Zacam
3bebbbbcd0
Trunk Sync r6269. I hope this works. This is supposed to be a Trunk overlay merge into Antipodes, which should mean that Antipodes is now a copy of Trunk in all respects.
2010-06-29 22:09:34 +00:00
Zacam
cfc49b7680
taylor's changes3.diff
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(see: http://www.hard-light.net/forums/index.php?topic=68146.msg1353724#msg1353724 )
Some slight changes for alignment and whitespace (space vs tab), otherwise unchanged.
2010-03-21 21:00:26 +00:00
Zacam
83d895fce2
taylors 2nd sound code diff from Reply #99 on 03-01-2010, 00:08:44 on Testing forum. Sans Project file edits, as they have already been done.
2010-03-01 18:28:21 +00:00
Zacam
f969eb52a2
taylors Sound Code. Linux, MSVC 6, 2005 & 2008 compiling.
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(Mac OS-X Compiling still needs setup for the file changes)
2010-02-23 00:15:32 +00:00
portej05
31e620931e
Trunk Sync
2009-12-14 13:34:13 +00:00
Hery
7ec9f92db1
Post-processing
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* the main post-processing code
* shaders manager (support for the main and post-processing shaders)
* simple post-processing effects
* bloom
* depth of field (inactive)
* wrappers for OpenGL textures, render buffers and FBO
2009-11-24 15:57:49 +00:00
Hery
b725a5e8bb
Trunk sync (pending PostProcessing patch)
2009-11-24 15:31:34 +00:00
Flaming_Sword
2ccdcbc0fe
Trunk sync
2009-11-19 12:14:17 +00:00
portej05
bc99d2520f
Trunk sync
2009-09-09 04:07:40 +00:00
portej05
aaf3a9bf09
safe_strings changes
2009-07-26 05:15:24 +00:00
portej05
6a8d45c93d
Replace most instances of std::vector with SCP_vector. Memory is now all run through vm_malloc and vm_free.
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Watch it go up AND down in mission.
2009-07-11 07:07:57 +00:00
portej05
5d6b9be53c
Removal of DirectX from the codebase.
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VC6 and VC2008 solutions have been updated.
2009-07-09 11:35:43 +00:00
portej05
719825f80d
The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
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I've tested this through compiling and through hand checking.
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
karajorma
a4e623db23
Portej05's preFAST warning fixes.
2009-05-17 11:50:48 +00:00
Goober5000
6e4021888d
add apostrophes to contractions, lol
2009-04-10 07:49:12 +00:00
chief1983
b290f5281a
Add Ship Choice 3d for TBP flag as well since lack of will crash debug builds, and fixed whitespace on that particular section of code.
2008-12-06 20:23:24 +00:00
chief1983
89a7c1e0f4
Force 3d Shockwave and 3d Weapon Selection command line option when The Babylon Project command line option is on, since their default launcher.ini does not have those and not having these options breaks things in TBP.
2008-12-06 00:44:44 +00:00
chief1983
9c0dbb7acb
Add 3d Shockwave to All Features On and Default Off lists
2008-12-04 20:47:45 +00:00
phreak
f4ba5d0bb2
Apply Spicious' patch from http://www.hard-light.net/forums/index.php/topic,57573.0.html
2008-11-04 05:21:00 +00:00
phreak
16a3ed9f4b
Seperate 3d ship and weapons selection into their own command line options.
2008-09-25 01:15:30 +00:00
phreak
38abe31509
Possible fix for Mantis #1669
2008-09-01 03:09:00 +00:00
WMCoolmon
f51a8cf3c0
New camera code core commit, delta bank code.
2008-08-30 10:42:27 +00:00
taylor
9231692e48
basic commit of a few Xt tree changes
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- updated OpenGL code (basic shader support, etc.)
- new ships lab code
- scripting RTT fixes
- don't let FRED hog CPU time
2008-07-16 02:49:19 +00:00
WMCoolmon
65bc5b7e5c
Don't quit the game when -output_sexps is used, and move the bulk of the code to a more appropriate location.
2008-05-25 20:13:35 +00:00
taylor
8590f9f6f6
cheap build capability support for the launcher
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(remains comapatible with older hack, but also allows detection of D3D or not)
2008-03-29 02:07:46 +00:00
taylor
8bf5f5b86a
enable PXO lobby by default
2008-02-23 19:59:33 +00:00
karajorma
6168a70b1b
Add some descriptions for a few multiplayer options.
2008-02-09 17:58:29 +00:00
WMCoolmon
d77079f3e9
Added -res command line; fix un/signed warning; fix bool warning.
2008-02-09 07:35:58 +00:00
Goober5000
12bd14e579
we all got led down the garden path there! revert all radar range modifications
2008-01-19 00:27:43 +00:00
Kazan
f2e562401d
add chat/pxo files to MSVC 2005 project
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Fix the autopilot cinematic wiggle, hopefully once and for all (every tick force all nav carry ship orientation and wing'ed-ship positions)
2008-01-08 01:41:13 +00:00
taylor
c5235c6428
FS2NetD v.2 (still a work in progress, but is ~98% complete)
2007-10-15 06:43:23 +00:00
Goober5000
9894a9a5e0
generalize the way radar ranges are handled (inspired by Shade's fix)
2007-08-17 03:29:51 +00:00
Goober5000
658acec913
allow embedded dashes in command-line options
2007-07-29 03:11:01 +00:00
karajorma
3d85a0164c
Fix an issue with single character command line arguments
2007-06-24 17:59:17 +00:00
taylor
5ecfe3e282
oops! the exit() was supposed to come /after/ the last printf() :)
2007-05-28 19:46:30 +00:00
taylor
a51540ee05
make Linux just verbally ignore invalid cmdline options rather than it being fatal
2007-05-25 13:47:10 +00:00
karajorma
d815151beb
Remove the -fredhtl command line.
2007-04-17 17:15:31 +00:00
taylor
d90d95fab7
this got chopped off of the previous commit for some reason
2007-04-11 18:23:01 +00:00
taylor
54e820b01c
cleanup of chcksum stuff (works properly on 64-bit systems now)
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add chksum support for VPs, both a startup in debug builds, and via cmdline option (-verify_vps)
little cleanup in cmdline.cpp (get rid of the remaining "fix bugs" crap)
2007-04-11 18:21:23 +00:00
karajorma
73baf41622
Add the -cap_object_update command line to force multiplayer clients to a more server friendly object update setting.
2007-04-06 12:55:57 +00:00
taylor
386eb565d8
forgot to remove -jpgtga from Launcher options previously
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get rid of -fixbugs and -nocrash crap
2007-03-22 20:55:53 +00:00
taylor
37b8c106ef
remove -pcx32 and -jpgtga
2007-02-11 09:24:08 +00:00
taylor
844048e6d0
clean up some cmdline options which were/weren't FSO only
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add back the "-32bit" option, for retail compatibility (doesn't do anything, it's just there to avoid the unknown option message)
add "-debug_window" to turn on the Windows-only extra debug output window (it's off by default now, only logging to file instead)
2006-11-15 00:21:40 +00:00
taylor
f09c7e2d03
fix things that strict compiling balked at (from compiling with -ansi and -pedantic)
2006-09-08 06:14:44 +00:00
taylor
f58efc98c8
minor spelling/grammer fixes
2006-08-22 05:42:56 +00:00
taylor
b3e7a14d4c
switch from Assert() to basic error fixage for end-of-string white space check
2006-07-28 02:44:40 +00:00
taylor
aef6b3eee6
support for cmdline option stacking (a per option setting) so that things like "-mod derelict -mod mediavp" will end up as "-mod derelict,mediavp" to the game
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fix bug where white space chars didn't get dropped from the end of a option string like they were supposed to
allow for something like "-ambient_factor 100 -ambient_factor 70" to use the proper value, the last one specified, rather than just accept the first instance
2006-07-25 16:26:24 +00:00
taylor
2951a8d5ed
remove -allslev
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make CTRL-SHIFT-S hotkey work in mission simulator (it's a toggle, so you can turn it on or off while on the screen)
fix a bug where blank lines would show up in the campaign list for branch/alternate type missions that are otherwise marked as not completed
2006-07-08 18:11:33 +00:00
taylor
1adc58f445
add a -disable_fbo troubleshooting option for those ATI users having trouble with FBOs, but can still use envmapping otherwise
2006-06-18 17:21:49 +00:00
taylor
0b519a904c
remove previous attempts at the Y bug fix, it's now back to the retail code for that
2006-06-15 00:16:23 +00:00