Samuel Cho
347dca5e60
Renamed draw_list to a more descriptive model_draw_list. Removed unlit maps since those aren't needed anymore. Changed transforms in model_draw_list to use the transform_stack instead of using duplicate code. Removed some unused graphics code. Fixed scaling when using batched transforms.
2017-01-02 20:15:37 -08:00
asarium
6922d3ca2c
Integrate the existing monitor system into the new tracing system
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This writes the monitor updates as counter events into the event trace
file.
2016-12-21 16:10:01 +01:00
SamuelCho
a481999a24
OpenGL Core support. Introduction of material based draw system. Rewrote geometry batcher.
2016-08-17 00:13:19 -07:00
Fabian Woltermann
770fce8de5
Bitset flags -- take 2 ( #775 )
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This introduces a new mechanism for handling bit flags. Instead of using an int (or two, or three) to write bits into, this uses the std::bitset in a wrapper class that accepts an enum class as input. This means that certain classes of errors we've had a few of in the engine, where a coder used the wrong set of flags or checked them against the wrong variable (SF_STEALTH vs SIF_STEALTH, for example) can now be detected at a compiler level rather than not at all.
2016-08-12 16:13:50 -07:00
SamuelCho
1ef7688fa1
Strip out unused rendering code.
2016-07-10 19:29:11 -07:00
MageKing17
70529dbd5a
Deprecate -nohtl and -brief_lighting.
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-nohtl hasn't worked for years, and -brief_lighting was always supposed to be a temporary flag before making the behavior always on.
2016-07-08 09:39:29 -07:00
SamuelCho
dd73d8fb63
New lighting model based off of Blinn-Phong and Fresnel-Shlick. Introduced -reflect maps. New gloss parameters for specular power. High dynamic range rendering. Improved bloom pass.
2016-07-05 23:15:08 -07:00
niffiwan
87770aad8f
Add total_time output param to bm_load_animation
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Also convert int to bool, and replace NULL with nullptr
2016-05-10 19:42:20 +10:00
niffiwan
2f1b686349
Finish conversion to new frame calc function
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Also remove debug code
2016-05-10 19:42:20 +10:00
niffiwan
0b20b15c2c
Fix issues found by Axem
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Fix silly issue preventing getFrame() from working
Remove infinite loop when calculating frame num
Convert more animations to use new frame calc function
2016-05-10 19:42:20 +10:00
MageKing17
64c9b272e7
Merge branch 'master' of ssh://github.com/scp-fs2open/fs2open.github.com into ship_info
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Conflicts:
code/pilotfile/pilotfile.cpp
2015-08-19 11:53:25 -07:00
Echelon9
39e1ed3403
Simplify fireball/ include logic.
2015-06-22 20:24:30 +10:00
Echelon9
c5493bb480
Scripted sort and uniq on (internal) project includes. Improves search time and as a by product removed a number of duplicative includes.
2015-06-22 20:24:30 +10:00
MageKing17
274a32e1ac
Merge branch 'master' of ssh://github.com/scp-fs2open/fs2open.github.com into ship_info
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Conflicts:
code/model/modelread.cpp
code/ship/ship.h
2015-05-12 19:22:58 -07:00
Swifty
c620372357
Soft shadows, deferred lighting, and various major graphics optimizations.
2015-05-02 14:35:37 -07:00
MageKing17
e8bed8f892
Merge branch 'master' of ssh://github.com/scp-fs2open/fs2open.github.com into ship_info
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Conflicts:
code/ship/ship.cpp
2015-05-01 13:09:32 -07:00
MageKing17
bc0c7cf4c5
Vectorization of Ship_info.
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Converts Ship_info from a ship_info[] to an SCP_vector<ship_info>. ship_info now has proper constructors, assignment operators, and a destructor. Num_ship_classes removed; various references to Num_ship_classes and/or MAX_SHIP_CLASSES (which remains for various other structures which need it) changed to Ship_info.size() instead.
This doesn't make the ship class limit dynamic, but it is a preparatory step to get there.
2015-04-27 00:01:22 -07:00
asarium
9aed627ce7
Replace longjmp with exceptions
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Also added a EditorConfig file
2015-04-24 15:03:59 +02:00
Goober5000
2fe0ec8ef0
Yarn's patch for Mantis #3049 (character remapping in tstrings.tbl)
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10894 387891d4-d844-0410-90c0-e4c51a9137d3
2014-07-14 19:02:31 +10:00
Echelon9
4033465143
Fix Coverity reports of Uninitialized scalar variable with the vertex struct. Should vertex ever be converted to a class from a struct, these memsets as well as the pre-existing ones will need to be removed in favour of a proper constructor of the then vertex class.
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10732 387891d4-d844-0410-90c0-e4c51a9137d3
2014-06-02 18:29:59 +10:00
Goober5000
138e6b853f
yeesh... a veritable cascade of const-correctness
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@9783 387891d4-d844-0410-90c0-e4c51a9137d3
2013-09-13 20:18:32 +10:00
Echelon9
e9f103dfd2
GCC warning: variable set but not used (fireballs.cpp)
2012-06-13 13:20:04 +00:00
Zacam
8c8974b215
From zookeeper: customizable asteroid death explosions and radius
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http://www.hard-light.net/forums/index.php?topic=78762.0
2011-11-12 14:01:38 +00:00
Echelon9
86f53da049
Documentation: General code cleanup of fireballs.cpp
2011-11-06 12:14:31 +00:00
Echelon9
80a027a400
PVS-Studio fix: V803 Decreased performance. In case 'tvs' is iterator it's more effective to use prefix form of increment. Replace iterator++ with ++iterator.
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For further discussion see, http://www.viva64.com/en/b/0093/
The scenarios where it will improve performance are under Debug builds. This improvement will however allow quicker use of other profiling tools that need to run on Debug builds.
Note. Code with size_t does not see the performance improvement comparison to iterators due to absence of array overrun check.
2011-08-28 08:31:25 +00:00
Echelon9
dbcce6b112
PVS-Studio fix: V524 It is odd that the body of 'fireball_level_close' function is fully equivalent to the body of 'fireball_close' function (fireballs.cpp, line 970).
2011-08-24 14:48:17 +00:00
Swifty
fe605149c4
Soft sphere sprite rendering for particles, explosions, shockwaves, and thrusters.
2011-08-20 22:14:52 +00:00
Goober5000
96736a29ea
fix compile problems on MSVC6
2011-07-22 05:56:46 +00:00
The_E
7f5c3d343e
Valathil's code cleanup patch.
2011-07-20 18:04:43 +00:00
Echelon9
872f8589b7
Fix r7325: Asset() =/= Assertion()
2011-07-07 12:59:38 +00:00
IssMneur
2272fd28e2
From Valathil: Vary the intensity of lighting from warp fireballs (wormhole) based on the radius of the fireball.
2011-07-06 04:22:09 +00:00
The_E
bde583461f
Fix for assertion encountered with the warp-effect sexp. Also updated sexp help to indicate correct usage.
2010-08-11 13:08:51 +00:00
Goober5000
4efaaf4523
clarify difference between knossos warpin and warpout in the code -- this should fix Mantis #2128
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"mabye" -> "maybe"
2010-02-15 11:01:29 +00:00
portej05
0383415a3b
Antipodes 3 from Flaming_Sword
2009-09-26 05:52:17 +00:00
portej05
98f337f701
safe_strings - from Antipodes build #1
2009-07-27 16:06:24 +00:00
portej05
6a8d45c93d
Replace most instances of std::vector with SCP_vector. Memory is now all run through vm_malloc and vm_free.
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Watch it go up AND down in mission.
2009-07-11 07:07:57 +00:00
portej05
719825f80d
The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
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I've tested this through compiling and through hand checking.
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
taylor
0253d298e9
only load tbls from tables/ (Mantis #1725 )
2008-10-13 06:34:48 +00:00
taylor
f598aafeb0
more class_type fixage from r4638
2008-10-07 20:47:03 +00:00
WMCoolmon
5404b776aa
Support for custom warp sounds
2008-08-30 10:47:50 +00:00
Swifty
464fd54392
Modified fireball handling; ship class or type specific explosions.
2008-05-29 03:26:23 +00:00
taylor
461922f046
some minor mprintf() cleanup
2008-03-28 03:32:38 +00:00
Goober5000
6ab0b17acc
added fixes for #1415 and #1483 , made sure every read_file_text had a corresponding setjmp, and sync'd the parse error messages between HEAD and stable
2007-09-02 02:10:29 +00:00
Goober5000
bd7be99c55
this should really be capitalized
2007-07-28 21:31:11 +00:00
taylor
7e3da6dcca
support for tbl specified fireball explosion color ("$Light color:")
2007-02-11 09:53:33 +00:00
taylor
2f3b5f2910
fixes for stuff_string() bounds checking
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stict compiler build fixes
2006-09-11 01:12:50 +00:00
Goober5000
b52b6b1e00
spelling
2006-02-25 21:47:19 +00:00
Goober5000
a9642a2a86
more tweaks, plus clarification of checks for the existence of files
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--Goober5000
2006-02-13 00:20:46 +00:00
Goober5000
8ab1cf65a9
reordered #include files to quash Microsoft warnings
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--Goober5000
2006-01-20 07:10:34 +00:00
wmcoolmon
246cfcfa65
Codebase commit, most notably including objecttypes.tbl
2005-12-29 08:08:42 +00:00