wmcoolmon
fb94960327
WMC codebase commit. See pre-commit build thread for details on changes.
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3821 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:42:42 +10:00
taylor
cf9095ed6e
the resolution checks needed to be based on the unscaled res since you would have to include correct sizes for every single resolution otherwise (fixes a bug noticed in WCS)
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3577 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:42:35 +10:00
taylor
471b758539
fixes for stuff_string() bounds checking
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3549 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:42:34 +10:00
Goober5000
7e41877b7b
proper capitalization according to Volition
2006-04-20 06:32:30 +00:00
Goober5000
a9642a2a86
more tweaks, plus clarification of checks for the existence of files
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--Goober5000
2006-02-13 00:20:46 +00:00
wmcoolmon
246cfcfa65
Codebase commit, most notably including objecttypes.tbl
2005-12-29 08:08:42 +00:00
taylor
425c7b86b4
deal with cf_find_file_location() changes
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add a central parse_modular_table() function which anything can use
fix up weapon_expl so that it can properly handle modular tables and LOD count changes
add support for for a fireball TBM (handled a little different than a normal TBM is since it only changes rather than adds)
2005-12-28 22:17:02 +00:00
taylor
eddf28ad6e
add the name of the modular table about to be parsed to the debug log
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a missing weapon_expl table should just be a note in the debug log rather than a popup warning
2005-12-21 08:27:37 +00:00
taylor
4fd616b2c5
cleanup some debug log messages:
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note that a nprintf() with "Warning" or "General" is basically the same thing as mprintf()
make sure that OpenAL init failures always get to the debug log
2005-12-06 03:17:48 +00:00
wmcoolmon
7cd75811db
More warnings instead of Int3s/Asserts, better Lua scripting, weapons_expl.tbl is no longer needed nor read, added "$Disarmed ImpactSnd:", fire-beam fix
2005-11-08 01:04:02 +00:00
taylor
02480d6485
fix issue where GR_640 based non-standard resolutions (ie. 800x600) would use GR_1024 screen coordinates/sizes
2005-10-28 14:47:16 +00:00
Goober5000
2e06e37264
parse fixage
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--Goober5000
2005-09-29 04:26:09 +00:00
Goober5000
81784bfa63
hopefully complete species upgrade
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--Goober5000
2005-09-25 05:13:07 +00:00
taylor
34ca40fc63
cleanup hudtargetbox rendering from that total hack job that had been done on it (fixes wireframe view as well)
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more non-standard res fixing
- I think everything should default to resize now (much easier than having to figure that crap out)
- new mouse_get_pos_unscaled() function to return 1024x768/640x480 relative values so we don't have to do it later
- lots of little cleanups which fix several strange offset/size problems
- fix gr_resize/unsize_screen_pos() so that it won't wrap on int (took too long to track this down)
2005-07-18 03:44:01 +00:00
Goober5000
5c6738a534
fixed a bunch of "issues" caused by me with the species stuff
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--Goober5000
2005-07-13 02:01:30 +00:00
Goober5000
76d05268fd
improved species support and removed need for #define
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--Goober5000
2005-07-13 00:44:24 +00:00
wmcoolmon
67ea4a92b7
Added fixes for custom gauges discussed in the recent thread
2005-07-09 03:02:07 +00:00
wmcoolmon
f46f237468
stuff_byte to stuff_ubyte; does the same thing, but with a better name.
2005-04-28 01:36:09 +00:00
Goober5000
35a3b03a2e
fix0red the CVS log
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--Goober5000
2005-04-24 08:27:17 +00:00
wmcoolmon
d1bc3701d2
*crosses fingers*
2005-04-08 20:03:59 +00:00
wmcoolmon
323bce86d8
RE-fixed stuff. Ogg support. Briefings.
2005-03-06 11:23:45 +00:00
wmcoolmon
3b2a13ae6a
Some HUD work
2005-02-27 23:27:50 +00:00
taylor
2a8dd7547b
make hudparse GCC 3.4 friendly (WMCoolmon way want to check this with tbl)
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fix OSX compile problem
debug message in weapons_page_in() should have been real debug message
2005-02-14 23:59:23 +00:00
taylor
b155e6ebd3
merge with Linux/OSX tree - p0204-3
2005-02-04 23:29:32 +00:00
phreak
961bc28b85
nude hud? was this some kind of freudian slip of a sort or what?
2005-01-12 00:18:00 +00:00
wmcoolmon
302628fcf1
Erg, always make sure CVS is completely up-to-date.
2005-01-01 19:37:05 +00:00
wmcoolmon
b3ceda2d70
NEW_HUD stuff, turned off this time. :) It's in a state of disrepair at the moment, doesn't show anything.
2005-01-01 07:18:48 +00:00
wmcoolmon
a6a8d4ddbe
Fix to modular tables workaround with Fs2NetD + Sync to current NEW_HUD code
2004-12-25 09:27:41 +00:00
wmcoolmon
3bfe49a936
NEW_HUD compiles now. :)
2004-12-24 05:07:05 +00:00
wmcoolmon
a28eaa0f30
Proposed HUD system stuffs - within NEW_HUD defines.
2004-12-23 23:30:45 +00:00
wmcoolmon
84242e23bc
Quick fix to hudparse.cpp; If this causes any problems, roll it back and I'll take another look at it.
2004-12-22 09:09:38 +00:00
taylor
00105ca9be
correct positions for default graphics with no table
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compiler warning fix
2004-11-27 10:50:32 +00:00
Goober5000
3766a10e38
fixed a few warnings
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--Goober5000
2004-09-05 19:23:24 +00:00
Kazan
864e1b5922
remove MCD complete
2004-07-26 20:47:56 +00:00
taylor
46f274f38d
add CF_SORT_REVERSE to real sort routine, makes CF_SORT_TIME work again
2004-07-17 09:26:00 +00:00
Kazan
428b3dcbc9
MCD - define _MCD_CHECK to use memory tracking
2004-07-12 16:33:09 +00:00
wmcoolmon
65a0ca7eec
Displayed escorts now settable up to MAX_COMPLETE_ESCORT_LIST via "$Max Escort Ships:" in hud_gauges.tbl
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Escort list is now hud_gauges.tbl compatible.
2004-06-26 03:19:53 +00:00
wmcoolmon
ed78b00a8d
Only used weapons paged in instead of all, fixed music box in FRED, sound quality settable with SoundSampleRate and SoundSampleBits registry values
2004-06-18 04:59:55 +00:00
wmcoolmon
0835b58f68
Fix0red the current target's hud info appearing in the corner of the screen.
2004-06-08 01:12:58 +00:00
wmcoolmon
ee590ea3a9
Added +Color: option for custom gauges.
2004-06-08 00:35:43 +00:00
wmcoolmon
d9bdcaa848
More HUD update stuff. Coordinates are now floats, addparent is now obsolete.
2004-06-05 23:31:12 +00:00
wmcoolmon
c6200d568c
Lotsa stuff. Custom gauges w/ ANIs support added, SEXPs to set gauge text, gauge image frames, and gauge coords. These SEXPs and toggle-hud reside in the Hud/change category.
2004-06-01 07:31:57 +00:00
wmcoolmon
f96860d4fd
Custom HUD support, better loading, etc etc.
2004-05-31 08:32:25 +00:00
wmcoolmon
d816460ccc
Final draft of the HUD parsing system structure. May change how individual coord positions are specified in the TBL. -C
2004-05-30 08:04:49 +00:00
wmcoolmon
9bab07b0c9
First bugfix in this!: Don't want Freespace exiting if it can't load a hud_gauge file.
2004-05-29 04:09:04 +00:00
wmcoolmon
3e436b6df6
Added HUD gauges placement table, "hud_gauges.tbl" or "*-hdg.tbm" table module
2004-05-29 03:02:53 +00:00