wmcoolmon
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55846b0484
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Minor warning update
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2006-01-29 07:41:57 +00:00 |
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Goober5000
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738875f021
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replace quick sort with insertion sort in many places
--Goober5000
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2006-01-27 06:21:10 +00:00 |
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Goober5000
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ef1ae60796
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ugh; these scripting #defines really need to be kept up-to-date
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2006-01-26 02:26:17 +00:00 |
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taylor
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3f197f34e2
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oops, didn't notice that was out of the wrong diff
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2006-01-22 01:35:23 +00:00 |
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taylor
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f771b52a56
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warning fixage
don't Int3() when trying to set ship speed via sexp if ship is not in mission yet, this shouldn't be fatal
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2006-01-22 01:33:39 +00:00 |
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wmcoolmon
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faa0b28008
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Texture replacement stuff
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2006-01-21 09:36:58 +00:00 |
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wmcoolmon
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24d8f7973f
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Scripting updates; Special scripting image list; Better operator meta; Orientation type; Wing type; Texture type. Fix for MSVC7 compiling.
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2006-01-21 02:22:05 +00:00 |
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wmcoolmon
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a2e4eb9c1b
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Lua unloadMission()
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2006-01-20 17:37:38 +00:00 |
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Goober5000
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8ab1cf65a9
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reordered #include files to quash Microsoft warnings
--Goober5000
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2006-01-20 07:10:34 +00:00 |
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Goober5000
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28b019a853
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fixed a sexp help message
--Goober5000
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2006-01-20 04:33:21 +00:00 |
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wmcoolmon
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d67df04356
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GCC compile fixes
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2006-01-20 03:48:35 +00:00 |
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wmcoolmon
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cd7cacd004
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Faster object handles
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2006-01-19 22:25:01 +00:00 |
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wmcoolmon
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769608ef6d
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More Lua checks; added Lua vector object; better operator support.
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2006-01-19 20:18:12 +00:00 |
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wmcoolmon
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a657ad4cad
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Lua debugging stuff; gr_bitmap_ex stuff for taylor
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2006-01-19 16:00:04 +00:00 |
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phreak
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0662cb6959
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give repair-subsystem and set-subsystem-strength a fourth optional parameter used to possibly regenerate the submodel of a given subsystem
sabotage-subsystem should make the subsystems explode
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2006-01-19 03:17:12 +00:00 |
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wmcoolmon
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5a566f6e63
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Various scripting updates
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2006-01-18 06:13:18 +00:00 |
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wmcoolmon
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27a9f8d43a
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Better state handling; added GameInit hook
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2006-01-17 07:28:39 +00:00 |
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wmcoolmon
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a2a550f3d3
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Various minor improvements
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2006-01-17 07:10:01 +00:00 |
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wmcoolmon
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38daca278d
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data/scripts directory
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2006-01-17 02:33:20 +00:00 |
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wmcoolmon
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fb59608473
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Fix scripting; Tidy up scripting.html; Replace various functions with virtual variables
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2006-01-17 01:31:20 +00:00 |
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wmcoolmon
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e5e7e8a8aa
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drawText => drawString
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2006-01-16 23:29:06 +00:00 |
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wmcoolmon
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fe5469090f
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Added support for setting handle variables with LUA_VAR; added support for array indexing with LUA_INDEXER; use LUA_SETTING_VAR to check whether in setting mode for both. Cleaned out older code
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2006-01-16 21:26:19 +00:00 |
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taylor
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e4c89dee9d
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compile fix
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2006-01-16 20:54:58 +00:00 |
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wmcoolmon
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11f8b022b0
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Changed object's "getType" to "getBreed" to avoid confusion
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2006-01-16 11:12:46 +00:00 |
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wmcoolmon
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1b06985486
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Can't forget #End!
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2006-01-16 11:07:37 +00:00 |
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wmcoolmon
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abf75dd133
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Various warning fixes, scripting globals fix; added "plr" and "slf" global variables for in-game hooks; various lua functions; GCC fixes for scripting.
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2006-01-16 11:02:23 +00:00 |
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taylor
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9b751defd2
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fix stuff_boolean() debug spew
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2006-01-15 18:53:19 +00:00 |
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wmcoolmon
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eba6d1dff9
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Special shockwave and moving capship bugfix, (even more) scripting stuff, slight rearrangement of level management functions to facilitate scripting access.
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2006-01-14 19:54:55 +00:00 |
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wmcoolmon
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25bcca3dec
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Allow RunByteCode to return an argument
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2006-01-14 10:35:41 +00:00 |
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wmcoolmon
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4fd1bc3583
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New Lua feature - globals control.
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2006-01-14 09:21:27 +00:00 |
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wmcoolmon
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890f5ec6f0
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Grr...fix out-of-sync game states
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2006-01-14 01:51:49 +00:00 |
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wmcoolmon
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1b208224e6
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Added a few more functions
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2006-01-14 01:20:16 +00:00 |
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wmcoolmon
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47b556b75a
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Oops
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2006-01-14 01:15:11 +00:00 |
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wmcoolmon
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a2a76d68c7
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Campaign scripting functions
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2006-01-14 01:12:35 +00:00 |
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taylor
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4a3a186273
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move SDL autoconf checks up so we get the defines earlier
fix some Lua build problems on Linux (enabled by default now, but with configure option)
newline fixage
comment fixage
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2006-01-13 14:19:34 +00:00 |
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wmcoolmon
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f13027481c
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More scripting stuff
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2006-01-13 04:46:17 +00:00 |
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Goober5000
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4d5a477f71
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übercommit of custom IFF stuff :)
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2006-01-13 03:31:20 +00:00 |
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Goober5000
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e8dfc52615
|
formatting, meh
--Goober5000
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2006-01-13 02:56:01 +00:00 |
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wmcoolmon
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746b0724b9
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Even more scripting stuff.
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2006-01-12 17:42:56 +00:00 |
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wmcoolmon
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59f4b02108
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Fix bug with float return; update scripting.html format
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2006-01-11 22:09:41 +00:00 |
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wmcoolmon
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26c50c18cb
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More scripting functions, various scripting enhancements
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2006-01-11 21:24:37 +00:00 |
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phreak
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8c8148f6ee
|
Add the argument for alpha color when using set-jumpnode-color. This was defaulting to some junk value and making the jumpnode disappear.
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2006-01-10 00:12:08 +00:00 |
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phreak
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0c663d84ee
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fix compile warnings.
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2006-01-09 04:52:34 +00:00 |
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taylor
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36815c10e0
|
newline fixage
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2006-01-08 13:05:41 +00:00 |
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wmcoolmon
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07fb5808d6
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turret-target-order SEXPs, ship thrusters
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2006-01-06 04:18:55 +00:00 |
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taylor
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7d260f5258
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can't overwrite node var here, it's original value is needed later and was throwing out NULL chars in the Warning()s
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2006-01-02 21:28:52 +00:00 |
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taylor
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814e5ad084
|
those blasted Windows programmers! ;)
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2006-01-02 07:12:24 +00:00 |
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wmcoolmon
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20d88460fc
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Changed num-within-box wing function
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2005-12-31 01:49:53 +00:00 |
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wmcoolmon
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b59fa2bfeb
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num-within-box
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2005-12-31 01:47:35 +00:00 |
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wmcoolmon
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c1b77841ad
|
Assert -> parse warning
|
2005-12-30 05:40:19 +00:00 |
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