wmcoolmon
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d2eac3746f
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enumerations; drawImage update; subsystem orientation and fireWeapon() member objects; many new weapons.tbl data variables; conditional hooks; modular scripting table support (*-sct)
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2006-09-04 06:11:50 +00:00 |
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wmcoolmon
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b58c79b75d
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Scripting system prep for 3.6.9
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2006-06-07 03:23:15 +00:00 |
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wmcoolmon
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b9f263495a
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Maneuvering hruster scaling, gun convergence
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2006-04-04 11:38:07 +00:00 |
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wmcoolmon
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c4f19e64bc
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Removed USE_LUA; Simulation hook; better debug messages for Lua; swapped out mounted weapon functions for variables
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2006-01-31 06:46:14 +00:00 |
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wmcoolmon
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faa0b28008
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Texture replacement stuff
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2006-01-21 09:36:58 +00:00 |
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wmcoolmon
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24d8f7973f
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Scripting updates; Special scripting image list; Better operator meta; Orientation type; Wing type; Texture type. Fix for MSVC7 compiling.
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2006-01-21 02:22:05 +00:00 |
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Goober5000
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8ab1cf65a9
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reordered #include files to quash Microsoft warnings
--Goober5000
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2006-01-20 07:10:34 +00:00 |
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wmcoolmon
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27a9f8d43a
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Better state handling; added GameInit hook
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2006-01-17 07:28:39 +00:00 |
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wmcoolmon
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abf75dd133
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Various warning fixes, scripting globals fix; added "plr" and "slf" global variables for in-game hooks; various lua functions; GCC fixes for scripting.
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2006-01-16 11:02:23 +00:00 |
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wmcoolmon
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25bcca3dec
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Allow RunByteCode to return an argument
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2006-01-14 10:35:41 +00:00 |
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wmcoolmon
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4fd1bc3583
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New Lua feature - globals control.
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2006-01-14 09:21:27 +00:00 |
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wmcoolmon
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746b0724b9
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Even more scripting stuff.
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2006-01-12 17:42:56 +00:00 |
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wmcoolmon
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26c50c18cb
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More scripting functions, various scripting enhancements
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2006-01-11 21:24:37 +00:00 |
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taylor
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36815c10e0
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newline fixage
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2006-01-08 13:05:41 +00:00 |
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wmcoolmon
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15b30e3177
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Final commit of codebase
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2005-12-04 19:07:49 +00:00 |
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wmcoolmon
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4c50d3de10
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no message
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2005-11-27 23:54:13 +00:00 |
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wmcoolmon
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78fab0c331
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Codebase commit - nebula.tbl, scripting, new dinky explosion/shockwave stuff, moving muzzle flashes
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2005-10-30 06:45:00 +00:00 |
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