Also adds code for detecting if the FreeTrack client is actually
reporting valid values. I only tested it with FaceTrackNoIR so it may
not work for other head trackers.
* Moves a camera lock statement into do_view_chase() to coincide with do_view_slew()'s style;
* Resets camera angles when transitioning into chase and external views from target padlock view;
* Adds VM_CENTERING to replace view_centering
* view_modify() now takes care of centering the view
* Reorganized view-related controls and logic to be cleaner
This introduces a new mechanism for handling bit flags. Instead of using an int (or two, or three) to write bits into, this uses the std::bitset in a wrapper class that accepts an enum class as input. This means that certain classes of errors we've had a few of in the engine, where a coder used the wrong set of flags or checked them against the wrong variable (SF_STEALTH vs SIF_STEALTH, for example) can now be detected at a compiler level rather than not at all.
I don't remember why I was reading this function, but I noticed that the "can_warp" and "warp_failed" variables didn't actually seem to be serving any purpose, and there was some redundant code in the PCM_WARPOUT_STAGE* case they were "used" in.
Allows the players ship to have a minimum speed set. If the ships speed
drops below this (per ship) value, the throttle is increased to the
minimum.
For ships that are gliding, their engines will be reactivated when the
ships overall velocity falls below the minimum speed.
Currently only sets a minimum Z speed, Y & X are ignored.
Instead of the mouse's axes being automatically bound to heading/pitch/throttle, it finds what the axes are bound to (by looking through Axis_map_to[]) and modifies the corresponding values.
MASSIVE thanks to Mjn.Mixael and Blue Planet for tireless constant testing.
(It's still not perfect, but it probably wouldn't be where it is at without them)
Spans a lot from initial commit to AP Branch in r6835.
git-svn-id: svn://svn.icculus.org/fs2open/trunk@9561 387891d4-d844-0410-90c0-e4c51a9137d3
--also, remove the restriction on capship cargo where ships must have the "scannable" flag
--because of the above constraints, "nothing" cannot be a meaningful subsys cargo, but then again, scanning a subsystem with "nothing" didn't do anything in the old code, so this doesn't change anything