Commit Graph
29 Commits
Author SHA1 Message Date
asarium 0fb712ed39 Add full type coverage for return types and variables
This introduces type parsing for all types used within the scripting
documentation. This improves the generated JSON output and also
validates new code via the unit test.
2021-02-26 22:37:37 +01:00
Baezon ac7bdbf269 fix bug in scripted targeting brackets 2021-01-08 17:30:28 -05:00
asarium 57f73ab8dc Update deprecation version of drawMonochromeImage
This was 20.1 since I erronously thought that the "current" nightly
version was lower than that. This updates the version to a release that
has not been built yet.
2020-12-27 11:53:10 +01:00
asarium f25d98cebd Add AA bitmap support for standard gr.drawImage
Since that function already has full support for UV scaling it makes
sense to unify the behavior in one function instead of having a separate
monochrome function that does weird things.

Also deprecates that function since all its use cases are now covered by
drawImage.
2020-12-21 12:48:58 +01:00
asarium 4568172287 Make the OpenGL backend an optional component
This can be used for producing even leaner builds for standalone
servers. It also provides a nice architecture verification since now
using internal OpenGL functions will cause a compilation or linking
failure.
2020-08-14 18:52:14 +02:00
Goober5000 c768d13f33 address feedback 2020-07-30 11:57:09 -04:00
Goober5000 57e4fcd901 trololol... 2020-07-26 00:29:28 -04:00
Goober5000 8bc57c3cd2 add several more scripting functions
Add ba.rand32() and ba.rand32f(), and gr.clear(); enhance streaminganim:process(); fix streaminganim:timeLeft().
2020-07-25 23:21:40 -04:00
asarium 0d7ade0ca8 Validate scripting documentation type names
This will check if the type names specified in the argument lists of
scripting functions actually refer to valid type scripting names.
2020-06-24 17:52:33 +02:00
asarium ca27ae16f2 Use Antlr for generating argument list parser
This adds an Antlr grammar for parsing argument lists instead of using a
hand written parser. This allows to write much more complicated syntax
constructs and have all the code being auto-generated. It will also
produce a much more correct parser instead of having all those hacks in
the hand-written one.

This also adds (in addition to supporting the previous syntax) support
for function types along with support for them in HTML and JSON output
formats.

The ANTLR generated parser is included in source form so that it is not
necessary to have an ANTLR installation around if you are not going to
change the grammar. Also includes the necessary runtime code from Antlr.
2020-06-11 21:57:52 +02:00
asarium d54d7d41e6 Output parameter information to JSON
Also fixes the parameter strings which currently could not be parsed by
the argument parser.
2020-06-06 23:45:36 +02:00
wookieejedi 6a36babf54 move restore out of if block 2020-05-28 10:01:13 -04:00
wookieejedi 94689972b6 refactor function per discussion 2020-05-19 16:28:27 -04:00
wookieejedi 6143953dd9 Fixes gr.drawOffscreenIndicator
Previously the scripting call `gr.drawOffscreenIndicator` did not properly draw the indicator and/or return coordinates. After some bug hunting it turns out it is because there gauge was not being set to active. This PR adds that line and retores the intended functionality. Tested and works as expected.
2020-05-19 15:31:18 -04:00
Allen A. Babb bb2f19c176 Merge pull request #2198 from FSCyborg/Mark-VM_EXTERNAL_CAMERA_LOCK-Deprecated
Add deprecation warning for VM_EXTERNAL_CAMERA_LOCKED
2019-12-15 18:53:16 -06:00
FSCyborg d16a3fa5cf Add deprecation warning for VM_EXTERNAL_CAMERA_LOCKED
Previously deprecated enum for hasViewmode() lua function didn't have a warning.  This fixes that.

Also, I am adding a check to ignore it while writing scripting.hmtl.
2019-12-15 15:03:00 -05:00
asarium b825f57bf4 Add scripting API support for model paths
This adds a scripting API for querying the paths of a model.
2019-12-14 09:15:44 +01:00
asarium 4ca589a61c Make Lua documentation generation more generic
This adds JSON as an additional scripting documentation output format.
This can be used by external tools to examine the scripting
documentation and generate interface declarations or documentation for
any language. The existing documentation code is left largely in place.
2019-12-01 12:53:51 +01:00
asarium f75cb1edd3 Add deprecation feature for the scripting API
This allows to mark certain functions or virtvars to be declared as
"deprecated" starting with a specific engine version. What this means is
that a special message will be added to the documentation stating since
when the function is deprecated and can contain an optional message. The
actual enforcement of the deprecation depends on the target version of
the mod so that we can stay backwards compatible.

If the mod supports the version since when the function is deprecated,
it will not be added to the Lua state which means that it doesn't exist
for the calling script. If the targetted version is before the stated
version, the function will still be added to the Lua state.

As the first function to use this feature, I have deprecated
createParticle in the testing library and moved it to the graphics
library with a new name reflecting that it creates a persistent
particle. I also added the corresponding function for adding a
non-persistent particle.
2019-06-30 11:31:32 +02:00
wookieejedi d558c2d632 Fixes bug with lua font handle
This PR fixes a bug where an invalid lua font handle would not be properly returned as invalid. An invalid handle is returned properly if the font name is invalid, but not if the index is invalid, thus this PR fixes that.
2019-03-08 17:07:21 -05:00
niffiwan 65417be571 Fixes issue #1935
If the optional arg isn't present; just pass -1 to bm_set_render_target
2018-11-24 09:04:12 +10:00
asarium 00b0a80ad9 Call scripting handle destructor when Lua collects garbage
This will automatically call the destructor of a type of Lua calls the
garbage collector for an object of that type. This is the last step
towards fully supporting non-trivial objects in the Lua API and all
previous workarounds have been removed.
2018-11-18 12:43:39 +01:00
asarium 88115c7703 Fix clang-tidy issues 2018-09-26 19:15:42 +02:00
asarium 8dba6770ae Convert ade argument setting to variadic templates
Same as with argument getting, this preserves the type information and
makes the system generally much safer.
2018-09-26 19:15:42 +02:00
asarium 8f4d51b14a Convert ade_get_args to variadic template based solution
This maintains the type information which can be used for enforce
const-correctness and also for implementing more advanced ways of
handling the type information.
2018-09-26 19:15:42 +02:00
Goober5000 46e8e735b6 more complaining by clang-tidy 2018-09-16 00:31:58 -04:00
Goober5000 5303440dfb add reset-post-effects sexp
Nobody ever thought to add a reset-post-effects SEXP to complement set-post-effects, so this remedies that.  Also, a few minor edits were made to the scripting documentation.
2018-09-14 21:54:35 -04:00
asarium 48b1e3f289 Add support for looping movies
This adds a playback property for making the movie loop to the start
when the end is reached. The way this is done is by simply keeping the
decoder running even if the end of the movie is reached. Then the movie
is reset to the beginning and decoding continues. The player detects
this reset by examining the frame times which keeps the playback
constant.

This also includes support for this in the movie scripting API.
2018-07-30 18:10:48 +02:00
asarium 06a21a0f9b Add scripting API for displaying movie files
This adds an API for the scripting system which allows it to load and
display movie files using the standard movie player code which includes
multi-threaded frame decoding.
2018-07-13 21:54:41 +02:00