MageKing17
559b07da63
Change check for 1024x768 interface art to not check 2_TechShipData-m.
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The demo doesn't include techroom art because the demo doesn't have a techroom (or a campaign room, or a HUD config menu), but it still otherwise works with the higher-resolution interface.
2017-01-24 12:03:06 -08:00
m!m
09e18c1164
Merge pull request #1147 from asarium/feature/debugWindow
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Reimplement debug window
2017-01-20 18:37:07 +01:00
Yarn366
af2514755b
Make gr_bitmap obey clip offsets as it did before the OpenGL Core merge
2017-01-18 23:06:43 -05:00
asarium
c7f523ae46
Add debug window
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This allows to show the debug output in a second window in real time.
This system could be expanded further to allow more interactivity but
the current status is good enough.
2017-01-18 18:18:47 +01:00
MageKing17
8bb6861efc
Fix gr_print_timestamp() to actually display timestamps properly.
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When the function was rewritten as part of the TrueType PR, its logic was also unintentionally changed so that it expected timestamps in milliseconds when everything calling it provides "fix"es, which represent 65536ths of a second.
2017-01-14 13:19:45 -08:00
asarium
845276bac3
Remove global hook system and emulate it with conditional hooks
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This changes some functionality but it shouldn't cause too many issues
since the previous functionality was kind of a hack anyway.
This also adds a simulation conditional hook that has only been
available through global hooks before.
2017-01-03 10:50:36 +01:00
Samuel Cho
f2156292e4
Use user defined alpha regardless of if blend filter is on.
2016-12-26 11:07:40 -08:00
asarium
d64196eff0
Refactor tracing subsystem
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The new design is centered around the Event Trace JSON format but it
should still be possible to adapt it for other profiling tools. The old
profiling system has been removed.
2016-11-24 10:26:21 +01:00
asarium
6dbf200cc3
Move lua to scripting folder
2016-10-03 21:38:29 +02:00
asarium
26f45732da
Move profiling functions into separate folder
2016-09-14 12:26:53 +02:00
asarium
8dbea5eeb8
Fix lua drawImage rendering
2016-09-10 18:58:52 +02:00
asarium
1d998e4709
Fix cursor handling in standalone server
2016-09-08 11:54:31 +02:00
asarium
a5ac021076
Add a few more debug scopes
2016-09-05 15:31:20 +02:00
asarium
3fcb731621
Refactor shader handling
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This fixes a few of the bad design descisions of previous shader
iterations. This uses a dedicated class for managing the resources and
uniform locations of a shader program.
Uniforms are also stored in this object which makes a lot more sense
than storing them in the OpenGL state where they had to be reset every
time a new shader was used.
There are still a lot of possible enhancments to make, e.g. by using
uniform blocks and buffers instead of standard uniforms which would make
uniform location handling easier.
Another optimization that I will investigate is reducing the amount or
different compiled shaders by turning some of the current compile-time
defines into bool uniforms.
2016-08-29 12:38:38 +02:00
SamuelCho
c6243cbfd9
Mopped up some graphics related warnings.
2016-08-25 23:04:47 -07:00
SamuelCho
6fd1f8fbb0
Merge branch 'opengl_core_materials' of https://github.com/SamuelCho/fs2open.github.com into opengl_core_materials
2016-08-24 21:57:23 -07:00
SamuelCho
67916a4efb
Cleaned up various warnings from orphaned variables or added by the new rendering code.
2016-08-24 21:28:24 -07:00
asarium
beb9288c73
Merge branch 'opengl_core_materials' of https://github.com/SamuelCho/fs2open.github.com into ogl_core/merge
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Conflicts:
code/graphics/gropengl.cpp
code/io/cursor.cpp
freespace2/SDLGraphicsOperations.cpp
2016-08-23 16:05:28 +02:00
asarium
efdd4fae68
Add interface for viewport management
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This separates OpenGL context creation from window creation and also
allows to implement multiple viewports in the future.
2016-08-19 17:44:17 +02:00
SamuelCho
a481999a24
OpenGL Core support. Introduction of material based draw system. Rewrote geometry batcher.
2016-08-17 00:13:19 -07:00
asarium
4274a6da76
Add unit test setup
2016-08-15 11:40:08 +02:00
m!m
22c0255277
Fix a bunch of 64-bit MSVC warnings ( #709 )
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* Fix a bunch of 64-bit warnings
* Fix Linux compilation error
* Fix Mac error
* Fix some issues
* Fix more GCC warnings
* Remote unwanted change
* Remove accidentally readded file
* Fix wrong limit check
* Use BEAM_INDEX macro for getting beam object index
* Fix 32-bit warning
* Use BEAM_INDEX instead of pointer arithmetic
2016-08-09 11:08:54 -07:00
asarium
0bf5ba092b
Add interface for creating an OpenGL context
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This allows to use a different method of creating and managing the
OpenGL context. This is needed of wxFRED where the OpenGL context is
created by wxWidgets. This will probably also fix #753 since it uses the
old wgl based method of creating an OpenGL context in FRED.
2016-08-07 21:38:36 +02:00
asarium
16be3b7cc5
Add support for TrueType fonts
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This allows to use standard TrueType Fonts for text rendering in FSO. It uses the NanoVG library which provides the ability of drawing 2D shapes. This library is used for most 2D operations now and can also be used directly by using the PathRenderer class.
2016-08-02 10:57:28 +02:00
asarium
aa639881aa
Merge branch 'master' into antipodes_/sync
2016-07-16 13:48:12 +02:00
SamuelCho
98e56ea3e3
Merge pull request #598 from asarium/cleanup/graphics
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Remove unused graphics functions
2016-07-08 13:12:47 -07:00
asarium
2b5fd5e7ec
Merge branch 'master' into antipodes_/sync
2016-07-06 18:46:11 +02:00
SamuelCho
dd73d8fb63
New lighting model based off of Blinn-Phong and Fresnel-Shlick. Introduced -reflect maps. New gloss parameters for specular power. High dynamic range rendering. Improved bloom pass.
2016-07-05 23:15:08 -07:00
asarium
57f015a764
Remove unused graphics functions
2016-04-18 22:36:25 +02:00
asarium
2d4d0081cd
Merge branch 'master' into antipodes_/sync
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Conflicts:
code/cmdline/cmdline.cpp
code/io/timer.cpp
code/network/multi.cpp
configure.ac
projects/MSVC_2005/Fred2.vcproj
projects/MSVC_2005/Freespace2.sln
projects/MSVC_2005/Freespace2.vcproj
projects/MSVC_2005/code.vcproj
projects/MSVC_2008/Fred2.vcproj
projects/MSVC_2008/Freespace2.doxproj
projects/MSVC_2008/Freespace2.vcproj
projects/MSVC_2008/code.vcproj
projects/MSVC_2010/Fred2.vcxproj
projects/MSVC_2012/Fred2.vcxproj
projects/MSVC_2012/Freespace2.vcxproj
projects/MSVC_2012/code.vcxproj
projects/MSVC_2012/code.vcxproj.filters
projects/Xcode4/FS2_Open.xcodeproj/project.pbxproj
projects/Xcode4/Frameworks.tgz
projects/Xcode4/Info.plist
2016-03-11 12:36:52 +01:00
asarium
108d60330f
Clean up the renderer interface
2016-02-21 23:24:01 +01:00
asarium
77e832d3c9
Merge branch 'master' into antipodes_/sync
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Conflicts:
code/cmdline/cmdline.cpp
code/cmdline/cmdline.h
2016-01-20 17:56:12 +01:00
Echelon9
e4c98e8527
Remove final DirectX Shader Model concepts. OpenGL GLSL version supported by the driver can be directly queried, rather than a layer of abstraction through SM2, SM3 and SM4. Allows Use_GLSL to be removed following refactoring.
2016-01-03 16:33:04 -05:00
Echelon9
5d593f0df0
Plumb through is_minimum_GLSL_version()
2016-01-03 16:33:04 -05:00
asarium
deade82a19
Merge branch 'master' into antipodes_/sync
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Conflicts:
configure.ac
2015-12-12 18:36:32 +01:00
The E
e0defd287a
Renaming vm_vec_crossprod to vm_vec_cross
2015-12-01 20:36:34 +01:00
asarium
c43d177a72
Merge branch 'master' into antipodes_/sync
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Conflicts:
code/freespace2/freespace.cpp
code/globalincs/pstypes.h
2015-11-29 13:29:04 +01:00
The E
5a37992d3d
Adds profiling for sexp events and lua On Frame scripts.
2015-11-03 13:10:07 +01:00
asarium
5f23381c07
Merge branch 'master' into antipodes_/sync
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Conflicts:
code/cmdline/cmdline.cpp
code/globalincs/pstypes.h
code/globalincs/windebug.cpp
code/graphics/2d.cpp
code/windows_stub/stubs.cpp
2015-10-31 17:18:29 +01:00
Yarn366
93e8e3ab6f
Resolutions below 1024x600 are no longer changed to 800x600 if sparky_hi_fs2.vp is missing.
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In addition, the gr_get_resolution_class function has been added to avoid duplication of its code.
2015-10-28 18:21:31 -04:00
asarium
28c40ae888
Add support for specifying the used display
2015-09-06 22:34:09 +02:00
asarium
855982ac38
Workaround for freezing when exiting abnormally
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When using the Linux AMD proprietary driver FSO gets stuck when trying to swap buffers when performing an abnormal shutdown (e.g. when exiting via a dialog). This skips the gr_flip calls when we are going to close as it doesn't matter anyway.
2015-09-03 13:09:37 +02:00
asarium
d5528551e1
Fix cursor initialization
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Now matches the code in master and if FSO isn't launched in the correct directory displays the correct error message instead of an assertion.
2015-08-27 21:52:00 +02:00
asarium
73e6f1fc07
Fix gcc/clang compilation warnings
2015-08-24 12:20:50 +02:00
asarium
e08ba026f8
Merge branch 'master' into antipodes_/sync
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Conflicts:
.travis.yml
code/cmdline/cmdline.cpp
code/fs2netd/fs2netd_client.cpp
code/fs2netd/tcp_client.cpp
code/globalincs/pstypes.h
code/graphics/2d.cpp
code/graphics/2d.h
code/parse/lua.cpp
code/parse/scripting.cpp
code/windows_stub/stubs.cpp
configure.ac
projects/MSVC_2012/Freespace2.vcxproj
projects/MSVC_2012/code.vcxproj
projects/MSVC_2013/code.vcxproj
projects/MSVC_2015/code.vcxproj
2015-08-24 12:10:16 +02:00
Goober5000
bd3cd7eb18
Merge pull request #195 from Echelon9/fix/sort-uniq-includes
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Review and refactor #include's
2015-08-19 00:05:02 -04:00
Cliff Gordon
bfaf474c9e
Merge remote-tracking branch 'origin/master' into antipodes
2015-07-13 16:36:40 -05:00
Echelon9
2b8ef9e1fd
Fix: graphics/2d.cpp:2142:1: warning: declaration of ‘team_color’ shadows a global declaration [-Wshadow]
2015-07-06 21:19:56 +10:00
Echelon9
1aa858a164
Fix: graphics/2d.cpp:1874:7: warning: variable ‘t0’ set but not used [-Wunused-but-set-variable]
2015-07-06 21:17:48 +10:00
asarium
1d93fdea2e
Merge branch 'master' into antipodes
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Conflicts:
code/freespace2/freespace.cpp
code/graphics/2d.cpp
code/network/stand_gui-unix.cpp
projects/MSVC_2012/Fred2.vcxproj
projects/MSVC_2012/Freespace2.vcxproj
projects/MSVC_2013/code.vcxproj
projects/MSVC_2013/code.vcxproj.filters
projects/MSVC_2015/Fred2.vcxproj
projects/MSVC_2015/Freespace2.vcxproj
projects/MSVC_2015/code.vcxproj
2015-07-03 19:15:43 +02:00