Echelon9
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0968f851bf
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Correction to r6555 to use mprintf correctly
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2010-10-02 07:06:17 +00:00 |
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The_E
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2d062ff380
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Print warning here as well.
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2010-10-01 19:14:24 +00:00 |
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The_E
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fe38a382f9
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Adding a deprecation warning to the log
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2010-10-01 19:09:17 +00:00 |
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The_E
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97634e590a
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Readding parsing for decals so we don't break stuff unnecessarily.
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2010-10-01 18:12:31 +00:00 |
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The_E
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6c059f30c4
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Adding a sanity check here.
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2010-10-01 07:53:03 +00:00 |
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Zacam
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b9b5237123
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Purging of the Decal system. Includes Projects updates for codeblocks, MSVC 6-2010 and Xcode.
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2010-09-30 05:50:04 +00:00 |
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The_E
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536203d7e3
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Adding the "On Weapon Selected", "On Weapon Deselected", "On Weapon Equipped" and "On Weapon Fired" scripting actions.
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2010-09-25 19:43:45 +00:00 |
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The_E
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2bf6c518ac
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A useless int3() turned into a useful Assertion()
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2010-09-02 20:27:33 +00:00 |
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Sushi
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b64303a19e
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Support for allowing bombs to be destroyed by weapon blast and/or shockwaves. Weapon flags are "takes blast damage" and "takes shockwave damage"
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2010-08-05 14:17:20 +00:00 |
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Wanderer
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c01b067c1a
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better handling of 'dying' weapons for lua scripting.cpp
added lua controls for accessing beams
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2010-06-09 16:49:20 +00:00 |
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Wanderer
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2296b885b5
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changes to external weapon model handling
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2010-06-07 12:22:54 +00:00 |
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The_E
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132ba60085
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Patch for Mantis 2202 (Children of swarm weapons do not inherit parent target)
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2010-05-09 14:53:29 +00:00 |
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karajorma
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a2afa2b67a
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Switch to using the Macros for Multiplayer modes whenever possible.
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2010-04-27 13:42:59 +00:00 |
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Goober5000
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26f33cba24
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fix parsing of miss factors (Mantis #2185)
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2010-04-20 04:37:44 +00:00 |
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Goober5000
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aa0c39cb7d
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add beam miss factor by team, requested by Blue Planet
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2010-04-19 05:17:57 +00:00 |
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Goober5000
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774f34dea4
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approximate the beam whack from retail FS2
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2010-03-16 06:43:05 +00:00 |
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Zacam
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6a6a3ac822
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From The_E: Capital+ flag "AI will not use this weapon on fighters or bombers" for use against Capital class Targets ( SIF_BIG_SHIP | SIF_HUGE_SHIP ).
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2010-02-09 20:01:54 +00:00 |
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Zacam
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6cc6bd9119
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From Antipodes #5: new TBM option '$Alt name:'
For ships and weapon tbms - renaming existing tbl entries in mods
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2010-01-31 01:19:58 +00:00 |
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Wanderer
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170266436b
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adding 'retail' type piercing (no piercing effect, but normal beam tooling effect)
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2010-01-28 20:24:39 +00:00 |
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Wanderer
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13a3308e23
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added improved controls for piercing effects. fixed shield armor type bug.
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2010-01-28 16:05:15 +00:00 |
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Wanderer
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8279944008
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separate beam flash from dinky explosion (was not a good idea). Enable beam width setting to affect all beams.
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2010-01-23 19:34:59 +00:00 |
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Wanderer
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1375bab654
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fix for the new effects with shield impacts and with missiles exploding without impacting
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2010-01-23 07:58:31 +00:00 |
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Wanderer
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f514d2b25a
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some changes to beam pierce effect, blob pierce effect, new settings for them both
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2010-01-22 15:50:54 +00:00 |
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Wanderer
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f7d04a9311
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weapon info flags: targetable weapon, show weapon on radar, show friendly weapon on radar
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2010-01-17 13:52:34 +00:00 |
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Wanderer
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02414bc9d6
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making countermeasures function like retail countermeasures.
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2009-12-16 07:29:56 +00:00 |
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Wanderer
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11c87b9934
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make the +override option use the flags set during the current parse tbm event
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2009-12-10 14:54:13 +00:00 |
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Wanderer
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e1df65d0e4
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2009-10-12 14:46:54 +00:00 |
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portej05
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0383415a3b
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Antipodes 3 from Flaming_Sword
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2009-09-26 05:52:17 +00:00 |
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Wanderer
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f675bde3db
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fix for detonation_radius issue reported by FUBAR_BDHR
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2009-09-08 06:57:05 +00:00 |
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Wanderer
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0b742d2301
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fix to allow missiles not fired directly at the enemy to home on random spots on the target ships hull.
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2009-09-06 08:21:57 +00:00 |
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Wanderer
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cf2ef994e9
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option to prevent missiles from losing lifetime if they miss their targets
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2009-09-04 17:08:24 +00:00 |
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Wanderer
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7678d0b0c8
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weapon flag to allow weapons (including player weapons) not to home on subsystems
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2009-09-02 18:14:46 +00:00 |
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Wanderer
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0715c8d504
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Change to collision prediction when using additive weapon velocity. Change to allow 'arm_radius' to sue homing position instead of homing object pos as distance measuring point. Allow weapons with arm_radius to count as armed if they collide with intended target.
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2009-09-02 08:13:39 +00:00 |
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karajorma
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72af11bb6d
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Allow bombs to use their actual radius when working out collisions rather than doubling it.
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2009-08-28 07:59:31 +00:00 |
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karajorma
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8edf0d43ed
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Fix Mantis 1974 (Muzzleflashes don't show up in 3.6.11 builds).
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2009-08-25 14:48:18 +00:00 |
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Wanderer
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064ab52578
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lots of fixes to the earlier burst fire mode
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2009-08-21 18:20:28 +00:00 |
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karajorma
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560ab1a5b0
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That really needs to be more than just an assertion.
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2009-08-09 11:49:21 +00:00 |
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Wanderer
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c19d78f82f
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variable lead prediction missiles & untargeted heat seekers (aka 'primitive sensor' heat seekers)
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2009-07-31 17:26:55 +00:00 |
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Wanderer
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e7ff18e13d
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fix for BP assert due arm_radius
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2009-07-30 12:40:52 +00:00 |
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portej05
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98f337f701
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safe_strings - from Antipodes build #1
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2009-07-27 16:06:24 +00:00 |
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Wanderer
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014b7e4300
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Commit of thruster effects for ship and weapon flame and for weapon glow effects
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2009-07-19 16:07:23 +00:00 |
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portej05
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41bf8dd1d4
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Added some new strcpy_s calls
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2009-07-18 17:15:17 +00:00 |
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portej05
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6a8d45c93d
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Replace most instances of std::vector with SCP_vector. Memory is now all run through vm_malloc and vm_free.
Watch it go up AND down in mission.
|
2009-07-11 07:07:57 +00:00 |
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Wanderer
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657eed8106
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Non-swarm type burst fire firing mode commit
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2009-07-07 17:08:50 +00:00 |
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portej05
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719825f80d
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The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
I've tested this through compiling and through hand checking.
Normalises line endings in ALL files to \n.
|
2009-06-20 08:08:20 +00:00 |
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karajorma
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8bdc2c1a9f
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Portej05's second set of preFAST fixes.
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2009-05-24 21:38:22 +00:00 |
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Wanderer
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1302964fbf
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merge from wanderer branch - trail & contrail leading edge fade out option
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2009-05-21 08:50:31 +00:00 |
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Wanderer
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7f36e6dc8f
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merge from wanderer branch - emp protection option for weapon, emp resistant option for ships
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2009-05-21 08:37:48 +00:00 |
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Wanderer
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e05276ea1e
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merge from wanderer branch.
option to allow all hitpointed weapons to be hit.
allow 'safe from weapons' time of bombs be set.
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2009-05-20 20:11:15 +00:00 |
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Wanderer
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d7f721f3b1
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merge from wanderer branch - phreak's inherit parent target weapon flag
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2009-05-19 19:40:06 +00:00 |
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