Commit Graph
16 Commits
Author SHA1 Message Date
bobboau 0ace2693ee update for the specmapping code includeing
suport for seperate specular levels on lights and
optional strings for the stars table
code has been made more organised,
though there seems to be a bug in the state selecting code
resulting in the HUD being rendered incorectly
and specmapping failing ocasionaly
2003-08-16 03:52:24 +00:00
bobboau 137c211b64 glow maps, for some reason they wern't in here, they should be now,
also there is some debug code for changeing the FOV in game,
and I have some changes to the init code to try and get a 32 or 24 bit back buffer
if posable, this may cause problems for people
the changes were all marked and if needed can be undone
2003-08-05 23:45:18 +00:00
phreak 797b7cf1c4 added a debug key to cloak targeted ship ~+shift+x 2003-07-15 02:35:59 +00:00
phreak 28dfd08de6 tilde + x cloaks a ship 2003-07-04 02:26:15 +00:00
Goober5000 458634292a implemented the custom hitpoints mod
--Goober5000
2003-04-29 01:03:24 +00:00
Goober5000 09fef27bf5 added "no-subspace-drive" flag for ships
--Goober5000
2003-01-18 10:00:43 +00:00
Goober5000 b53761bbd4 Fixed some minor bugs, and added a primitive-sensors flag, where if a ship
has primitive sensors it can't target anything and objects don't appear
on radar if they're outside a certain range.  This range can be modified
via the sexp primitive-sensors-set-range.
--Goober5000
2003-01-03 21:58:08 +00:00
Goober5000 1e8f49d1ef if it ain't broke, don't fix it
--Goober5000
2002-12-31 18:59:43 +00:00
Goober5000 acefe1a8a9 simplified end-user implementation of ballistic primaries
--Goober5000
2002-12-31 08:20:31 +00:00
Goober5000 e2a757bbbe Full-fledged ballistic primary support added! Try it and see! :) 2002-12-10 05:43:35 +00:00
randomtiger b5105fa8c2 Added special pause mode for easier action screenshots.
Added new command line parameter for accessing all single missions in tech room. - RT
2002-10-19 03:50:29 +00:00
randomtiger 2ca7e10af9 Added ability to remove HUD ingame on keypress shift O
So I've added a new key to the bind list and made use of already existing hud removal code.
2002-10-17 20:40:51 +00:00
phreak 188003ab91 added keybing for wireframe hud,
fixed previous missile cheat
2002-08-06 16:49:22 +00:00
penguin 0c503be8d1 The big include file move 2002-08-01 01:41:11 +00:00
penguin 8f92eebd34 Warpcore CVS sync 2002-06-03 04:10:40 +00:00
penguin 663b3471b9 Volition sources -- warpcore CVS import 2002-06-03 03:26:03 +00:00