Zacam
d340e3e1cd
Nukes Particle Code.
2011-02-04 15:15:27 +00:00
Zacam
0349ed6db6
Trunk Sync - r6988
2011-01-30 17:56:40 +00:00
The_E
4cba1ccb03
Trunk sync r6949
2011-01-18 16:26:37 +00:00
Zacam
ff073dfb4d
Trunk Sync - r6945
2011-01-15 09:27:20 +00:00
The_E
41d452e689
Trunk sync r6934
2011-01-10 15:50:50 +00:00
The_E
f8674a1515
Trunk sync r6917
2011-01-01 13:41:57 +00:00
Zacam
6d9dedb2f8
Trunk Sync - r6830
2010-12-12 01:29:12 +00:00
Zacam
065878be49
Trunk Sync - r6804
2010-12-06 20:11:49 +00:00
Zacam
b28a2754cb
Trunk Sync - r6738
2010-11-14 19:41:45 +00:00
Zacam
89a8c659d1
Trunk Sync -r6694
2010-10-27 18:33:32 +00:00
chief1983
089fd2fafe
Trunk sync - r6655
2010-10-21 18:16:58 +00:00
Zacam
a40d0abf52
Trunk Sync - r6581.
2010-10-08 23:10:53 +00:00
Zacam
2360d36072
Trunk Sync - r6571.
2010-10-06 09:56:50 +00:00
Zacam
ab8a83e271
Trunk Sync - r6558.
2010-10-02 07:18:59 +00:00
Zacam
2edf65dfe0
Trunk Sync - r6556.
2010-10-02 00:51:18 +00:00
Zacam
1752bcaee8
Trunk Sync - r6537.
2010-09-30 06:10:56 +00:00
Zacam
f9a5615c64
Trunk Sync - r6515 (6506, 6507, 6508, 6511, 6512, 5614 actually committed, 5613/6515 ignored)
2010-09-26 01:44:56 +00:00
The_E
335a9d80ec
Only free what actually needs freeing
2010-09-23 05:17:01 +00:00
Zacam
585281635d
Trunk Sync - r4290
2010-09-22 22:39:29 +00:00
Zacam
3bebbbbcd0
Trunk Sync r6269. I hope this works. This is supposed to be a Trunk overlay merge into Antipodes, which should mean that Antipodes is now a copy of Trunk in all respects.
2010-06-29 22:09:34 +00:00
Zacam
7a399e1db3
Trunk Sync - r5931. Updated build output filenames to 6, MSVC 6 project also outputs _ant (instead of _trunk) so as not to over-write Trunk build compiles.
2010-02-22 21:37:43 +00:00
Zacam
c6c23bbd00
Trunk Sync - r5888
...
Special notes: MSVC_6_Release was corrected by hand, but none of the changes made to MSVC_6 were carried over.
2010-02-06 02:27:21 +00:00
Zacam
ba66cee720
Trunk Sync - r5825
2010-01-17 23:13:55 +00:00
Flaming_Sword
c07b803065
$Alt name:
...
For ships and weapon tbms - renaming existing tbl entries in mods
2010-01-05 12:25:14 +00:00
Flaming_Sword
d227e102f7
Trunk sync to 5769
2010-01-05 09:19:55 +00:00
portej05
31e620931e
Trunk Sync
2009-12-14 13:34:13 +00:00
portej05
963d965699
Trunk Sync pending Zacams changes
2009-10-26 09:16:42 +00:00
portej05
d8b132d846
Antipodes3 from Flaming_Sword
2009-09-12 16:03:52 +00:00
portej05
bc99d2520f
Trunk sync
2009-09-09 04:07:40 +00:00
portej05
8eb87b45b9
Trunk Sync for FS' EFF code
2009-09-03 14:20:46 +00:00
portej05
c1ef2b9f61
Trunk Sync
2009-08-28 11:58:32 +00:00
portej05
d45b249561
Trunk sync (pending Hery's shaders patch)
2009-08-09 13:47:51 +00:00
portej05
302f615cff
Trunk sync
2009-08-03 16:15:44 +00:00
portej05
eb9f23d6fd
Trunk Sync
2009-07-31 09:27:55 +00:00
portej05
aaf3a9bf09
safe_strings changes
2009-07-26 05:15:24 +00:00
Wanderer
014b7e4300
Commit of thruster effects for ship and weapon flame and for weapon glow effects
2009-07-19 16:07:23 +00:00
portej05
41bf8dd1d4
Added some new strcpy_s calls
2009-07-18 17:15:17 +00:00
portej05
6a8d45c93d
Replace most instances of std::vector with SCP_vector. Memory is now all run through vm_malloc and vm_free.
...
Watch it go up AND down in mission.
2009-07-11 07:07:57 +00:00
Wanderer
657eed8106
Non-swarm type burst fire firing mode commit
2009-07-07 17:08:50 +00:00
portej05
719825f80d
The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
...
I've tested this through compiling and through hand checking.
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
karajorma
8bdc2c1a9f
Portej05's second set of preFAST fixes.
2009-05-24 21:38:22 +00:00
Wanderer
1302964fbf
merge from wanderer branch - trail & contrail leading edge fade out option
2009-05-21 08:50:31 +00:00
Wanderer
7f36e6dc8f
merge from wanderer branch - emp protection option for weapon, emp resistant option for ships
2009-05-21 08:37:48 +00:00
Wanderer
e05276ea1e
merge from wanderer branch.
...
option to allow all hitpointed weapons to be hit.
allow 'safe from weapons' time of bombs be set.
2009-05-20 20:11:15 +00:00
Wanderer
d7f721f3b1
merge from wanderer branch - phreak's inherit parent target weapon flag
2009-05-19 19:40:06 +00:00
Wanderer
b399e066f7
merge from wanderer branch - smart spawn weapon flag
2009-05-19 19:29:41 +00:00
karajorma
3b912c0ca3
Fix Mantis 1926 (Piranha submunitions home in on the ship that fired them in dogfight mode)
2009-05-18 22:00:01 +00:00
Wanderer
ab316e895f
initial merge from wanderer branch - fixes to corkscrew missile effects
2009-05-18 20:36:11 +00:00
karajorma
616b19772e
Changes to allow more data to be used from exited_ship. Make ship_exited dynamic too.
...
Get-Damage-Caused SEXP and a couple of functions for counting the number of variables of a certain type.
Commit the new team loadout code and FRED changes to support it.
2009-05-14 15:06:52 +00:00
karajorma
63f00de6e0
Fix an issue with homing capship missiles not tracking correctly in multiplayer.
2009-05-11 08:45:58 +00:00