bobboau
9c9876909b
oh, hey look I've commited something :D
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animation system, weapon models detail box alt-tab bug, probly other stuff
2005-03-01 06:55:45 +00:00
taylor
ce810f8195
compiler warning fixes (for MSVC++ 6)
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have the warp effect only load as many LODs as will get used
head off strange bug in release when corrupt soundtrack number gets used
(will still Assert in debug)
don't ever try and save a campaign savefile in multi or standalone modes
first try at 32bit->16bit color conversion for TGA code (for TGA only ship textures)
2005-02-23 05:05:39 +00:00
taylor
b155e6ebd3
merge with Linux/OSX tree - p0204-3
2005-02-04 23:29:32 +00:00
taylor
09167fa382
merge with Linux/OSX tree - p0204-2
2005-02-04 20:06:10 +00:00
taylor
694fbd606a
merge with Linux/OSX tree - p0131
2005-01-31 10:34:40 +00:00
wmcoolmon
72a92cc902
If a required string doesn't exist, give an error instead of a warning...doi.
2005-01-30 01:38:26 +00:00
Goober5000
cdc08e7e78
hm... added a necessary bugfix for something very badly designed
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--Goober5000
2005-01-26 06:58:37 +00:00
Goober5000
505e64424f
whoops... need to free variable blocks for special hitpoints
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--Goober5000
2005-01-26 06:49:50 +00:00
Goober5000
a7540ac62d
Bah - I am a moron. :) I see the reason why rand shouldn't work
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multiple times. It's been fixed thus.
I also added a rand-multiple sexp for any times when people do
want multiple random numbers.
--Goober5000
2005-01-26 01:52:21 +00:00
Goober5000
2c32bd840d
more cool parsing stuff
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--Goober5000
2005-01-25 22:47:37 +00:00
Goober5000
554b3a6660
separated one parsing function into two
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--Goober5000
2005-01-25 22:21:45 +00:00
Goober5000
e38ab2fe4d
streamlined some redundant stuff
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--Goober5000
2005-01-25 21:28:58 +00:00
Goober5000
83a8cf1681
fixed a crazy error
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--Goober5000
2005-01-18 06:15:33 +00:00
Goober5000
8d34467ead
variables can be specified in training messages too now
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--Goober5000
2005-01-18 01:20:03 +00:00
Goober5000
c616c51e41
clarified a bunch of sexp stuff and fixed a bug
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--Goober5000
2005-01-18 00:14:37 +00:00
Goober5000
92f8e99209
variables can now be displayed in messages
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--Goober5000
2005-01-17 22:46:32 +00:00
Goober5000
099d2700d0
multiple ship docking :)
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don't tell anyone yet... check the SCP internal
--Goober500
2005-01-11 21:38:51 +00:00
wmcoolmon
b3ceda2d70
NEW_HUD stuff, turned off this time. :) It's in a state of disrepair at the moment, doesn't show anything.
2005-01-01 07:18:48 +00:00
wmcoolmon
76b9870a68
Fix to modular tables workaround with Fs2NetD
2004-12-25 09:25:41 +00:00
phreak
20af7801cc
commits for scramble-messages and unscramble-messages
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-phreak
2004-12-23 15:58:55 +00:00
Goober5000
7ba333529a
new version of stristr that doesn't need to allocate memory
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--Goober5000
2004-12-14 17:23:52 +00:00
Goober5000
bb6f00f1ad
added two new sexps
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--Goober5000
2004-11-17 22:23:13 +00:00
taylor
8d585b4358
support external parsing sources without hurting currently parsing file (for EFF code)
2004-10-31 21:57:30 +00:00
Goober5000
df8319a0f8
added Knossos_warp_ani_used flag for taylor
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--Goober5000
2004-10-31 02:04:34 +00:00
Goober5000
d322e2ff67
fixed FRED bug that changed special arguments to (null)
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--Goober5000
2004-10-18 09:27:47 +00:00
Goober5000
c940cd79bf
added change-alt-name
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--Goober5000
2004-10-15 10:03:09 +00:00
Goober5000
35e3ca578c
cleaned up some sexp stuff and added wing capability to kamikaze sexp
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--Goober5000
2004-10-15 09:21:55 +00:00
Goober5000
d3c82861c9
extra coding insurance
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--Goober5000
2004-10-15 08:14:07 +00:00
Goober5000
8405bd055e
tweakage
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--Goober5000
2004-10-14 23:03:37 +00:00
Goober5000
e3b142e32a
added ability for variable names to be used as special arguments
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--Goober5000
2004-10-14 22:28:27 +00:00
Goober5000
650954db1c
more ubersexp bugfixing
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--Goober5000
2004-10-14 01:19:17 +00:00
Goober5000
479498a9d5
fixed a few when-argument bugs
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--Goober5000
2004-10-13 10:46:49 +00:00
Goober5000
29dd848989
some ubersexp fixes
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--Goober5000
2004-09-24 02:13:00 +00:00
Goober5000
4964e77ef2
fixed two bugs... still more bugs to be found :p
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--Goober5000
2004-09-23 23:52:58 +00:00
Goober5000
e65d00dd33
ubersexp implementation complete
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--Goober5000
2004-09-23 22:51:07 +00:00
Goober5000
61449827db
a bunch of work on the actual implementation of when-argument
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--Goober5000
2004-09-23 05:53:00 +00:00
Goober5000
b184c75e5a
further work on ubersexp framework
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--Goober5000
2004-09-22 21:52:22 +00:00
Goober5000
a57002681e
fixed some small problems in the framework - should be working nicely now;
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next step is the actual sexp implementation :-P
--Goober5000
2004-09-22 08:32:05 +00:00
Goober5000
cee8a97426
checking in framework for when-argument special ubersexp
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--Goober5000
2004-09-22 06:56:45 +00:00
Goober5000
31f2466725
a bit of reordering
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--Goober5000
2004-09-17 08:07:52 +00:00
Goober5000
12c43798c4
changed around the logic for the 3D warp effect
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--Goober5000
2004-09-17 07:12:23 +00:00
Goober5000
50d50878a6
removed player-not-use-ai and changed player-use-ai to take an argument
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--Goober5000
2004-09-17 00:28:32 +00:00
Goober5000
4d698cb5b8
changed toggle-hud to hud-disable; added hud-disable-except-messages
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--Goober5000
2004-09-17 00:18:18 +00:00
Goober5000
3766a10e38
fixed a few warnings
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--Goober5000
2004-09-05 19:23:24 +00:00
Goober5000
2ddca17e8c
fixed a warning
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--Goober5000
2004-09-02 04:02:44 +00:00
Goober5000
17b8a2fa32
ship-tag and ship-untag sexps
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--Goober5000
2004-08-23 04:32:06 +00:00
Goober5000
0bd279e968
ship-tag and ship-untag
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--Goober5000
2004-08-23 04:00:15 +00:00
Kazan
7d1c8b185d
added preprocdefines.h to prevent what happened with fred -- make sure to make all fred2 headers include this file as the _first_ include -- i have already modified fs2 files to do this
2004-08-11 05:06:36 +00:00
Kazan
d51241cd4e
bugfixes
2004-07-29 23:41:22 +00:00
Kazan
999e6395b2
squished another
2004-07-27 18:52:11 +00:00