Commit Graph
10 Commits
Author SHA1 Message Date
Zacam 44ba6b9306 Trunk Sync - r6787 2010-11-26 01:52:39 +00:00
chief1983 e9454476d0 More whitespace fixage 2010-10-19 22:19:15 +00:00
taylor a2cafff9ee fix bloom issue when clipping is enabled (death scene, cutscene, etc.) 2010-10-01 18:53:50 +00:00
The_E d1a1bf068d Normalized line endings 2010-09-26 01:24:10 +00:00
The_E 32c46b8ac4 Fix FRED building. Note that this is partially an ugly hack through using the linkers' FORCE:MULTIPLE option. See also: http://msdn.microsoft.com/en-us/library/70abkas3.aspx 2010-09-24 16:34:33 +00:00
Zacam 9dac4b2bc4 From taylor: go_faster 2010-09-23 02:19:27 +00:00
Zacam 3bebbbbcd0 Trunk Sync r6269. I hope this works. This is supposed to be a Trunk overlay merge into Antipodes, which should mean that Antipodes is now a copy of Trunk in all respects. 2010-06-29 22:09:34 +00:00
Flaming_Sword 06ce9f76f6 Trunk sync to 5779 2010-01-06 08:24:54 +00:00
Flaming_Sword d227e102f7 Trunk sync to 5769 2010-01-05 09:19:55 +00:00
Hery 7ec9f92db1 Post-processing
* the main post-processing code
 * shaders manager (support for the main and post-processing shaders)
 * simple post-processing effects
 * bloom
 * depth of field (inactive)
 * wrappers for OpenGL textures, render buffers and FBO
2009-11-24 15:57:49 +00:00