +00:00