Goober5000
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53feaed357
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fix waypoint time to goal
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3480 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:31 +10:00 |
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Goober5000
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c3c6f6232f
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remove unnecessary warning
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3478 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:30 +10:00 |
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karajorma
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d0abb505fb
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Fix TvT problem with scores appearing incorrectly.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3467 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:30 +10:00 |
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karajorma
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d723c2e5fb
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Fix lack of Wingman Status indicator for Zeta wing in TvT games.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3466 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:30 +10:00 |
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Goober5000
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1170157003
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a tweak and a fix
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3454 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:30 +10:00 |
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taylor
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6f62889368
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maybe optimize the (PI/2), (PI*2) and (RAND_MAX/2) stuff a little bit
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3453 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:30 +10:00 |
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taylor
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5d709bb63f
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slight math optimizations reduce COUNT_ESTIMATE since I added more game_busy() calls for models and it threw off the loading bar
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3452 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:30 +10:00 |
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taylor
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99d98d8959
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slight optimizations fix AI shields to not get overly charged or overly drained when AI does equalize (it's closer to player now, but still within retail intent of function, I think)
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3451 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:30 +10:00 |
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taylor
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d617270f54
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slight optimizations compiler warning fixes
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3450 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:30 +10:00 |
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taylor
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686bbdd585
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clean out some crap that we don't really need
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3449 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:30 +10:00 |
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taylor
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5dd1939e19
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cleanup bugfixes error-handling (lots of crap got fixed to work better, and lets leave it at that, the commit log would be too long otherwise :))
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3448 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:30 +10:00 |
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taylor
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b9594353e6
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very slight speed optimization to avoid math that we really don't need to do anyway
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3447 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:30 +10:00 |
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taylor
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9eaa57e124
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add custom IP option to maybe help get around NAT issues (I haven't heard whether this actually works or not yet though, but it's been out for testing all week)
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3446 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:30 +10:00 |
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taylor
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b2d33e0c49
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add render option for no glowmaps remove render option for fog (why was this even there??) add tech model view for missiles with special tech models (will hopefully help spur some work towards fixing the currently broken models) handle Z-buf issue that made the lab interface disappear when the transparent render option was ticked
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3445 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:30 +10:00 |
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taylor
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bf6a49525d
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OMG! MEMLEAK!!!! (maybe no one will notice that it was my fault ;))
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3444 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:30 +10:00 |
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taylor
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6003cea608
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an int wrap-around issue could (and was) make debris not have electrical arcs (or lighting or sounds) since it would always fail this check
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3443 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:30 +10:00 |
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taylor
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9203064801
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ever so slight speed up for bm_set_components_* (this crap is slow, and it's called a LOT)
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3442 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:30 +10:00 |
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taylor
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e8e3952513
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"byte" was the same as "ubyte", but since "byte" has to be an extra #define on everything but Windows, lets just get rid of it
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3441 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:30 +10:00 |
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taylor
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ea4cf33a15
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add decoder for 8-bit MVEs a basic fix for finding AVIs over MVEs, for mod dir stuff (this needs some CFILE support added to be a true fix, it's on the TODO list) little bits of cleanup for old/unused code make sure MVE filenames are correct in mvelib
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3440 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:30 +10:00 |
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Goober5000
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e15b9581d0
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disable duplicate model texture replace
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3439 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:30 +10:00 |
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Goober5000
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e755e262d3
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if a modular table ship pof cannot be found, use the original one
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3438 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:29 +10:00 |
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karajorma
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9d5f957d7c
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More cut & paste errors fixed and removal of the hardcoded warp out animation. Will now actually use the one specified in the table.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3423 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:29 +10:00 |
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Goober5000
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618cb53d8e
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better handling of ballistic rearm sounds --Goober5000
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3420 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:29 +10:00 |
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karajorma
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bbddd92669
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Doh! Minor fix
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3419 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:29 +10:00 |
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karajorma
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dd97133335
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Another typo
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3418 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:29 +10:00 |
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karajorma
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8da36a8ddd
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Fixed a typo which breaks team-score
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3417 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:29 +10:00 |
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Backslash
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6b1fd17141
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add .ogg to the list of recognized movie file extensions
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3415 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:29 +10:00 |
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Backslash
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2d9c040b2c
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Quick fix to deal with the slide accel / decel inconsistency, Mantis 951.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3414 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:29 +10:00 |
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Goober5000
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96275a5b6b
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nitpick
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3413 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:29 +10:00 |
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Goober5000
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200e56f4bc
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extremely minor optimizations
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3412 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:29 +10:00 |
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karajorma
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420809c288
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Fix a Multiplayer bug where anything that included the name of a player wing was automatically considered to be a part of that wing.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3411 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:29 +10:00 |
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karajorma
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9ca5def214
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Fix Mantis 1009 - A problem with using the Change-ship-model SEXP
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3408 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:29 +10:00 |
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taylor
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553f928558
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fix for setting of texture lod bias
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3406 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:29 +10:00 |
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taylor
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04e24d23f5
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very small math optimization
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3405 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:29 +10:00 |
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karajorma
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50ee65a9bb
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Fix a small problem with ballistic primary ammo. Forgot to upload this one earlier
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3403 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:29 +10:00 |
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Goober5000
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9347bf9988
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deprecate change-ship-model
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3401 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:29 +10:00 |
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Goober5000
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9aeec5daf9
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make these consistent (pitch-bank-heading is the established order) --Goober5000
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3400 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:28 +10:00 |
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Goober5000
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83bd864198
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add the multiple background feature --Goober5000
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3399 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:28 +10:00 |
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karajorma
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4296118a3e
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Fix bug where end-mission SEXP only resulting in the mission ending for the server
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3395 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:28 +10:00 |
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karajorma
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2ac9eb8f85
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Stop multiplayer campaigns crashing if the campaign lacks a description
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3394 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:28 +10:00 |
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Goober5000
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b9a110b93f
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add a second method for specifying ship copies, plus allow the parser to recognize ship class copy names that aren't consistent with the table --Goober5000
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3389 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:28 +10:00 |
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Goober5000
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77592a98cf
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fix display of ship copy class names in ship loadout screen --Goober5000
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3388 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:28 +10:00 |
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Goober5000
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58f8bf7f5e
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fix display of ship copy class names in ship loadout screen --Goober5000
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3387 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:28 +10:00 |
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Kazan
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f136b538e5
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commented out glide_while_pressed changes until taylor deems them safe
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3386 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:28 +10:00 |
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Goober5000
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edf95b0f77
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proper phrase case
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3385 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:28 +10:00 |
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Kazan
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2b5976a2f8
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glide while pressed
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3384 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:28 +10:00 |
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Goober5000
|
9b63771633
|
fix for Mantis #1020 --Goober5000
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3383 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:28 +10:00 |
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Kazan
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097b4940b5
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resolve 1018 and an interface problem in fred2's ship editor
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3381 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:28 +10:00 |
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Goober5000
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c9432fd83f
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bah, revert
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3380 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:28 +10:00 |
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Goober5000
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a5fd0083e9
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stage 1 in multiple-background feature --Goober5000
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3379 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:28 +10:00 |
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