taylor
2df63f7ab6
make sure that bm_make_render_target will handle failure
2005-10-15 20:42:40 +00:00
taylor
58db700691
add error message in case the number of verts on a submodel is in excess of SHRT_MAX
2005-10-15 20:28:26 +00:00
taylor
670c7db695
make some code a bit more readable
...
speed up index buffer generation just a tad (maybe 1/3rd)
2005-10-15 20:27:32 +00:00
Goober5000
f6c883f15a
add weapon-create sexp
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--Goober5000
2005-10-14 09:29:56 +00:00
Goober5000
ae639154f9
removed an unneeded parameter and renamed some stuff
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--Goober5000
2005-10-14 07:22:24 +00:00
Goober5000
af61e2625b
stuff for WMC: fix sexp description and three warnings; plus add some
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bulletproofing to name-specified ship_create
--Goober5000
2005-10-14 07:06:59 +00:00
wmcoolmon
6708680ce7
armor.tbl work
2005-10-14 02:13:52 +00:00
wmcoolmon
1ad2884678
Make ship_create not return a value
2005-10-13 23:23:32 +00:00
wmcoolmon
5b18b70cf1
Fixage for ship_create
2005-10-13 18:47:45 +00:00
taylor
0a567569b7
new timer code that shouldn't suffer from multi-cpu (or dual core) systems
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clean out all old Windows timer code since that was just a mess at this point
2005-10-12 05:45:35 +00:00
taylor
0d59f876fc
temporary cmdline option, -y_bug_fix, to switch between original code (default) and previous attempt at the Y-bug fix
2005-10-12 05:43:40 +00:00
taylor
fa84045144
little cleaner since the two sets weren't needed
2005-10-11 12:24:04 +00:00
taylor
79296221d5
fix memory freakage from dynamic spawn weapon types
2005-10-11 08:30:38 +00:00
wmcoolmon
6adc96626d
Topdown updates
2005-10-11 07:43:10 +00:00
wmcoolmon
e18977d6db
Gliding
2005-10-11 05:24:34 +00:00
taylor
20054116b3
actual cmeasure fix, don't know why the hell it didn't end up other commit
2005-10-10 17:32:59 +00:00
taylor
d3481714d0
remove NO_NETWORK
2005-10-10 17:21:11 +00:00
taylor
b1aafc762d
remove NO_NETWORK
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little sanity on model_load() calls
fix cmeasure bug where a blank entry was getting added
2005-10-10 17:19:07 +00:00
taylor
acb0a733ad
remove NO_NETWORK
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clean out some old debug messages that were littered about
2005-10-10 17:17:45 +00:00
taylor
e04af2c55c
remove NO_NETWORK
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whether multi is disabled or not is now determined at runtime
clean out some crap and old debug messages that were littered about
2005-10-10 17:16:22 +00:00
taylor
1180236c5a
remove NO_NETWORK
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fix controlconfig so that axes can be set to joystick/mouse using the mouse (required when no joystick attached)
2005-10-10 17:14:31 +00:00
wmcoolmon
8748c27fa2
Tidied up code a bit
2005-10-10 01:14:11 +00:00
Kazan
c2448a5e74
some weird character was on the head of weapons.cpp
2005-10-09 23:56:22 +00:00
wmcoolmon
9c98551411
Added names to the 'limits reached' dialogs in ship/weapons.tbl
2005-10-09 17:38:49 +00:00
wmcoolmon
645f16cf35
Added warpin/warpout speed values to the lab
2005-10-09 09:18:10 +00:00
wmcoolmon
3981b4b7a2
Added warpin/warpout speed override values to ships.tbl
2005-10-09 09:13:29 +00:00
wmcoolmon
8093cd287d
Minor update to ship-create description
2005-10-09 08:10:03 +00:00
wmcoolmon
0dbb5e657c
New SEXP stuff
2005-10-09 08:03:21 +00:00
wmcoolmon
d1f0e95428
Added sexps set-object-speed-x, set-object-speed-y, set-object-speed-z,
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and ship-create
2005-10-09 06:10:59 +00:00
wmcoolmon
7e03e42748
Much better laser weapon/pof handling, removed a couple unneccessary
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warnings (used to try and track down a bug)
2005-10-09 03:13:13 +00:00
wmcoolmon
754cad0765
Bumped MAX_PAIRS to prevent objects flying through other objects
2005-10-09 01:50:04 +00:00
wmcoolmon
49f27a4ee6
Extendable modular tables (XMTs); added weapon dialogs to the Lab
2005-10-09 00:43:09 +00:00
wmcoolmon
5dd18ef15c
Attempt to fix crash bug on 'Mystery of the Trinity'
2005-10-08 19:29:08 +00:00
wmcoolmon
26505b4422
Error checking for dock error
2005-10-08 18:46:38 +00:00
wmcoolmon
c3768a5acf
Better readability for parse errors
2005-10-08 18:26:40 +00:00
wmcoolmon
ad3e402ede
These are no longer needed...
2005-10-08 18:25:41 +00:00
taylor
154633d986
fix several asteroid problems, little code duplication but this actually works and is less error prone than the previous method
2005-10-08 15:37:26 +00:00
wmcoolmon
78721098ba
Fix Int3() from ship-vanish
2005-10-08 05:41:09 +00:00
taylor
e42dac2301
make sure player death message works when using a NO_NETWORK build
2005-10-06 07:53:01 +00:00
Goober5000
c9ecc594c2
fixed the CTD when support is called for a ship lacking a rearming dockpoint
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--Goober5000
2005-10-02 23:12:44 +00:00
Goober5000
7787819daf
removed a redundant action
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--Goober5000
2005-10-02 23:01:17 +00:00
Goober5000
7a0fe0c0f6
juxtaposition for clarity
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--Goober5000
2005-10-02 23:00:39 +00:00
taylor
0a7dea55ee
remove -rlm, it's always on now since there was never a complaint and pretty much everyone uses it
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add -cache_bitmaps and have bitmap caching between levels off by default
when -cache_bitmaps is used then use C-BMP for top-right memory listing, and just BMP otherwise
2005-09-30 09:47:06 +00:00
taylor
98e2ca8ed6
add iff stuff to makefile
2005-09-30 09:44:19 +00:00
Goober5000
7516d29d62
hooray for more work on the iff code
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--Goober5000
2005-09-30 03:40:40 +00:00
Goober5000
995aa49245
parsing stuff
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--Goober5000
2005-09-30 03:19:57 +00:00
Goober5000
2e06e37264
parse fixage
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--Goober5000
2005-09-29 04:26:09 +00:00
Goober5000
86a1963c0f
fix debug warning
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--Goober5000
2005-09-27 08:09:13 +00:00
Goober5000
97eea3b17d
small fix, bah
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--Goober5000
2005-09-27 06:39:23 +00:00
Goober5000
556bf806d5
initial commit of basic IFF code
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--Goober5000
2005-09-27 05:25:19 +00:00