Commit Graph
2192 Commits
Author SHA1 Message Date
taylor 2df63f7ab6 make sure that bm_make_render_target will handle failure 2005-10-15 20:42:40 +00:00
taylor 58db700691 add error message in case the number of verts on a submodel is in excess of SHRT_MAX 2005-10-15 20:28:26 +00:00
taylor 670c7db695 make some code a bit more readable
speed up index buffer generation just a tad (maybe 1/3rd)
2005-10-15 20:27:32 +00:00
Goober5000 f6c883f15a add weapon-create sexp
--Goober5000
2005-10-14 09:29:56 +00:00
Goober5000 ae639154f9 removed an unneeded parameter and renamed some stuff
--Goober5000
2005-10-14 07:22:24 +00:00
Goober5000 af61e2625b stuff for WMC: fix sexp description and three warnings; plus add some
bulletproofing to name-specified ship_create
--Goober5000
2005-10-14 07:06:59 +00:00
wmcoolmon 6708680ce7 armor.tbl work 2005-10-14 02:13:52 +00:00
wmcoolmon 1ad2884678 Make ship_create not return a value 2005-10-13 23:23:32 +00:00
wmcoolmon 5b18b70cf1 Fixage for ship_create 2005-10-13 18:47:45 +00:00
taylor 0a567569b7 new timer code that shouldn't suffer from multi-cpu (or dual core) systems
clean out all old Windows timer code since that was just a mess at this point
2005-10-12 05:45:35 +00:00
taylor 0d59f876fc temporary cmdline option, -y_bug_fix, to switch between original code (default) and previous attempt at the Y-bug fix 2005-10-12 05:43:40 +00:00
taylor fa84045144 little cleaner since the two sets weren't needed 2005-10-11 12:24:04 +00:00
taylor 79296221d5 fix memory freakage from dynamic spawn weapon types 2005-10-11 08:30:38 +00:00
wmcoolmon 6adc96626d Topdown updates 2005-10-11 07:43:10 +00:00
wmcoolmon e18977d6db Gliding 2005-10-11 05:24:34 +00:00
taylor 20054116b3 actual cmeasure fix, don't know why the hell it didn't end up other commit 2005-10-10 17:32:59 +00:00
taylor d3481714d0 remove NO_NETWORK 2005-10-10 17:21:11 +00:00
taylor b1aafc762d remove NO_NETWORK
little sanity on model_load() calls
fix cmeasure bug where a blank entry was getting added
2005-10-10 17:19:07 +00:00
taylor acb0a733ad remove NO_NETWORK
clean out some old debug messages that were littered about
2005-10-10 17:17:45 +00:00
taylor e04af2c55c remove NO_NETWORK
whether multi is disabled or not is now determined at runtime
clean out some crap and old debug messages that were littered about
2005-10-10 17:16:22 +00:00
taylor 1180236c5a remove NO_NETWORK
fix controlconfig so that axes can be set to joystick/mouse using the mouse (required when no joystick attached)
2005-10-10 17:14:31 +00:00
wmcoolmon 8748c27fa2 Tidied up code a bit 2005-10-10 01:14:11 +00:00
Kazan c2448a5e74 some weird character was on the head of weapons.cpp 2005-10-09 23:56:22 +00:00
wmcoolmon 9c98551411 Added names to the 'limits reached' dialogs in ship/weapons.tbl 2005-10-09 17:38:49 +00:00
wmcoolmon 645f16cf35 Added warpin/warpout speed values to the lab 2005-10-09 09:18:10 +00:00
wmcoolmon 3981b4b7a2 Added warpin/warpout speed override values to ships.tbl 2005-10-09 09:13:29 +00:00
wmcoolmon 8093cd287d Minor update to ship-create description 2005-10-09 08:10:03 +00:00
wmcoolmon 0dbb5e657c New SEXP stuff 2005-10-09 08:03:21 +00:00
wmcoolmon d1f0e95428 Added sexps set-object-speed-x, set-object-speed-y, set-object-speed-z,
and ship-create
2005-10-09 06:10:59 +00:00
wmcoolmon 7e03e42748 Much better laser weapon/pof handling, removed a couple unneccessary
warnings (used to try and track down a bug)
2005-10-09 03:13:13 +00:00
wmcoolmon 754cad0765 Bumped MAX_PAIRS to prevent objects flying through other objects 2005-10-09 01:50:04 +00:00
wmcoolmon 49f27a4ee6 Extendable modular tables (XMTs); added weapon dialogs to the Lab 2005-10-09 00:43:09 +00:00
wmcoolmon 5dd18ef15c Attempt to fix crash bug on 'Mystery of the Trinity' 2005-10-08 19:29:08 +00:00
wmcoolmon 26505b4422 Error checking for dock error 2005-10-08 18:46:38 +00:00
wmcoolmon c3768a5acf Better readability for parse errors 2005-10-08 18:26:40 +00:00
wmcoolmon ad3e402ede These are no longer needed... 2005-10-08 18:25:41 +00:00
taylor 154633d986 fix several asteroid problems, little code duplication but this actually works and is less error prone than the previous method 2005-10-08 15:37:26 +00:00
wmcoolmon 78721098ba Fix Int3() from ship-vanish 2005-10-08 05:41:09 +00:00
taylor e42dac2301 make sure player death message works when using a NO_NETWORK build 2005-10-06 07:53:01 +00:00
Goober5000 c9ecc594c2 fixed the CTD when support is called for a ship lacking a rearming dockpoint
--Goober5000
2005-10-02 23:12:44 +00:00
Goober5000 7787819daf removed a redundant action
--Goober5000
2005-10-02 23:01:17 +00:00
Goober5000 7a0fe0c0f6 juxtaposition for clarity
--Goober5000
2005-10-02 23:00:39 +00:00
taylor 0a7dea55ee remove -rlm, it's always on now since there was never a complaint and pretty much everyone uses it
add -cache_bitmaps and have bitmap caching between levels off by default
when -cache_bitmaps is used then use C-BMP for top-right memory listing, and just BMP otherwise
2005-09-30 09:47:06 +00:00
taylor 98e2ca8ed6 add iff stuff to makefile 2005-09-30 09:44:19 +00:00
Goober5000 7516d29d62 hooray for more work on the iff code
--Goober5000
2005-09-30 03:40:40 +00:00
Goober5000 995aa49245 parsing stuff
--Goober5000
2005-09-30 03:19:57 +00:00
Goober5000 2e06e37264 parse fixage
--Goober5000
2005-09-29 04:26:09 +00:00
Goober5000 86a1963c0f fix debug warning
--Goober5000
2005-09-27 08:09:13 +00:00
Goober5000 97eea3b17d small fix, bah
--Goober5000
2005-09-27 06:39:23 +00:00
Goober5000 556bf806d5 initial commit of basic IFF code
--Goober5000
2005-09-27 05:25:19 +00:00