Commit Graph
77 Commits
Author SHA1 Message Date
Peter Mitsis fc6f7cbbb6 Add static and const keywords to vector math routines
Improves readability.  It also has the potential to help the compiler make
better decisions.

Signed-off-by: Peter Mitsis <[email protected]>
2015-06-20 08:01:25 -04:00
Peter Mitsis 7c2eb53e62 Remove unused routine vm_fvec_matrix_interpolate()
Not only is the routine vm_fvec_matrix_interpolate() unused, it does not appear
to have been used for the duration of the project.  The only reference to it
found in the history was in a removed comment.  That comment indicated that it
was implemented in 1997.

Signed-off-by: Peter Mitsis <[email protected]>
2015-06-20 07:59:34 -04:00
Fabian Woltermann b9f9afe26a Revert "Merge pull request #181 from PeterMitsis/math-cleanup"
This reverts commit 1192c1dafc, reversing
changes made to 8643fa7327.
2015-06-15 08:58:59 +02:00
Peter Mitsis 85f50d9c94 Streamline vm_quaternion_rotate()
Calculates sinf(theta * 0.5) once only instead of three times.

Signed-off-by: Peter Mitsis <[email protected]>
2015-06-13 23:14:31 -04:00
Peter Mitsis 93639e967c Cosmetic: Do not check for negative vector magnitudes
Mathematically, the magnitude of a vector can not be negative.

Signed-off-by: Peter Mitsis <[email protected]>
2015-06-13 23:14:31 -04:00
Peter Mitsis 3f0476a880 Streamline vm_angle_2_matrix()
The values of sin(0) and cos(0) are well known and do not need to be calculated
at run time.

Signed-off-by: Peter Mitsis <[email protected]>
2015-06-13 23:14:31 -04:00
Peter Mitsis a92ebdc08a Remove commented out from vm_vec_copy_normalize()
The commented out code was cluttering things up.

Signed-off-by: Peter Mitsis <[email protected]>
2015-06-13 23:14:30 -04:00
Peter Mitsis ee40ac7089 Streamline vm_vec_avg_n()
Instead of perform three consecutive divisions, vm_vec_avg_n() now performs one
division at the start and three multiplications at the end.  Recall that
multiplication is faster than division.

Signed-off-by: Peter Mitsis <[email protected]>
2015-06-13 23:14:30 -04:00
Peter Mitsis b883078ce8 Remove unnecessary checking before atan2_safe()
The routine atan2_safe() already contains a test that checks if both parameters
are zero--that is the point of the routine.  Thus, there is no need for the
caller of atan2_safe() to perform that same check.

Signed-off-by: Peter Mitsis <[email protected]>
2015-06-13 23:14:30 -04:00
Peter Mitsis 748fe8e5dd Remove unnecessary vm_vec_normalize() checks
The routine vm_vec_normalize() always returns a non-zero value.

Signed-off-by: Peter Mitsis <[email protected]>
2015-06-13 23:14:30 -04:00
Peter Mitsis c9003f0c9d Remove unnecessary vm_vec_copy_normalize() checks
The routine vm_vec_copy_normalize() always returns a non-zero value.

Signed-off-by: Peter Mitsis <[email protected]>
2015-06-13 23:14:30 -04:00
Peter Mitsis 391be952f5 Add static and const keywords to vector math routines
Improves readability.  It also has the potential to help the compiler make
better decisions.

Signed-off-by: Peter Mitsis <[email protected]>
2015-06-13 23:14:30 -04:00
Peter Mitsis 49d6474237 Update vecmat.h and vecmat.cpp file mode bits
Changes the file mode bits of vecmat.h and vecmat.cpp to make them consistent
with the other files under "code/math".

Signed-off-by: Peter Mitsis <[email protected]>
2015-06-13 23:14:30 -04:00
Axem 4b20b46509 Commit because reasons? (Why git, why) 2015-06-03 17:44:37 -05:00
Axem 61e4f739ce Adds On Beam Fire scripting hook 2015-05-31 18:02:36 -05:00
MageKing17 9a5fa95c54 Add subspace beam strikes.
Overhaul hudartillery.cpp to use STL containers (removes hardcoded limits on maximum number of strike types, simultaneously active strikes, and projectiles per strike), use modular tables, allow for different shape options, and allow beams as the weapon.
2015-05-15 16:19:44 -07:00
Swifty c620372357 Soft shadows, deferred lighting, and various major graphics optimizations. 2015-05-02 14:35:37 -07:00
Lari Nieminen 418d53f169 Removed false "returns ptr to vector" comments. 2015-04-27 11:57:39 +03:00
Goober5000 872bbe2a11 improve sexp code for obtaining pitch/bank/heading with the following changes: 1) use an alternate algorithm for extracting angles from an orientation matrix 2) properly round floats to integers when converting to degrees
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11180 387891d4-d844-0410-90c0-e4c51a9137d3
2014-11-29 19:53:19 +10:00
Goober5000 5c0bc126bb xt branch: tweaks to vecmat.cpp
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11125 387891d4-d844-0410-90c0-e4c51a9137d3
2014-10-13 12:24:20 +10:00
Echelon9 27495abda6 Address Coverity 1093373 Copy-paste error in vm_find_bounding_sphere()
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10807 387891d4-d844-0410-90c0-e4c51a9137d3
2014-06-14 20:29:36 +10:00
Wanderer 0d4cc04cd6 Fix for Mantis #2352 - Turret reset when idle woes and other limited rotation turret woes.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10024 387891d4-d844-0410-90c0-e4c51a9137d3
2013-11-10 18:28:58 +10:00
Valathil 6ad5a937a9 Fix for Mantis 2736: abs is int in Linux and Mac; change to fl_abs in all instances where floats were used in the codebase. 2012-12-03 00:59:45 +00:00
Goober5000 91fc326a17 we have some preconditions, so let's enforce them 2011-10-26 06:35:19 +00:00
IssMneur 0717ad3d13 PVS-Studio fix: V512 A call of the 'memcpy' function will lead to overflow of the buffer '& x'. (pstypes.h:131) 2011-09-08 05:39:53 +00:00
The_E 0525e871d0 PVS Studio related: Mark false alarms as such. 2011-08-30 17:46:49 +00:00
Zacam 96925143c1 Resolves SSE detection issues on #including <xmmintrin.h> for GCC/G++ and MSVC6.
GCC/G++ users (Apple, Linux) should look to adding intrinsics to their compile options. (-msse)
2011-07-23 02:07:19 +00:00
The_E 7f5c3d343e Valathil's code cleanup patch. 2011-07-20 18:04:43 +00:00
Goober5000 d57ab51162 change fl_radian to fl_radians so as to be consistent 2010-12-31 04:02:41 +00:00
Wanderer c0862e47bc add a null vec check - hit by fubar 2010-06-20 14:06:34 +00:00
Wanderer 75a514b5f9 split 'is_vec_null' macro into normal and 'safe to square' macros. 2009-08-23 11:36:44 +00:00
Sushi 9246a2f74d Additional AI code, including stuff taking advantage of glide and sidethrust. Includes: Flag for allowing fighters to dodge vertically as well as horizontally, "stalemate detection" to help AI break out of circle fights and other stalemate situations, "glide attack" where AI fighters will use glide to fly away while shooting back at you, "circle strafe" where AI fighters will use sidethrusters to jink around while shooting, and an (incomplete) version of "glide strafe" that allows fighters/bombers to use glide to attack capital ships. All new stuff is off by default, and can be turned on with AI_Profiles flags. 2009-07-13 20:08:32 +00:00
portej05 719825f80d The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
I've tested this through compiling and through hand checking. 
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
Wanderer 4cd2a011db merge from wanderer branch - fixed firingpoint and 'fire on target' subsystem flags 2009-05-20 13:24:57 +00:00
Wanderer cb3085e58c merge from wanderer branch - subsys/turret sounds 2009-05-20 12:24:45 +00:00
karajorma a4e623db23 Portej05's preFAST warning fixes. 2009-05-17 11:50:48 +00:00
Goober5000 6e4021888d add apostrophes to contractions, lol 2009-04-10 07:49:12 +00:00
WMCoolmon 5a72f40f62 Fix unneeded use of doubles 2008-08-30 10:47:16 +00:00
taylor 9231692e48 basic commit of a few Xt tree changes
- updated OpenGL code (basic shader support, etc.)
 - new ships lab code
 - scripting RTT fixes
 - don't let FRED hog CPU time
2008-07-16 02:49:19 +00:00
Kazan 43dd6aa1b0 Recommit the autoaiming patch.. looks clean now 2008-02-08 03:04:41 +00:00
Kazan 1d2d2bce10 revert all my commits from today [revert codebase back to r4410] 2008-02-08 02:29:47 +00:00
Kazan 37f2b81e35 Keldor's Autoaiming patch - approved by Kazan 2008-02-07 16:45:16 +00:00
Goober5000 4e68bcd7af added vm_matrix_same() 2007-02-26 01:47:23 +00:00
taylor ce48489338 might as well add this, just to be on the safe side (I haven't hit it anywhere, but it could be made into a warning if it starts getting hit) 2006-09-13 03:12:35 +00:00
taylor 0107652287 maybe optimize the (PI/2), (PI*2) and (RAND_MAX/2) stuff a little bit 2006-08-19 04:38:47 +00:00
wmcoolmon bc11c5193e Fix for Mantis bug #0000922 2006-05-24 05:09:25 +00:00
taylor 7828fc7e6f compiler warning fixes to make GCC 4.1 shut the hell up 2006-04-12 22:23:41 +00:00
Goober5000 b52b6b1e00 spelling 2006-02-25 21:47:19 +00:00
taylor 93fff67c50 NULL vec warning fix (I don't really like this one that much so it may get replaced later) 2006-02-16 05:09:26 +00:00
taylor 82749f9b17 couple of changes to NULL vec fixes which better match what Volition would have done (makes both Goober and myself happier :))
keep track of what was an error (even if erroneous) and why with "VECMAT-ERROR" comment
2005-10-22 06:26:30 +00:00