taylor
31b8f09899
fix compiler problem due to change in parse_init() function
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fix dos EOL chars
2006-11-06 05:58:57 +00:00
taylor
7bd73f7fae
add envmap selection to background editor
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change skybox selection to be a text entry or browse instead of only text entry
allow envmap selected in background editor to be used by FRED
make texture replacement work in FRED for ships (Mantis bug #1068 )
2006-11-06 05:54:13 +00:00
Goober5000
1d0b94bc74
<nelson> Ha, ha! </nelson>
2006-10-06 13:41:41 +00:00
taylor
11b088d1b2
make sure that the armor stuff gets initted (should fix Mantis bug #1080 )
2006-10-06 09:54:57 +00:00
Goober5000
76536b99de
find message sender too
2006-10-01 03:22:58 +00:00
Goober5000
fabd9768ae
enhanced voice acting manager, now with script generator :)
2006-10-01 01:12:32 +00:00
taylor
49b7ae2b07
make Species_info[] and Asteroid_info[] dynamic
2006-09-11 06:08:09 +00:00
Goober5000
b68d361107
add the multiple background feature
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--Goober5000
2006-08-06 18:47:29 +00:00
taylor
8d95256fcf
fix undo system
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restore the two autosave points that got removed for some reason (yes, these are needed for things to work properly)
2006-07-10 21:48:33 +00:00
Goober5000
25e33a5b14
iff defs should allow specification of both flag fields
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--Goober5000
2006-07-08 19:36:04 +00:00
karajorma
5c4a2f0c74
Added Team Loadout from variables and alt ship classes changes
2006-06-02 09:39:11 +00:00
Goober5000
f441031018
add substitute music boxes to FRED, and reset music properly when mission is cleared
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--Goober5000
2006-05-30 02:13:22 +00:00
Goober5000
7e41877b7b
proper capitalization according to Volition
2006-04-20 06:32:30 +00:00
taylor
e35065bc0d
remove all of the *_ex() parsing functions added for use by EFFs
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add a pause/unpause for parsing so that we can safely start parsing something new then continue parsing something old
make Mission_text and Mission_text_raw only use the memory needed, and free it when it doesn't need to parse anymore
(should work ok with FRED2, but I wasn't able to test it)
2006-04-14 18:44:16 +00:00
phreak
122a5c6453
obj_delete() needs to be called for jump nodes since the slot the jump node
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that used to reside in hasn't been marked as empty. This leads to the node still appearing in fred
if the user tries to delete the "ghosted" jump node, fred crashes.
2006-04-12 05:07:00 +00:00
Goober5000
36605519ca
blast
2006-03-18 22:18:24 +00:00
Goober5000
72c2a5c356
fix comm order initialization bug
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--Goober5000
2006-03-18 22:00:43 +00:00
Goober5000
df9df096e1
fix stupid bug
2006-02-26 05:32:55 +00:00
Goober5000
c27ccf94c4
added ai-ignore-new which hopefully should fix the ignore bug
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--Goober5000
2006-02-20 02:13:08 +00:00
Goober5000
5ca168e515
yet more various and sundry fixes
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--Goober5000
2006-02-11 02:58:23 +00:00
taylor
603feaaa4c
dynamic starfield bitmaps
2006-01-30 06:30:03 +00:00
Goober5000
ba8691181c
spelling
2006-01-26 04:01:58 +00:00
Goober5000
82302a0aba
import FRED2 back into fs2_open module
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--Goober5000
2006-01-19 02:27:38 +00:00