The_E
400383f901
Removing the nonfunctional demo code, part 2
2011-02-13 20:42:20 +00:00
Zacam
8afa55a716
Trunk Sync - r6993
2011-02-04 03:50:54 +00:00
The_E
f028c7a5f1
Trunk sync r6964
2011-01-23 16:25:29 +00:00
Zacam
1aab2c261e
Trunk Sync - r6898
2010-12-27 13:01:43 +00:00
Zacam
8c2e8ca45a
Trunk Sync - r6875
2010-12-21 06:51:15 +00:00
Zacam
a50f6a7a10
The E cleaned house on a slew of unused #IFDEFs, such as FS2_DEMO, MULTIPLAYER_BETA, OEM_BUILD, commented out code, etc.
2010-12-13 02:44:27 +00:00
Zacam
ea971a95a1
INF_BUILD #ifdef/#ifndef's and Inferno Build Configurations go away.
2010-12-13 02:33:41 +00:00
Zacam
d86f450c55
Antipodes 8: New Pilot code, from taylor.
2010-12-12 23:53:05 +00:00
Zacam
3662c33157
Trunk Sync - r6675
2010-10-24 20:50:24 +00:00
chief1983
48d5472738
Initial commit of HUD/Dradis code from Swifty's branch for Antipodes 7
2010-10-19 23:17:26 +00:00
Zacam
1752bcaee8
Trunk Sync - r6537.
2010-09-30 06:10:56 +00:00
Zacam
9dac4b2bc4
From taylor: go_faster
2010-09-23 02:19:27 +00:00
Zacam
585281635d
Trunk Sync - r4290
2010-09-22 22:39:29 +00:00
Zacam
3bebbbbcd0
Trunk Sync r6269. I hope this works. This is supposed to be a Trunk overlay merge into Antipodes, which should mean that Antipodes is now a copy of Trunk in all respects.
2010-06-29 22:09:34 +00:00
Zacam
f969eb52a2
taylors Sound Code. Linux, MSVC 6, 2005 & 2008 compiling.
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(Mac OS-X Compiling still needs setup for the file changes)
2010-02-23 00:15:32 +00:00
Zacam
7a399e1db3
Trunk Sync - r5931. Updated build output filenames to 6, MSVC 6 project also outputs _ant (instead of _trunk) so as not to over-write Trunk build compiles.
2010-02-22 21:37:43 +00:00
Zacam
c6c23bbd00
Trunk Sync - r5888
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Special notes: MSVC_6_Release was corrected by hand, but none of the changes made to MSVC_6 were carried over.
2010-02-06 02:27:21 +00:00
Flaming_Sword
06ce9f76f6
Trunk sync to 5779
2010-01-06 08:24:54 +00:00
Flaming_Sword
d227e102f7
Trunk sync to 5769
2010-01-05 09:19:55 +00:00
portej05
31e620931e
Trunk Sync
2009-12-14 13:34:13 +00:00
Hery
7ec9f92db1
Post-processing
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* the main post-processing code
* shaders manager (support for the main and post-processing shaders)
* simple post-processing effects
* bloom
* depth of field (inactive)
* wrappers for OpenGL textures, render buffers and FBO
2009-11-24 15:57:49 +00:00
Hery
b725a5e8bb
Trunk sync (pending PostProcessing patch)
2009-11-24 15:31:34 +00:00
Flaming_Sword
2ccdcbc0fe
Trunk sync
2009-11-19 12:14:17 +00:00
portej05
963d965699
Trunk Sync pending Zacams changes
2009-10-26 09:16:42 +00:00
portej05
d8b132d846
Antipodes3 from Flaming_Sword
2009-09-12 16:03:52 +00:00
portej05
b981f4147f
Trunk Sync
2009-09-12 15:18:09 +00:00
portej05
c1ef2b9f61
Trunk Sync
2009-08-28 11:58:32 +00:00
portej05
eb9f23d6fd
Trunk Sync
2009-07-31 09:27:55 +00:00
portej05
aaf3a9bf09
safe_strings changes
2009-07-26 05:15:24 +00:00
portej05
915a9270c9
NEW_HUD Removal commit
2009-07-13 15:48:38 +00:00
portej05
29abf1f51c
Python Stripping. Can't promise to have gotten the whole lot though.
2009-07-13 14:11:24 +00:00
portej05
5d6b9be53c
Removal of DirectX from the codebase.
...
VC6 and VC2008 solutions have been updated.
2009-07-09 11:35:43 +00:00
portej05
719825f80d
The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
...
I've tested this through compiling and through hand checking.
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
Goober5000
dfb8d4cadf
clean-up the end-campaign sexp logic and fix the end-of-campaign movie playing
...
this leaves room for possible future specification of end-of-campaign movies
2009-06-16 04:14:27 +00:00
Goober5000
8fcee4ebe2
add Taylor's fix for Mantis 1768 (cutscene bars)
2009-05-21 08:33:02 +00:00
karajorma
251285cacc
Add support for cutscenes before the various briefing and debriefing sections (FRED support for this feature will come later, but it will load and save correctly for now).
2009-05-14 16:27:36 +00:00
karajorma
bdb1569898
Maybe fix a crash in the voice recognition code. Maybe fix a lock when going into the option menu while respawning.
2009-05-01 17:48:15 +00:00
Goober5000
6e4021888d
add apostrophes to contractions, lol
2009-04-10 07:49:12 +00:00
Wanderer
e302a90a1e
add 'missing' casts
2009-03-06 15:08:16 +00:00
phreak
d5f2b68044
Cutscene bars fix, try #2
2009-01-20 05:19:35 +00:00
phreak
87dd770d93
Cutscene bars fix using gr_set_clip instead of gr_rect.
2009-01-19 03:48:45 +00:00
karajorma
d448ff3632
Mantis 1633 (No orders for player ships) appears to have been due to two different bugs. This should fix the one I missed earlier.
2009-01-04 17:10:51 +00:00
phreak
23742e8261
Turning an Int3() into a Warning()
2008-12-09 13:02:30 +00:00
taylor
862d6f43db
mode if statement fixage
2008-10-23 13:27:21 +00:00
Turey
e461625622
Mantis 1584: Enabled F(n) keys during popups.
2008-10-08 03:02:15 +00:00
Goober5000
c7b8cd7021
alt names should now work in FRED (including the voice acting manager)
2008-10-05 21:29:45 +00:00
Goober5000
b784bb6cff
revert changes from 4801 (Phreak's fix for >4GB memory reporting)
...
c.f. http://www.hard-light.net/forums/index.php/topic,56409.0.html
2008-09-14 20:29:03 +00:00
phreak
2c34c391d2
Fixed nebula render bug for Mantis #1765
2008-09-14 19:05:30 +00:00
Swifty
57fbb21c62
Fix for Mantis 1743: Targets don't shudder with the rest of the HUD.
2008-09-05 07:57:40 +00:00
phreak
21aa72ae2f
Fix memory detection for systems with > 4GB of RAM.
2008-09-04 20:40:57 +00:00