Commit Graph
30 Commits
Author SHA1 Message Date
Zacam 4952b70488 Trunk Sync - r10911
There are a lot of changes here that should probably be examined, namely the Debug Console (which had conflicts) and Yarn's "any resolution" mainhalls code (Which also had conflicts) but for the most part this should be fairly clean.

git-svn-id: svn://svn.icculus.org/fs2open/branches/antipodes@10912 387891d4-d844-0410-90c0-e4c51a9137d3
2014-09-11 19:22:13 +10:00
The_E edeb8768af Trunk sync r10257
git-svn-id: svn://svn.icculus.org/fs2open/branches/antipodes@10259 387891d4-d844-0410-90c0-e4c51a9137d3
2014-03-06 19:24:14 +10:00
The_E 09d039fd42 sync to trunk 10223
git-svn-id: svn://svn.icculus.org/fs2open/branches/antipodes@10228 387891d4-d844-0410-90c0-e4c51a9137d3
2014-03-06 19:24:13 +10:00
The_E 2f46cbe8a3 sync to trunk 10046
git-svn-id: svn://svn.icculus.org/fs2open/branches/antipodes@10047 387891d4-d844-0410-90c0-e4c51a9137d3
2013-11-25 18:40:16 +10:00
Zacam 3fdae2e3c1 Trunk Sync: r9386 2012-12-02 02:24:53 +00:00
chief1983 73ab64e3da Trunk sync r9300 (last was actually synced with 9284, skipped 9296 since we don't have an Xcode4 project in Antipodes yet). 2012-11-02 20:28:04 +00:00
The_E d8a728d5f1 Trunk sync r7593 2011-08-30 18:17:09 +00:00
Zacam 61d7289888 Trunk Sync r7458 2011-08-12 12:48:38 +00:00
Zacam 2c5f54c319 MSVC LNK4221 Resolution.
multi_oo.cpp/.h and psnet.cpp/.h are not being used and have been removed.
Headers updated to point to multi_obj or psnet2 as appropriate.
Multi.cpp #ifdef PSNET2 made default. vecmat.h added to multi_obj.h.
2010-12-24 09:35:09 +00:00
Flaming_Sword 2ccdcbc0fe Trunk sync 2009-11-19 12:14:17 +00:00
portej05 aaf3a9bf09 safe_strings changes 2009-07-26 05:15:24 +00:00
portej05 719825f80d The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
I've tested this through compiling and through hand checking. 
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
phreak be97108d6c Fix a bad memset 2008-12-14 21:33:53 +00:00
taylor 3abccfa76c sync up to current FS2NetD code (fixes so many little problems/issues that it's not even funny) 2008-11-09 05:08:19 +00:00
taylor 18b2922455 a fix/workaround for Mantis #1692
bunch of standalone fixage for error reporting and various little signon issues
fix heartbeats for standalone servers
make proper use of +pxo in multi.cfg for standalone so that games can show up in the lobby
client-side fix for getting pilot stats in lobby (Mantis #1652)
2008-10-05 13:31:35 +00:00
taylor de28613166 add separate standalone options for setting FS2NetD login/password (gets around FS2NetD server game listing issue) 2008-10-05 13:24:06 +00:00
taylor c5235c6428 FS2NetD v.2 (still a work in progress, but is ~98% complete) 2007-10-15 06:43:23 +00:00
karajorma 73baf41622 Add the -cap_object_update command line to force multiplayer clients to a more server friendly object update setting. 2007-04-06 12:55:57 +00:00
Goober5000 7e41877b7b proper capitalization according to Volition 2006-04-20 06:32:30 +00:00
taylor d3481714d0 remove NO_NETWORK 2005-10-10 17:21:11 +00:00
Goober5000 2394e9801b remove PreProcDefine #includes in FS2
--Goober5000
2005-07-13 03:35:36 +00:00
taylor 3f9ffbc393 better support for Inferno builds (in PreProcDefines.h now, no networking support)
make sure NO_NETWORK builds are as friendly on Windows as it is on Linux/OSX
revert a timeout in Client.h back to the original value before Linux merge
2005-03-02 21:18:20 +00:00
taylor a2232be0c7 merge with Linux/OSX tree - p0204 2005-02-04 10:12:33 +00:00
Kazan 864e1b5922 remove MCD complete 2004-07-26 20:47:56 +00:00
Kazan 428b3dcbc9 MCD - define _MCD_CHECK to use memory tracking 2004-07-12 16:33:09 +00:00
Goober5000 7ef2ab2e39 Uber pass at reducing #includes
--Goober5000
2004-03-05 09:02:13 +00:00
penguin 0c503be8d1 The big include file move 2002-08-01 01:41:11 +00:00
penguin 72db48921a Linux port -- added NO_STANDALONE ifdefs 2002-07-22 01:22:26 +00:00
penguin 8f92eebd34 Warpcore CVS sync 2002-06-03 04:10:40 +00:00
penguin 663b3471b9 Volition sources -- warpcore CVS import 2002-06-03 03:26:03 +00:00