Commit Graph
6878 Commits
Author SHA1 Message Date
Valathil 4eaa532ce0 Fix for Mantis 2447: Allow fighters to use anti subsystem weapons when disarming/disabling protected ships. 2012-12-18 17:26:48 +00:00
Goober5000 b3c5bdab7b properly fix the removal of particles (Mantis #2165) 2012-12-17 09:36:40 +00:00
Goober5000 6bb4ae42ae revert revision 9411 in preparation for fixing particles (Mantis #2165) 2012-12-17 08:59:55 +00:00
Goober5000 5b77af048c since invisible textures were loaded as -1, they have to be flagged specially to actually replace real textures (Mantis #2340) 2012-12-17 08:00:17 +00:00
Goober5000 2e2c1afe38 there is actually a way to check for extra sound values per Mantis #2048, and here it is 2012-12-17 05:54:18 +00:00
Valathil 913aeb0753 Fix for Mantis 2199: Reject objects from being clicked on when selection lock is active. 2012-12-17 01:17:19 +00:00
Valathil e1f07390e2 Fix for Mantis 2755: Update weapon_info references after weapon_create to get updates from possible substitution 2012-12-16 14:25:21 +00:00
Valathil 0dc6c8fcf7 Set the 3D flag in the new sounds.tbl parsing. 2012-12-15 22:11:57 +00:00
Valathil f920395b0c Fix for Mantis 2707: Pass the firing turret to weapon_create so it knows where to look for when using $Substitute. 2012-12-15 21:47:51 +00:00
Valathil a4974307f5 Fix for Mantis 2737: Recreate the entire orientation matrix not just the forward vector when ships spawn from docking bays. 2012-12-15 19:51:40 +00:00
Goober5000 68cb625ce7 allow saving of invisible textures for replacements (Mantis #2340) 2012-12-15 04:41:52 +00:00
Goober5000 2e783fe37b fix Mantis #2319 (alt names and callsigns aren't properly removed) 2012-12-15 04:36:27 +00:00
Valathil fd125acb19 Fix for Mantis 1978: Add eyepoint directions to cameras; Add guncam view for cameras that are bound to turrets 2012-12-14 22:18:45 +00:00
The_E dee413b32c Fix for Mantis 2754: Reset the frame offset for custom HUD gauges when reinitializing. 2012-12-14 12:07:30 +00:00
karajorma 4cb7e70068 Fix Mantis 2753 (Customised Loadouts sometimes won't save for next time the mission is played). 2012-12-14 09:27:17 +00:00
karajorma 2e96022d5e Fix a couple of event logs. Clean up the operators array. 2012-12-14 08:51:22 +00:00
karajorma eebe54b0b1 Actually fix a bug in Num-ships-in-battle rather than accidentally committing a different minor fix. 2012-12-14 03:31:26 +00:00
karajorma 5c7804cadd Fix a bug in Num-ships-in-battle 2012-12-14 03:28:40 +00:00
Goober5000 b329c4020a fix Mantis #2752 2012-12-13 06:14:04 +00:00
Goober5000 13f1705c1b patch another memory leak 2012-12-13 06:12:24 +00:00
Goober5000 cff8cde651 patch a memory leak 2012-12-13 05:56:28 +00:00
The_E 9ac4d2d0b0 Patch for Mantis 2733: Updates the description for add-nav-waypoint. Also makes it work as intended. 2012-12-12 13:57:34 +00:00
Goober5000 dc66db326a fix compilation 2012-12-11 03:53:53 +00:00
Zacam 0502b4d648 Revert of 9410. Apparently not ready for prime time, what with older compilers that don't seem to understand C++0x types (and complaints about upgrades to enable it), and it apparently (under said compilers) isn't any faster than stdext::hash_set anyway. 2012-12-10 08:23:19 +00:00
The_E f0dee720d9 Fix for Mantis 2733: Adds documentation for the 4th argument for the add-nav-waypoint sexp 2012-12-09 22:47:31 +00:00
The_E 38ba853d9b Rewrite the sexp documentation for most of Kazan's navpoint sexps to follow the formatting established by the rest of the sexp docs. 2012-12-09 22:36:17 +00:00
Valathil ec32829615 Fix for Mantis 184: Use Vertex shader to replicate nohtl rendering of thruster cones. Also make shader state handling a bit less hackish. 2012-12-09 21:51:20 +00:00
Valathil 982f7e63ff Fix for Mantis 2146: Move the model_clear_instance call so it doesn't reset the replaced texture. 2012-12-09 21:49:20 +00:00
Zacam e43f9dcc83 Fixes Mantis 2706: Weapons not colliding 2012-12-09 06:28:56 +00:00
Zacam fc51dde285 Fixes Mantis 2325: View shakes in 'show ship' flag when far from the mission origin 2012-12-09 04:28:44 +00:00
Zacam 71a9ab8b7d Fix for Mantis 1496: Ships stopping mid-waypoint; From Admiral MS 2012-12-09 03:45:27 +00:00
Zacam c10eca5808 Fix for Mantis 2165: Vector iterator becomes invalid in Particle.cpp 2012-12-09 03:31:18 +00:00
Zacam 5f998ff345 Mantis 2746: Fix for geometry batcher, from Valathil. Update for Mac by Echelon9. 2012-12-09 02:59:02 +00:00
The_E a77e9d3376 From CommanderDJ: Patch for Mantis 2009 2012-12-08 20:25:37 +00:00
The_E 01e45dc8e8 Patch for Mantis 2188 by Admiral MS 2012-12-08 20:23:09 +00:00
The_E 8ef4975eee Patch for Mantis 2200 by Eli2 2012-12-08 20:21:25 +00:00
Valathil 01cb063bd4 Fix for Mantis 2693: Fix rotating submodels still colliding even if $no_collision or $no_collision_this_only is set. Also fix ships that have $no_collision on detail0 set colliding with bigger ships. 2012-12-06 20:44:29 +00:00
Goober5000 c811f80f2a set the mini help text to blank if we select an operator
make sure special lists of arguments are checked for mini help text
(Mantis #2020)
2012-12-06 06:50:43 +00:00
Goober5000 0a5392f2aa fix Mantis #1975 2012-12-06 06:14:24 +00:00
Goober5000 301be27e72 1) don't actually copy the ship object, because it has classes
2) fix Mantis #1616 by re-applying the original parsed texture replacements
2012-12-06 04:20:54 +00:00
The_E 291c17f380 Fix for Mantis 1616: Texture replacement data is not copied over when changing ship classes that share models 2012-12-05 19:06:49 +00:00
FUBAR-BDHR b0d7dfc750 Fix for mantis 2748: Wing delay values not reset when using file->new 2012-12-05 18:09:32 +00:00
niffiwan fd7fe0dd9e Goober!!! :) Fix parentheses in r9397 2012-12-05 09:23:29 +00:00
niffiwan 90f25111d9 Fix for mantis 1922: set glowmaps on/off in the hud target box 2012-12-05 09:02:48 +00:00
Goober5000 b11cca1e7d bulletproof the activation and deactivation of shields; this should fix Mantis #2747 2012-12-05 07:45:47 +00:00
Goober5000 5ac69dc1a2 for Mantis #2346 and #1129 -- munge the data if it runs afoul of the warnings 2012-12-05 04:20:45 +00:00
Valathil 3c9130e39b From Mantis 2346: Spit out a warning if the two docking slots lie on the same axis as the docking normal. 2012-12-04 23:02:02 +00:00
Valathil b3465ad929 From Mantis 1129: Spit out a Warning if a model has a docking port with identical slot positions. 2012-12-04 20:25:55 +00:00
Valathil 9cf3151ef4 Fix for Mantis 2743: Strip down 16 Bit files to 8 Bit by adding PNG_TRANSFORM_STRIP_16 to png_read_png 2012-12-04 17:19:05 +00:00
Goober5000 ea4e1acb34 CommanderDJ's patch for #2730 2012-12-04 05:12:48 +00:00