Commit Graph
102 Commits
Author SHA1 Message Date
taylor 371ff6cb0d small compiler warning fixes, more 'always true' stuff 2005-04-19 06:26:56 +00:00
taylor 7e3b7769c6 many, many compiler warning and header fixes (Jens Granseuer)
fix free on possible NULL in modelinterp.cpp (Jens Granseuer)
2005-04-12 05:26:38 +00:00
taylor 8a05cd48e7 some limits.h fixes to make GCC happier
revert timer asm change since it doesn't even get used with Linux and couldn't have been the slowdown problem
2005-04-11 05:50:36 +00:00
taylor 7f786136a6 s/vector/vec3d/g, better support for different compilers (Jens Granseuer) 2005-04-05 05:53:25 +00:00
Goober5000 eac7c7ff45 brought weapon loadout banks into agreement with ship info banks
improved error reporting on apply-to-all
--Goober5000
2005-04-03 08:48:31 +00:00
taylor 068705d442 *that blasted Enter key*, just fixing the log... nothing to see here... 2005-04-01 07:31:10 +00:00
taylor e64cd14892 code/ship 2005-04-01 07:27:32 +00:00
Goober5000 6c17ef09ab clarified max hull/shield strength names and added ship guardian thresholds
--Goober5000
2005-03-27 12:28:35 +00:00
wmcoolmon 2c2a6334db Big, massive, codebase commit. I have not removed the old ai files as the ones I uploaded aren't up-to-date (But should work with the rest of the codebase) 2005-03-25 06:57:38 +00:00
taylor 476a96e47e (re)move some uneeded variables to fix compiler warnings 2005-03-24 23:29:33 +00:00
taylor 6f7a4b0f1f forgot to remove this with the MIN/MAX change 2005-03-11 14:14:05 +00:00
taylor 405ba066b9 change min/max to MIN/MAX to fix GCC problems
add lab stuff to Makefile
build unbreakage for everything that's not MSVC++ 6
lots of warning fixes
fix OpenGL rendering problem with ship insignias
no Warnings() in non-debug mode for Linux (like Windows)
some campaign savefile fixage to stop reverting everyones data
2005-03-10 08:00:18 +00:00
Goober5000 5548a8e954 edited for language ;)
--Goober5000
2005-03-08 03:50:25 +00:00
taylor 3f9ffbc393 better support for Inferno builds (in PreProcDefines.h now, no networking support)
make sure NO_NETWORK builds are as friendly on Windows as it is on Linux/OSX
revert a timeout in Client.h back to the original value before Linux merge
2005-03-02 21:18:20 +00:00
taylor b1c274ee89 more bm_unload() -> bm_release() changes 2005-02-23 04:55:09 +00:00
wmcoolmon 8d72b69b60 "-ingame" command line option 2005-02-16 10:00:40 +00:00
taylor 09167fa382 merge with Linux/OSX tree - p0204-2 2005-02-04 20:06:10 +00:00
taylor a2232be0c7 merge with Linux/OSX tree - p0204 2005-02-04 10:12:33 +00:00
taylor 0bf7ee01dc merge with Linux/OSX tree - p0131-2 2005-01-31 23:27:55 +00:00
taylor 694fbd606a merge with Linux/OSX tree - p0131 2005-01-31 10:34:40 +00:00
Goober5000 099d2700d0 multiple ship docking :)
don't tell anyone yet... check the SCP internal
--Goober500
2005-01-11 21:38:51 +00:00
Goober5000 0c48b587a1 allow different wing names than ABGDEZ
--Goober5000
2004-12-14 14:46:13 +00:00
taylor efbccb39e4 couple of LAN game vs. FS2NetD fixes 2004-11-26 08:41:11 +00:00
Goober5000 16a19c165c #pragma'd a bunch of warnings
--Goober5000
2004-11-18 00:05:37 +00:00
Kazan d330dff907 Autopilot convergence collision fix for ai_fly_to_ship() and ai_waypoints() -- mathematically expensive, only usable by autopilot 2004-10-03 21:41:11 +00:00
Kazan b139d1b03d small standalone-related multibug fix
prohibited execution of process_debug_keys(int) while Game_mode & GM_MULTIPLAYER
2004-08-26 18:19:36 +00:00
Kazan 7d1c8b185d added preprocdefines.h to prevent what happened with fred -- make sure to make all fred2 headers include this file as the _first_ include -- i have already modified fs2 files to do this 2004-08-11 05:06:36 +00:00
Kazan 864e1b5922 remove MCD complete 2004-07-26 20:47:56 +00:00
Goober5000 7adaed42a8 more #ifndef fixorage
--Goober5000
2004-07-26 17:39:20 +00:00
Kazan ca8d5ac051 nothing major 2004-07-18 04:07:26 +00:00
wmcoolmon 4e961ff7c9 I though I fixed this... 2004-07-15 00:16:46 +00:00
Kazan 428b3dcbc9 MCD - define _MCD_CHECK to use memory tracking 2004-07-12 16:33:09 +00:00
Kazan 670a6e21d7 fix a small multibug in tables validation (I had added this once before.. where did it go) 2004-07-12 14:38:13 +00:00
wmcoolmon 840a8fe5ab More in-game stuff, mostly for restricted games 2004-07-12 03:34:55 +00:00
wmcoolmon 027f21c616 Only send ships on the player's team 2004-07-12 03:26:03 +00:00
Kazan c2882fef09 removed a couple pointless useless messages from the debug console 2004-07-12 03:19:17 +00:00
wmcoolmon ea8bdaae4c ... 2004-07-12 03:04:33 +00:00
wmcoolmon 923e274002 Oops. :p 2004-07-12 03:04:03 +00:00
wmcoolmon a7c3be5299 Ingame joining stuff - use -rt to enabled/disable 2004-07-12 02:50:48 +00:00
Kazan a149ccadad minor bugfixes - oh yeah reenabling a rule for multistats :P 2004-07-10 03:18:23 +00:00
Kazan 8c4f1d075a fixed a typo in one of the fs2netd strings
played with WMCoolmon's hacked up escort list
2004-07-07 23:34:08 +00:00
Kazan 5e64177b98 FS2NetD: C2S Ping/Pong, C2S Ping/Pong, Global IP Banlist, Global Network Messages 2004-07-07 21:00:08 +00:00
Kazan 5f998b51b1 small multifix 2004-07-06 19:59:37 +00:00
taylor f19b20a52a The Great Linux Merge 2004-05-24 07:04:25 +00:00
Goober5000 e5629bfedc made primary and secondary banks quite a bit more friendly... added error-checking
and reorganized a bunch of code
--Goober5000
2004-05-10 10:51:54 +00:00
Kazan ae174f44c4 Lobby screen only shows when PXO_LOBBY is defined 2004-04-30 18:33:22 +00:00
taylor 43574352c1 fix create game buttons 2004-04-27 20:43:32 +00:00
Kazan 92c0a64e6f Fixed Lobby screen showing up while exiting from non-tracker games
Time dialiation up to 1/4
2004-04-24 15:44:22 +00:00
Kazan ea69ac448f FRED fixes 2004-04-03 18:11:21 +00:00
Goober5000 3e3bb4a80d fixed some stub functions and a bunch of compile warnings
--Goober5000
2004-04-03 06:22:33 +00:00