Commit Graph
18178 Commits
Author SHA1 Message Date
Birk Magnussen 63a18b28fa Update Ship and Supernova effects to Omni 2024-09-24 17:23:01 +02:00
BMagnu 8503c8a068 Start replacing legacy effects with omnieffect 2024-09-24 17:23:01 +02:00
Birk Magnussen e0c2ba7011 Prepare for the removal of composite effects 2024-09-24 17:23:01 +02:00
BMagnu 989e21622d Allow creating of OmniParticleEffects as needed for the non-part-tbm effects 2024-09-24 17:23:01 +02:00
Birk Magnussen efed4647aa Code volumes 2024-09-24 17:23:00 +02:00
Birk Magnussen e5afc04829 Add OmniEffect 2024-09-24 17:23:00 +02:00
Birk Magnussen 5dfc2108dc Fix bugs from particle_emitter refactor 2024-09-24 17:23:00 +02:00
BMagnu 2f2e8b2e14 Remove particle_effect and ParticleType 2024-09-24 17:23:00 +02:00
BMagnu 97dbd2fa83 Removal of effects, pt. 2 2024-09-24 17:23:00 +02:00
Birk Magnussen 7d10ed44fa Removal of effects, pt. 1 2024-09-24 17:22:59 +02:00
BMagnu b6879da96d Fix deferred lighting Option (#6346)
* Fix deferred lighting option

* Fix issue

* Fix premature cache

* Appease Clang

* cache specific option not options in general
2024-09-09 21:37:49 +00:00
Goober5000 ee9770d418 properly fill sounds into placeholder slots 2024-09-05 02:36:49 -04:00
Goober5000 9d6c8509ab proactively set placeholder sounds to invalid 2024-09-05 02:36:28 -04:00
Goober5000 854b0139d2 fix sound initialization (#6333)
Fix a small oversight from #6112.  In the empty/placeholder indexed sound situation, although the sound should not be appended (since it indexed), it should still be treated as a new sound, in order for all the first-parse and first-initialize logic to run properly.  Set the right value and add some comments to illuminate the logic.
2024-08-30 08:42:33 -04:00
Goober5000 c59a967f46 Merge pull request #6331 from Goober5000/save_version_update
update detection of save version
2024-08-28 21:45:56 -04:00
Tyler Blount e6f46cf031 Merge pull request #6328 from MjnMixael/fix_fade_icons
Fix fade icons not matching parent
2024-08-28 18:44:48 -07:00
Goober5000 328e7d37e0 update detection of save version
Looking at the log of missionsave.cpp, the presence of a ship or subsystem cargo title will necessitate a minimum version of 24.1.
2024-08-28 21:23:19 -04:00
mjn-mixael b4ace94637 remove the whole block 2024-08-28 17:05:50 -05:00
mjn-mixael 68943d2c06 cleanup 2024-08-28 16:58:31 -05:00
mjn-mixael a3e62433f2 you're killing me, clang 2024-08-28 13:09:59 -05:00
mjn-mixael 5475c63309 Fix fade icons not matching the scaling and orientation of their parent icons 2024-08-28 12:55:00 -05:00
mjn-mixael 3a7c532d1a remove unncessary return 2024-08-28 10:13:35 -05:00
Goober5000 c8aa28b1cc follow-up to probability curves
Fix the inadvertent swapping of the two utility functions for parsing sounds.  While we're at it, streamline a few lines, remove a few C-style casts, and remove an unused function prototype.

Follow-up to #6314.  Fixes a crash encountered by Inferno on 24.2-RC1.
2024-08-27 23:30:25 -04:00
Goober5000 b98b8f2d07 Merge pull request #6324 from Goober5000/fotg_sound_fix
fix deletion of looping sounds
2024-08-27 15:27:52 -04:00
Goober5000 28659bb1f9 fix deletion of looping sounds
Per the comment earlier in this function, both -1 and -2 are expected values for sound indexes.  Update the sound validity check accordingly.  Fixes an assertion in `obj_snd_delete()` encountered by FotG when a sound index was -2.
2024-08-27 15:10:14 -04:00
Mike Nelson d68b18dfc8 Upgraded Asteroid Field SEXPs (#6295)
* upgrade asteroid sexps to match new asteroid field features

* clang is a needy boy

* unify the sexp operators into one since there are minimal changes

* cleanup for readability

* address feedback
2024-08-27 20:36:54 +02:00
Mike Nelson 40bbced2f9 Reset hotkey lines before populating (#6318)
* reset hotkey lines before building

* clang is the most high maintenance partner i've ever had
2024-08-27 20:36:46 +02:00
Goober5000 a84941e6d1 Merge pull request #6323 from Goober5000/6317_followup
follow-up to BWO crash fix
2024-08-27 14:29:27 -04:00
John FernandezandGoober5000 faaa235c84 Fix: Always check for nullptrs and make red-alert respect cur_waves from last mission (#6262)
* keep from crashing

* Also, bash the number of waves if necessary

* Add Debug warning to modders

* address feedback

* formatting

---------

Co-authored-by: Goober5000 <[email protected]>
2024-08-27 14:18:37 -04:00
Goober5000 33f136dd26 follow-up to BWO crash fix
The BWO fix in PR #6317 was not quite the correct fix.  The `sim_room_lines` array contains the maximum number of scrollable lines, not the maximum number of lines on the screen at one time.  This partially reverts commit 20338ff28b and implements a new fix that allows the full `MAX_LINES` but also properly checks the list button limit.  Additionally, this adds the list button limit check to other vulnerable code sections.

Fixes the tech room being limited to a single page of missions after #6317.  Testing confirms that the BWO crash is still fixed with this update.
2024-08-27 14:06:13 -04:00
Asteroth bec860e9d8 Small optimization (#6321)
* small optimization

* put this comment where it was before
2024-08-27 02:30:03 -04:00
Mike Nelson 6280ffe0e1 Accessibility IFF colors (#6300)
* accessibility iff colors

* appease clang the conqueror
2024-08-27 00:36:18 +02:00
Kestrellius 91a673ac58 Generic random distributions, including curve-based (#6314)
* Adds PDF to CDF function.

* Further implementation; not complete

* Implements curve integration.

* Implements binary search.

* Finalizes random-range reorganization

* Extends generic range support to various things.

* Removes infinities.

* Fixes bugs.

* Adds handling of invalid prob curves.

* Adjusts warning.

* Exception handling

* Addresses issues raised during review.

* Cleanup

* Appeases clang

* Further appeasement

* even further appeasement

* appeasement^3

* appeasement^4
2024-08-27 00:27:33 +02:00
Goober5000 a74bfab94b Merge pull request #6278 from Goober5000/timestamp_refinement
some timestamp refinements
2024-08-26 16:09:31 -04:00
Goober5000 12784be019 use new isFinite() in several existing expressions 2024-08-26 15:11:15 -04:00
Mike Nelson 23f7fa7f02 Fix brown asteroid being an immortal member of the asteroids kingdom (#6320) 2024-08-26 14:55:31 -04:00
Goober5000 8da346dee3 Merge pull request #6304 from Goober5000/immobile_flags
implement don't-change-position and don't-change-orientation
2024-08-26 13:47:47 -04:00
Goober5000 ac16a54bec Merge pull request #6312 from Goober5000/fred_lock_from_editing
add option in FRED to lock objects from being edited
2024-08-26 13:47:39 -04:00
Goober5000 ddfd0c6fca update comment 2024-08-26 01:54:23 -04:00
Goober5000 dccb7dc8cf Merge pull request #6317 from Goober5000/fix_bwo_crash
fix the mysterious crash in BWO
2024-08-25 22:36:38 -04:00
Goober5000 20338ff28b fix the mysterious crash in BWO
This is an error that existed all the way back in retail.  Each line in the simulator room (i.e. each mission name in the list) is also a "button" in the sense that clicking on it will highlight the line and set some values.  The maximum number of buttons is `LIST_BUTTONS_MAX`, but the maximum number of `sim_room_lines` was a different #define, `MAX_LINES`.  This was set to 200, a far higher value than the `LIST_BUTTONS_MAX` value of 42.  The code responsibly checked the limit, but the limit was incorrect.

(This had not been seen in previous mods because the number of lines was never high enough to reach 42.  BWO happened to use a font that was small enough to fit that many lines in the mission simulator screen.  This explains why removing fonts.tbl prevented the bug from occurring.)

Thus when the number of lines reached 42, the sim room started writing to out-of-bounds memory.  This didn't cause a crash immediately, but did corrupt the `Static_lights` vector, which in turn caused a crash as soon as a model was lit in-mission or in the ship loadout screen.  It's rather strange that this crash only occurred in optimized SSE2 builds though.

The fix is simply to use `LIST_BUTTONS_MAX` as the limit, rather than `MAX_LINES`.  This also removes the unused `MAX_DESC_LINES` and `Num_desc_lines` at the same time.

Fixes #6313.
2024-08-25 21:56:37 -04:00
Goober5000 c8010e5447 some timestamp refinements
1. Make sure the legacy `timestamp_until()` and `timestamp_since()` functions check for any type of invalid timestamp
2. Add a useful `isFinite()` function
3. A timestamp delta on an immediate timestamp is more properly the actual delta, rather than another immediate timestamp
2024-08-24 17:24:39 -04:00
Goober5000 92b628353f Merge pull request #6286 from Goober5000/sound_indexing_refinement
improve sounds.tbl index ordering
2024-08-24 16:22:23 -04:00
Goober5000 38f8943ccf Merge pull request #6316 from Kestrellius/const-matrices
Adds const to a couple batching matrices.
2024-08-23 21:18:31 -04:00
Goober5000 df0f3da79c Merge pull request #6306 from Kestrellius/conditional-impacts-warning
Adds warning if cond-impact armor type not found.
2024-08-23 21:01:17 -04:00
Kestrellius f5ccf98b17 Adds const to a couple batching matrices. 2024-08-23 17:59:15 -07:00
Kestrellius e87d311d92 further cleanup 2024-08-22 18:35:11 -07:00
Goober5000 b5acdd607f add option in FRED to lock objects from being edited
Add options to the Edit menu to lock and unlock objects.  Locked objects cannot be selected or dragged.  They can still be edited in the various editors (e.g. Ships, Objects) but not in the main viewing area.

Also add the Selection Lock option to the Edit menu.  It was previously available in the toolbar but this provides another way to access it.
2024-08-22 15:25:30 -04:00
EatThePath 32b69eda2a Merge pull request #6307 from naomimyselfandi/fix-weapon-class-swarm-info
Fix WeaponClass.SwarmInfo
2024-08-22 14:13:27 -04:00
Kestrellius a569bd9ab7 Cleanup 2024-08-22 07:01:23 -07:00