phreak
|
3dbe12dbfe
|
added some hacks that shutdown and restore opengl because of cutscenes
|
2003-03-07 00:15:45 +00:00 |
|
Goober5000
|
ab0a0cbb37
|
fixed what should be the last bug with bank-specific loadouts
--Goober5000
|
2003-03-06 09:13:43 +00:00 |
|
Goober5000
|
7bf2515974
|
rewrote the restricted bank loadout code; it should work now
--Goober5000
|
2003-03-05 12:38:01 +00:00 |
|
Goober5000
|
75c7f89e73
|
cleaned out Bobboau's buggy code - about to rewrite with new, bug-free code :)
--Goober5000
|
2003-03-05 09:17:15 +00:00 |
|
Goober5000
|
0608f193b9
|
fixed misspelling of "attenuation"
--Goober5000
|
2003-03-04 04:41:03 +00:00 |
|
Goober5000
|
e946f44853
|
made error message appear if EMP used without necessary parameters
--Goober5000
|
2003-03-04 02:25:25 +00:00 |
|
Goober5000
|
f71b8a2740
|
fixed custom banks so that they no longer need the ":" between each entry
--Goober5000
|
2003-03-03 17:15:16 +00:00 |
|
bobboau
|
8a1be5efb8
|
forgot something
|
2003-03-03 16:50:14 +00:00 |
|
bobboau
|
e30344809f
|
forgot something
|
2003-03-03 10:29:39 +00:00 |
|
bobboau
|
70696fc427
|
fixed a bug in the bank specific loadout relaiting to secondaries
|
2003-03-03 10:21:08 +00:00 |
|
Goober5000
|
2d20fa0ccb
|
fixed the warp effect from always being the knossos type
--Goober5000
|
2003-03-03 09:53:32 +00:00 |
|
Goober5000
|
b50516343e
|
changed "Subspace node activated" message to "Subspace drive activated"
--Goober5000
|
2003-03-03 09:31:59 +00:00 |
|
Goober5000
|
4e8174b0e8
|
fixed the tech room bug! yay!
--Goober5000
|
2003-03-03 04:28:37 +00:00 |
|
Goober5000
|
1431e1d1d8
|
commented an unneeded variable
-- Goober5000
|
2003-03-02 17:19:45 +00:00 |
|
penguin
|
6d0e2fec80
|
Added type for static var
- penguin
|
2003-03-02 07:39:34 +00:00 |
|
penguin
|
fc4923df25
|
file generated by autoconf
|
2003-03-02 06:49:23 +00:00 |
|
penguin
|
b64f4d9312
|
Use multimedia headers in local dir, not system's (headers are not present in MinGW distribution)
- penguin
|
2003-03-02 06:37:24 +00:00 |
|
penguin
|
ff7d11234c
|
Added multimedia headers not present in MinGW distribution
- penguin
|
2003-03-02 06:28:12 +00:00 |
|
penguin
|
1c38ebbf66
|
Tweaked for gcc
- penguin
|
2003-03-02 06:25:31 +00:00 |
|
penguin
|
5b620ab6f4
|
Made a debug error message less confusing
- penguin
|
2003-03-02 06:10:58 +00:00 |
|
penguin
|
91eb23c859
|
Added versions of _outp() and _inp() for gcc.
- penguin
|
2003-03-02 06:04:00 +00:00 |
|
penguin
|
fc5f42d677
|
Added newline at end of file to keep gcc from complaining.
- penguin
|
2003-03-02 06:03:01 +00:00 |
|
penguin
|
b684404c43
|
Added #ifdef WIN32 and #ifdef MSC_VER
- penguin
|
2003-03-02 06:01:55 +00:00 |
|
penguin
|
fa45233e73
|
Added #ifdef WIN32 around non-standard header file io.h
- penguin
|
2003-03-02 05:56:56 +00:00 |
|
penguin
|
e15dc894fe
|
Moved Gr_scaler_zbuffering definition to top of file
- penguin
|
2003-03-02 05:55:51 +00:00 |
|
penguin
|
57fae5f5d0
|
ANSI C++ - namespace clash on ai_rotation; renamed type to ai_rotation_t
- penguin
|
2003-03-02 05:54:23 +00:00 |
|
penguin
|
6a0e52c863
|
Added gcc-compatible asm blocks
- penguin
|
2003-03-02 05:46:28 +00:00 |
|
penguin
|
0d7964b62b
|
1. Added gcc-compatible asm code.
2. Added #ifndef NO_SOFTWARE_RENDERING
- penguin
|
2003-03-02 05:45:04 +00:00 |
|
penguin
|
59a22006b9
|
ANSI C++ - fixed non-compliant casts to unsigned short and unsigned char
- penguin
|
2003-03-02 05:43:49 +00:00 |
|
penguin
|
335408b5d5
|
Added some #ifndef NO_SOFTWARE_RENDERING
- penguin
|
2003-03-02 05:41:52 +00:00 |
|
penguin
|
50a45e1c08
|
Abort if unimplemented asm section is called
- penguin
|
2003-03-02 05:40:28 +00:00 |
|
penguin
|
ad32a0ee91
|
Added #ifdef _MSC_VER to MSVC-specific code
- penguin
|
2003-03-02 05:30:26 +00:00 |
|
penguin
|
73a75798a6
|
only define min() and max() if they're not already defined
- penguin
|
2003-03-02 05:27:44 +00:00 |
|
penguin
|
d6886396ac
|
defined FX_ENTRY and FX_CALL for gcc
- penguin
|
2003-03-02 05:26:23 +00:00 |
|
penguin
|
13b3b59fff
|
1. Renamed or, og, ob vars to o_r, o_g, o_b ("or" caused gcc to choke).
2. Added #ifndef NO_SOFTWARE_RENDERING around software rendering code
3. Added #ifdef _MSC_VER around MSVC-specific exception handing code
- penguin
|
2003-03-02 05:23:34 +00:00 |
|
penguin
|
313323f149
|
Moved "extern int wm" declaration inside the header #ifdef block
- penguin
|
2003-03-02 05:12:39 +00:00 |
|
penguin
|
a48c33a2a2
|
Added #ifdef _MSC_VER around strange exception-handling code
- penguin
|
2003-03-02 05:10:42 +00:00 |
|
penguin
|
48b19f764c
|
ANSI C++ changes
- penguin
|
2003-03-02 05:07:12 +00:00 |
|
penguin
|
615a687127
|
Removed -- this was the old Linux makefile. GNU-style makefiles are now generated by autoconf/automake
- penguin
|
2003-03-02 05:03:11 +00:00 |
|
penguin
|
607adfff39
|
New files for autoconf/automake support.
- penguin
|
2003-03-02 04:53:46 +00:00 |
|
Goober5000
|
93e32d0854
|
bumped alternate names from 10 to 25
--Goober5000
|
2003-03-02 02:10:11 +00:00 |
|
Goober5000
|
742c4c1484
|
fixed the initial status bug
|
2003-03-01 01:15:38 +00:00 |
|
bobboau
|
0806e440db
|
fixed the bug with fighter beams not giveing you kills
|
2003-02-26 02:56:55 +00:00 |
|
bobboau
|
08dd102c24
|
fixing my bug fix for the warp model, and not being able to find it
|
2003-02-25 16:46:01 +00:00 |
|
bobboau
|
417e500307
|
doh... forgot something in the beam rendering code
|
2003-02-25 07:15:07 +00:00 |
|
bobboau
|
03fb48d8aa
|
fixed a bunch of fighter beam bugs,
most notabley the sound now works corectly,
and they have limeted range with atenuated damage (table option)
added bank specific compatabilities
|
2003-02-25 06:22:50 +00:00 |
|
inquisitor
|
bbd8f8ce3e
|
added dxguid, ddraw, and strmiids.lib
|
2003-02-24 02:01:49 +00:00 |
|
inquisitor
|
d221fa35c0
|
added dxguid, ddraw, and strmiids.lib
|
2003-02-24 01:25:11 +00:00 |
|
wmcoolmon
|
8407fade43
|
Refixed the splash screen loading code so that it still works with the demo VPs (Loading "2_PreLoad" and "PreLoad") and put logo support back in. Logo support does nothing unless "PreLoadLogo" and/or"2_PreLoadLogo" exist within the search path.
|
2003-02-23 20:55:57 +00:00 |
|
wmcoolmon
|
769f9334a2
|
Uncommented the sections of code that actually played a movie for a given mission. (Removed when daveb cleaned out the movie code for the release)
|
2003-02-23 03:13:03 +00:00 |
|