Commit Graph
1695 Commits
Author SHA1 Message Date
taylor 2be5cedfa2 fix source/dest memory overwrite that Valgrind was complaining about 2005-04-21 15:51:40 +00:00
taylor 7b997f9aba we can't resize compressed textures so... don't, fixes rendering problems when not at max texture detail 2005-04-21 15:50:47 +00:00
taylor 75332108e5 update of bmpman and model bitmap management, well tested but things may get a bit bumpy
- use VM_* macros for bmpman since it didn't seem to register the memory correctly (temporary)
 - a little "stupid" fix for dds bitmap reading
 - fix it so that memory is released properly on bitmap read errors
 - some cleanup to model texture loading
 - allow model textures to get released rather than just unloaded, saves bitmap slots
 - bump MAX_BITMAPS to 4750, should be able to decrease after public testing of new code
2005-04-21 15:49:21 +00:00
wmcoolmon 48a10eabcb Nonstandard res fix. 2005-04-20 08:32:01 +00:00
wmcoolmon f5be4600d7 Fix silly armor.tbl parse error. 2005-04-20 08:26:49 +00:00
phreak 83e4d6bde3 NMONO should not interfere with the debug window 2005-04-20 04:34:42 +00:00
phreak 735b2828c2 get the cheat keys for "force weapon" working again 2005-04-20 04:34:01 +00:00
phreak b1726ccbdb CVS file header. take 1 2005-04-20 04:29:50 +00:00
phreak c91e5a8bd6 fix for the slow firing turret problem 2005-04-20 04:27:56 +00:00
wmcoolmon b3f700a4c3 Lock time compression when autopilot is engaged 2005-04-19 23:03:42 +00:00
taylor a94100bf4c try not to buffer output to the speech dev so that the text doesn't just show up some time in the future 2005-04-19 06:29:28 +00:00
taylor 374f6168ad we might actually be needing to load a model here ;) 2005-04-19 06:27:54 +00:00
taylor 371ff6cb0d small compiler warning fixes, more 'always true' stuff 2005-04-19 06:26:56 +00:00
taylor 7736d8fc63 don't try to allocate 0 bytes of memory when there are no shield tris, weird memory stuff frightens me 2005-04-19 06:25:23 +00:00
taylor 03bdf5e87f 8 months I've been meaning to put this in the Linux tree, me == moron 2005-04-19 06:22:20 +00:00
Goober5000 03548e8c38 model and class changes should be all set now
--Goober5000
2005-04-18 08:35:28 +00:00
Goober5000 57c2060758 better subsystem comparison
--Goober5000
2005-04-18 06:59:16 +00:00
Goober5000 693577c8e2 removed ship->alt_modelnum as it was essentially duplicates of ship->modelnum; changed the alt modelnum stuff accordingly
fixes for ship_model_change and change_ship_type
--Goober5000
2005-04-18 05:27:26 +00:00
taylor ccbda0a839 some extra checks to make sure we don't act on invalid gamesnds (fix for WCS) 2005-04-18 03:31:27 +00:00
taylor f08b263d74 more accurate play position for OpenAL when AL_BYTE_LOKI is used (Jens Granseuer) 2005-04-18 03:30:05 +00:00
Goober5000 fae5b4ef0f more sexp goodness
--Goober5000
2005-04-18 03:16:57 +00:00
taylor 14e7f76c3a updated Linux joystick code that's a bit less insane speed wise
remove ability to build without joystick support, no reason to keep it around
fix unusable warning flag with libjpeg building
2005-04-17 05:38:29 +00:00
phreak 9e41484c57 fixed lasers drawing backwards 2005-04-16 18:43:17 +00:00
wmcoolmon febb7b2386 Fixed the lab; Made the storybook look less grotesque without skins. 2005-04-16 08:13:34 +00:00
wmcoolmon 50109e9298 Eh, what the hey. Maybe I should've taken the breathalyzer test. :) 2005-04-16 04:19:21 +00:00
wmcoolmon 9de0e8b059 More optional tag-making for ships.tbl 2005-04-16 04:16:57 +00:00
wmcoolmon cc2dcbb434 Minor changes; made even more fields in ships.tbl optional. 2005-04-16 03:36:13 +00:00
wmcoolmon f281c0a7d3 Removed an unneeded semicolon 2005-04-16 03:05:05 +00:00
wmcoolmon 0e079e49fa Added type "exponential base"; equation is 'final_damage = (x^damage)' 2005-04-15 23:19:13 +00:00
taylor e610e9d5af fix ambient light 2005-04-15 11:42:27 +00:00
taylor 96b16c4896 stupid <expletive-delete> terminal, I <expletive-deleted> <expletive-deleted>!!! 2005-04-15 11:41:28 +00:00
taylor 4465f5ee65 new GCC = new warning messages, yippeeeecvs commit code/parse/encrypt.h code/parse/encrypt.cpp code/scramble/scramble.cpp 2005-04-15 11:36:55 +00:00
taylor dfc610f205 add scramble port
support both FS1 (8bit and 7bit) and FS2 style encryption
2005-04-15 11:35:18 +00:00
taylor 8f791fc83b proposes that WMC be subject to a breathalyzer test before commit ;) 2005-04-15 11:32:26 +00:00
taylor 5288098d1c div-by-zero fix for snd_time_remaining() 2005-04-15 11:28:41 +00:00
taylor a3e26f74fb some cleanup to prevent utilities linking all game libs 2005-04-15 11:27:53 +00:00
wmcoolmon a3e406d67b It's amazing how many possible bugs you can catch simply by doing something completely different than coding 2005-04-15 07:19:29 +00:00
wmcoolmon 8bd110479a One final oops (hopefully). 2005-04-15 06:59:05 +00:00
wmcoolmon 6c864e263b Another oops. 2005-04-15 06:56:02 +00:00
wmcoolmon caaef0253c Er, oops 2005-04-15 06:40:54 +00:00
wmcoolmon ed1ea9d172 Local codebase commit; adds armor system. 2005-04-15 06:23:18 +00:00
Goober5000 692941878b bumped sexp limit
--Goober5000
2005-04-14 20:03:16 +00:00
phreak 0f6f2a97cc Updated the message of a required extension that hasn't been found.
It was referencing the old Glide engine.
2005-04-13 23:24:21 +00:00
Goober5000 0203839ba2 fixed the compile errors (thanks Phreak)
--Goober5000
2005-04-13 22:31:53 +00:00
Goober5000 a9d4b61247 removed spurious folder
--Goober5000
2005-04-13 22:17:27 +00:00
taylor 57473d6996 more demo support (Jens Granseuer) 2005-04-12 19:22:48 +00:00
taylor 4797c07806 not sure what that file was doing there... 2005-04-12 19:22:00 +00:00
taylor 7e3b7769c6 many, many compiler warning and header fixes (Jens Granseuer)
fix free on possible NULL in modelinterp.cpp (Jens Granseuer)
2005-04-12 05:26:38 +00:00
taylor 610e713dd5 more support for 'make dist' (Jens Granseuer) 2005-04-12 05:24:48 +00:00
phreak b538d60aa1 ambient light is set in mission 2005-04-12 02:10:09 +00:00