taylor
371ff6cb0d
small compiler warning fixes, more 'always true' stuff
2005-04-19 06:26:56 +00:00
taylor
7e3b7769c6
many, many compiler warning and header fixes (Jens Granseuer)
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fix free on possible NULL in modelinterp.cpp (Jens Granseuer)
2005-04-12 05:26:38 +00:00
taylor
8a05cd48e7
some limits.h fixes to make GCC happier
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revert timer asm change since it doesn't even get used with Linux and couldn't have been the slowdown problem
2005-04-11 05:50:36 +00:00
taylor
7f786136a6
s/vector/vec3d/g, better support for different compilers (Jens Granseuer)
2005-04-05 05:53:25 +00:00
Goober5000
eac7c7ff45
brought weapon loadout banks into agreement with ship info banks
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improved error reporting on apply-to-all
--Goober5000
2005-04-03 08:48:31 +00:00
taylor
068705d442
*that blasted Enter key*, just fixing the log... nothing to see here...
2005-04-01 07:31:10 +00:00
taylor
e64cd14892
code/ship
2005-04-01 07:27:32 +00:00
Goober5000
6c17ef09ab
clarified max hull/shield strength names and added ship guardian thresholds
...
--Goober5000
2005-03-27 12:28:35 +00:00
wmcoolmon
2c2a6334db
Big, massive, codebase commit. I have not removed the old ai files as the ones I uploaded aren't up-to-date (But should work with the rest of the codebase)
2005-03-25 06:57:38 +00:00
taylor
476a96e47e
(re)move some uneeded variables to fix compiler warnings
2005-03-24 23:29:33 +00:00
taylor
6f7a4b0f1f
forgot to remove this with the MIN/MAX change
2005-03-11 14:14:05 +00:00
taylor
405ba066b9
change min/max to MIN/MAX to fix GCC problems
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add lab stuff to Makefile
build unbreakage for everything that's not MSVC++ 6
lots of warning fixes
fix OpenGL rendering problem with ship insignias
no Warnings() in non-debug mode for Linux (like Windows)
some campaign savefile fixage to stop reverting everyones data
2005-03-10 08:00:18 +00:00
Goober5000
5548a8e954
edited for language ;)
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--Goober5000
2005-03-08 03:50:25 +00:00
taylor
3f9ffbc393
better support for Inferno builds (in PreProcDefines.h now, no networking support)
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make sure NO_NETWORK builds are as friendly on Windows as it is on Linux/OSX
revert a timeout in Client.h back to the original value before Linux merge
2005-03-02 21:18:20 +00:00
taylor
b1c274ee89
more bm_unload() -> bm_release() changes
2005-02-23 04:55:09 +00:00
wmcoolmon
8d72b69b60
"-ingame" command line option
2005-02-16 10:00:40 +00:00
taylor
09167fa382
merge with Linux/OSX tree - p0204-2
2005-02-04 20:06:10 +00:00
taylor
a2232be0c7
merge with Linux/OSX tree - p0204
2005-02-04 10:12:33 +00:00
taylor
0bf7ee01dc
merge with Linux/OSX tree - p0131-2
2005-01-31 23:27:55 +00:00
taylor
694fbd606a
merge with Linux/OSX tree - p0131
2005-01-31 10:34:40 +00:00
Goober5000
099d2700d0
multiple ship docking :)
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don't tell anyone yet... check the SCP internal
--Goober500
2005-01-11 21:38:51 +00:00
Goober5000
0c48b587a1
allow different wing names than ABGDEZ
...
--Goober5000
2004-12-14 14:46:13 +00:00
taylor
efbccb39e4
couple of LAN game vs. FS2NetD fixes
2004-11-26 08:41:11 +00:00
Goober5000
16a19c165c
#pragma'd a bunch of warnings
...
--Goober5000
2004-11-18 00:05:37 +00:00
Kazan
d330dff907
Autopilot convergence collision fix for ai_fly_to_ship() and ai_waypoints() -- mathematically expensive, only usable by autopilot
2004-10-03 21:41:11 +00:00
Kazan
b139d1b03d
small standalone-related multibug fix
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prohibited execution of process_debug_keys(int) while Game_mode & GM_MULTIPLAYER
2004-08-26 18:19:36 +00:00
Kazan
7d1c8b185d
added preprocdefines.h to prevent what happened with fred -- make sure to make all fred2 headers include this file as the _first_ include -- i have already modified fs2 files to do this
2004-08-11 05:06:36 +00:00
Kazan
864e1b5922
remove MCD complete
2004-07-26 20:47:56 +00:00
Goober5000
7adaed42a8
more #ifndef fixorage
...
--Goober5000
2004-07-26 17:39:20 +00:00
Kazan
ca8d5ac051
nothing major
2004-07-18 04:07:26 +00:00
wmcoolmon
4e961ff7c9
I though I fixed this...
2004-07-15 00:16:46 +00:00
Kazan
428b3dcbc9
MCD - define _MCD_CHECK to use memory tracking
2004-07-12 16:33:09 +00:00
Kazan
670a6e21d7
fix a small multibug in tables validation (I had added this once before.. where did it go)
2004-07-12 14:38:13 +00:00
wmcoolmon
840a8fe5ab
More in-game stuff, mostly for restricted games
2004-07-12 03:34:55 +00:00
wmcoolmon
027f21c616
Only send ships on the player's team
2004-07-12 03:26:03 +00:00
Kazan
c2882fef09
removed a couple pointless useless messages from the debug console
2004-07-12 03:19:17 +00:00
wmcoolmon
ea8bdaae4c
...
2004-07-12 03:04:33 +00:00
wmcoolmon
923e274002
Oops. :p
2004-07-12 03:04:03 +00:00
wmcoolmon
a7c3be5299
Ingame joining stuff - use -rt to enabled/disable
2004-07-12 02:50:48 +00:00
Kazan
a149ccadad
minor bugfixes - oh yeah reenabling a rule for multistats :P
2004-07-10 03:18:23 +00:00
Kazan
8c4f1d075a
fixed a typo in one of the fs2netd strings
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played with WMCoolmon's hacked up escort list
2004-07-07 23:34:08 +00:00
Kazan
5e64177b98
FS2NetD: C2S Ping/Pong, C2S Ping/Pong, Global IP Banlist, Global Network Messages
2004-07-07 21:00:08 +00:00
Kazan
5f998b51b1
small multifix
2004-07-06 19:59:37 +00:00
taylor
f19b20a52a
The Great Linux Merge
2004-05-24 07:04:25 +00:00
Goober5000
e5629bfedc
made primary and secondary banks quite a bit more friendly... added error-checking
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and reorganized a bunch of code
--Goober5000
2004-05-10 10:51:54 +00:00
Kazan
ae174f44c4
Lobby screen only shows when PXO_LOBBY is defined
2004-04-30 18:33:22 +00:00
taylor
43574352c1
fix create game buttons
2004-04-27 20:43:32 +00:00
Kazan
92c0a64e6f
Fixed Lobby screen showing up while exiting from non-tracker games
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Time dialiation up to 1/4
2004-04-24 15:44:22 +00:00
Kazan
ea69ac448f
FRED fixes
2004-04-03 18:11:21 +00:00
Goober5000
3e3bb4a80d
fixed some stub functions and a bunch of compile warnings
...
--Goober5000
2004-04-03 06:22:33 +00:00