Since Windows line endings include this character it needs to be ignored
since the text rendering would display it as an unknown character
otherwise.
This was reported by @AxemP.
This allows to use standard TrueType Fonts for text rendering in FSO. It uses the NanoVG library which provides the ability of drawing 2D shapes. This library is used for most 2D operations now and can also be used directly by using the PathRenderer class.