Commit Graph
947 Commits
Author SHA1 Message Date
chief1983 d68baac787 Eliminate some redundancy with ship allowed weapon parsing.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11326 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-23 12:09:17 +10:00
MageKing17 83414b238d Remove required_string_3() and required_string_4().
Replaced with usage of required_string_one_of(). (required_string_either() not removed due to different behavior.)

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11321 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-23 12:09:06 +10:00
zookeeper 44b786c171 Fixed a mistake in $Model Point Shield Controls.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11285 387891d4-d844-0410-90c0-e4c51a9137d3
2015-03-19 16:40:17 +10:00
zookeeper ae32159408 Moved the fix in r11279 to a slightly more logical place.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11280 387891d4-d844-0410-90c0-e4c51a9137d3
2015-03-17 11:20:24 +10:00
zookeeper 56f694dc43 Check for and fix rare but possible discrepancy between sip->model_num and sip->subsystems[].model_num which can lead to model index collision errors.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11279 387891d4-d844-0410-90c0-e4c51a9137d3
2015-03-17 08:30:08 +10:00
niffiwan 7d92b1cecf Fix mantis 3138: remove spurious warning
Don't warn about low rotational velocities disabling collisions for
no_collide ships

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11238 387891d4-d844-0410-90c0-e4c51a9137d3
2015-02-03 17:08:58 +10:00
MageKing17 d01856d992 Fix a potential crash during ships.tbl parsing.
Makes parse_ship() use ship_info_lookup_sub() instead of ship_info_lookup() (shouldn't be jumping through those hoops during table parsing if they're for FS1 mission conversion), and more importantly, added an error check to ship_info_lookup() to avoid sprintf() exceeding the length of the char array.

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11230 387891d4-d844-0410-90c0-e4c51a9137d3
2015-01-24 09:22:32 +10:00
Goober5000 7250cd13a6 add ship class texture replacement using a simplified method that doesn't require the texture_set code
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11204 387891d4-d844-0410-90c0-e4c51a9137d3
2014-12-23 18:15:11 +10:00
niffiwan a49eb75c6e Add warning for very fast ship-rotation values
Otherwise rotational collision detection is disabled for the ship
(and an int3() triggers in debug)

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11201 387891d4-d844-0410-90c0-e4c51a9137d3
2014-12-20 11:54:49 +10:00
MageKing17 f64afbecfb From The_E, niffiwan, m_m, and myself: Fix Mantis 2404.
Makes "$Weapon Model Draw Distance:" actually stop external weapon models from being drawn beyond that distance (modified by detail level).

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11178 387891d4-d844-0410-90c0-e4c51a9137d3
2014-11-22 08:47:11 +10:00
niffiwan 07e1679138 Partial revert of r11145
A fake subsystem used as the firing point for fighter beams. It's
re-used for every fire point so the turret is supposed to only have 1
firepoint. i.e. energy consumption was already correctly calculated

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11152 387891d4-d844-0410-90c0-e4c51a9137d3
2014-10-24 19:06:21 +10:00
Goober5000 5a31e0b38e xt branch: 1) the number of beam firing points should be the same as the number of ship firing points, because that's how we're calculating the expenditure of weapon energy 2) clear out Ship_type information when we exit the game
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11145 387891d4-d844-0410-90c0-e4c51a9137d3
2014-10-17 18:25:29 +10:00
Goober5000 3234a8360c refine the calculation of effective_primary_banks... 1) optimization from xt branch: don't calculate if we only actually have one bank on our ship 2) make sure to count the current bank that we're firing, to avoid an edge case where we might have a negative fire penalty 3) make the condition logic a little clearer
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11144 387891d4-d844-0410-90c0-e4c51a9137d3
2014-10-17 18:25:26 +10:00
Goober5000 14dfb5e73d xt branch: minor ship.cpp fixes
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11143 387891d4-d844-0410-90c0-e4c51a9137d3
2014-10-17 18:25:21 +10:00
Goober5000 b63fd9a86a Mantis #3101: check for presence of support dockpoints in all builds, not just release
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11028 387891d4-d844-0410-90c0-e4c51a9137d3
2014-09-09 20:37:02 +10:00
Goober5000 5cbb9d991b Additional tweak for Mantis #2887 and follow-up to r10181: when modifying OF_COLLIDE, need to call obj_set_flags for collision code support
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10974 387891d4-d844-0410-90c0-e4c51a9137d3
2014-08-11 18:54:04 +10:00
Goober5000 439b2c8cad add additional lookup for GTSC Faustus for next version of FSPort
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10972 387891d4-d844-0410-90c0-e4c51a9137d3
2014-08-06 19:39:35 +10:00
m_m 9689711149 From FUBAR-BDHR, chief1983, m!m and MageKing17: Fix for Mantis 2887: Additional workaround for mantis 2693
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10969 387891d4-d844-0410-90c0-e4c51a9137d3
2014-08-06 19:39:34 +10:00
niffiwan 9f768b8cff Doh! Assign, not equality!
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10958 387891d4-d844-0410-90c0-e4c51a9137d3
2014-07-30 20:41:21 +10:00
niffiwan f730df6c1a Fix Coverity ID 1093805 Uninitialized scalar variable
1st use of fbfire_info.bfi_flags so assign instead of |=

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10957 387891d4-d844-0410-90c0-e4c51a9137d3
2014-07-30 20:41:21 +10:00
z64555 021a0bd3a7 From MageKing17: Followup to r10914. Makes the name check ignore case.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10951 387891d4-d844-0410-90c0-e4c51a9137d3
2014-07-27 13:03:04 +10:00
niffiwan 2b191eef2d Fix Coverity 1228854 Copy-paste error
Check pof_file_hud for "$POF target file:" not pof_file ("$POF file:")

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10949 387891d4-d844-0410-90c0-e4c51a9137d3
2014-07-27 13:03:04 +10:00
Goober5000 d04ae65f8b for Mantis #2064: remove ship template feature which never worked without crashing
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10938 387891d4-d844-0410-90c0-e4c51a9137d3
2014-07-27 13:03:03 +10:00
The_E d3089bb406 Fix for Mantis 2882 by Mageking17 (change-team-color with None color results in error)
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10914 387891d4-d844-0410-90c0-e4c51a9137d3
2014-07-14 19:02:32 +10:00
The_E 514a8c3557 PVS Studio fix: Make the logic responsible for sending the builtin rearm messages behave as intended.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10909 387891d4-d844-0410-90c0-e4c51a9137d3
2014-07-14 19:02:32 +10:00
chief1983 4854087a18 Fix Mantis 2885 - SEXP flag to enable/disable primitive sensors, from FUBAR.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10906 387891d4-d844-0410-90c0-e4c51a9137d3
2014-07-14 19:02:31 +10:00
Goober5000 2fe0ec8ef0 Yarn's patch for Mantis #3049 (character remapping in tstrings.tbl)
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10894 387891d4-d844-0410-90c0-e4c51a9137d3
2014-07-14 19:02:31 +10:00
Goober5000 ad761f980f fix a bug introduced by r10852: MAX_OBJECTS is not a valid object index
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10859 387891d4-d844-0410-90c0-e4c51a9137d3
2014-07-05 10:38:08 +10:00
Echelon9 823c144ecc Fix Coverity #1093715 Negative array index read in maybe_weapon_detonate()
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10852 387891d4-d844-0410-90c0-e4c51a9137d3
2014-07-05 10:38:08 +10:00
m_m a45e930047 Fix for Mantis 3063: Animation code-related sound entries doesn't use new sound format
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10826 387891d4-d844-0410-90c0-e4c51a9137d3
2014-06-19 20:12:54 +10:00
The_E 971192ab30 From MageKing17: Patch for Mantis 3061 (Turrets can't have an initial rotation defined)
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10822 387891d4-d844-0410-90c0-e4c51a9137d3
2014-06-19 20:12:53 +10:00
niffiwan 1f246b7de1 Coverity ID 1093586 Negative array index read
Shouldn't be able to occur since when artillery_objnum is set to -1,
artillery_lock_time is also set to 0.0f. BUT, protect the array
access anyway in case the surrounding code changes in future.

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10794 387891d4-d844-0410-90c0-e4c51a9137d3
2014-06-14 13:07:20 +10:00
The_E 2c59a39bf6 See 10701, same issue here
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10702 387891d4-d844-0410-90c0-e4c51a9137d3
2014-05-20 19:12:37 +10:00
The_E 3e1d0082c4 Checking a ship_info flag against a ship flag isn't going to work
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10701 387891d4-d844-0410-90c0-e4c51a9137d3
2014-05-20 19:12:37 +10:00
z64555 8d5fbab768 z64555's debug console. Take 2. Includes changes to most (not Xcode) project files to include the added files of r10621
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10622 387891d4-d844-0410-90c0-e4c51a9137d3
2014-05-08 19:18:37 +10:00
The_E 98355da7d5 Revert 10619: Missing files
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10620 387891d4-d844-0410-90c0-e4c51a9137d3
2014-05-08 19:18:36 +10:00
z64555 2b2ba832f8 z64555's debug console.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10619 387891d4-d844-0410-90c0-e4c51a9137d3
2014-05-08 19:18:36 +10:00
Echelon9 b36f1c1709 Fix Coverity 1093306: Whilst the return value was not checked in beam.cpp, the correct fix is to convert the function to void given no location actually checks the return value.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10580 387891d4-d844-0410-90c0-e4c51a9137d3
2014-04-22 19:22:26 +10:00
The_E 6e91857745 From Yarn: Fixes interface graphics scaling issues. If, for some reason, you want to have the interface graphics stretched, use the -stretch_menu commandline flag.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10544 387891d4-d844-0410-90c0-e4c51a9137d3
2014-03-30 12:39:54 +10:00
Goober5000 d7b6a1ac6f add briefing icons for ship-with-cargo and wing-with-cargo
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10506 387891d4-d844-0410-90c0-e4c51a9137d3
2014-03-30 12:39:54 +10:00
Goober5000 df73bacb9e Mantis #3004: standardize checks for whether ships can depart to docking bays, and whether departure goals are achievable, and whether a ship can be commanded to depart; also fix the default behavior if a ship attempts to warp out but is unable to
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10428 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-20 18:27:34 +10:00
Goober5000 a880bcb9c2 Mantis #3004: ship_get_ship_with_dock_bay was written in such a way that it allowed a negative array index to create all sorts of havoc
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10407 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-20 18:27:34 +10:00
Goober5000 0a9063a525 wing names with the hash at the beginning aren't subject to the name bashing
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10405 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-20 18:27:34 +10:00
zookeeper ef94f4bb04 Ported $Velocity Inherit weapons table option from zookeeper branch.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10287 387891d4-d844-0410-90c0-e4c51a9137d3
2014-01-14 20:24:46 +10:00
karajorma 69749cdaee Add the was-destroyed-delay SEXP by the WCS team. Add support to alter-ship-flag for hiding ship names.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10250 387891d4-d844-0410-90c0-e4c51a9137d3
2013-12-22 19:05:16 +10:00
niffiwan 336db15246 Coverity ID 1093808: Uninitialized scalar variable in init_ai_target_priorities()
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10216 387891d4-d844-0410-90c0-e4c51a9137d3
2013-12-15 12:23:02 +10:00
Goober5000 f3c902c39b add wing_bash_ship_name, which handles the hash symbol thing, accommodates Blue Planet's capship trick, and works in FRED and while we're at it, do a little bit of const'ing
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10198 387891d4-d844-0410-90c0-e4c51a9137d3
2013-12-08 19:52:57 +10:00
Goober5000 6804e5ae7d a spelling fix, and also clarify a sexp
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10197 387891d4-d844-0410-90c0-e4c51a9137d3
2013-12-08 19:52:57 +10:00
zookeeper 9f65775702 Made +delay and +acceleration in animation code optional and default to 0.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10192 387891d4-d844-0410-90c0-e4c51a9137d3
2013-12-08 19:52:57 +10:00
Echelon9 49c56eea91 Fix Mantis 2970: AddressSanitizer: global-buffer-overflow in show_ship_subsys_count()
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10187 387891d4-d844-0410-90c0-e4c51a9137d3
2013-12-08 19:52:56 +10:00