taylor
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6b476586a5
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add framerate var since it's contained in freespace.cpp and that's not used in a FRED2 compile
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2006-03-18 21:23:38 +00:00 |
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wmcoolmon
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809bcc8f76
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Nitpicketiness
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2006-03-18 20:24:54 +00:00 |
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taylor
|
e4977bad12
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meh.
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2006-03-18 10:28:58 +00:00 |
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taylor
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d8997a3169
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fix out-of-bounds problem in awacs checking (full neb missions may have been a bit freaky from this)
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2006-03-18 10:28:25 +00:00 |
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taylor
|
a5d0bc4007
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make sure errors in rand_sexp() and rand_internal() are properly handled
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2006-03-18 10:26:42 +00:00 |
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taylor
|
79661b3a3f
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some cleanup to the nebula debug console help messages
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2006-03-18 10:25:45 +00:00 |
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taylor
|
a31f44a4a8
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never try and load glow or shine maps if we don't have a base map for it
but WMC's bumpmap block in a BUMPMAPPING define since it useless most of the time
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2006-03-18 10:25:05 +00:00 |
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taylor
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13a9c694c9
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make the main vital TMAP_MAX_VERTS stuff dynamic, should handle the major non-HTL related crashes
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2006-03-18 10:23:46 +00:00 |
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taylor
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f8596e6e18
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we already have a variable to show the framerate so lets just use the one
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2006-03-18 10:17:59 +00:00 |
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wmcoolmon
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9198b46de8
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Allow "none" in $Shockwave Model to disable shockwave
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2006-03-18 09:25:55 +00:00 |
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Goober5000
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27992b09cf
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add ship-subsys-targetable and ship-subsys-untargetable
--Goober5000
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2006-03-18 07:12:08 +00:00 |
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taylor
|
ecf01b39c9
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this should fix the secondary thruster effect flow direction problem
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2006-03-17 18:26:40 +00:00 |
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taylor
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92e49f9bef
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beyond some possible out-of-bounds issues, I think this stuff was messing up non-HTL lighting too
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2006-03-16 14:23:35 +00:00 |
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taylor
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272c4feec8
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make sure our event state doesn't get filled with things we should poll for (was waiting for the new input code, but really needed to get at least this in)
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2006-03-15 17:35:24 +00:00 |
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taylor
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676cee0dfe
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couple of nitpicks
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2006-03-15 17:33:05 +00:00 |
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taylor
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a4a6211dc1
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bump error msg buffer size a little (I'll probably just go dynamic with this since you hopefully won't get this too much anyway)
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2006-03-15 17:32:13 +00:00 |
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taylor
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7a0228fefe
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remove alut headers, since we don't use any alut functions anyway (didn't I already do this a couple of months ago??)
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2006-03-15 17:30:47 +00:00 |
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taylor
|
f91f20b94a
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bump sexp nodes to 4000 for TBP, really needs to go dynamic soon
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2006-03-12 07:35:33 +00:00 |
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taylor
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df3debd00d
|
when I forget that I'm an idiot little things like this slip through (me == moron)
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2006-03-12 07:34:39 +00:00 |
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taylor
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95fa276241
|
update Makefile.am for all of the project files changes, include Xcode stuff too
update code/Makefile.am with FRED2 stuff, might as well in case someone wants to do a winelib port or something
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2006-03-08 05:24:11 +00:00 |
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taylor
|
2625427c4d
|
remove asm from MulDiv() since Intel Mac doesn't like it very much, and it doesn't do exactly what it should anyway
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2006-03-08 05:22:14 +00:00 |
|
taylor
|
4be8b5b054
|
add model_allocate_interp_data() extern for PPC machines
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2006-03-08 05:15:20 +00:00 |
|
taylor
|
36f4910681
|
make filename length checks non-fatal
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2006-03-06 16:30:06 +00:00 |
|
taylor
|
a4bc040ddd
|
various small cleanups, fixes, error checks
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2006-03-05 21:45:12 +00:00 |
|
taylor
|
d4997b0e9a
|
remove WMC's "speed increase" ;) (the math isn't right yet so the collision checks won't be correct, and fixing it to work right wouldn't be any faster)
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2006-03-05 18:00:55 +00:00 |
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karajorma
|
ae0ca70b81
|
Bah. Error in secondary and primary ammo SEXPs fixed
|
2006-03-04 11:05:47 +00:00 |
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Goober5000
|
f0f75c4b5c
|
fix the random-of sexps to only choose valid arguments
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2006-03-03 06:14:41 +00:00 |
|
Goober5000
|
a166d8dfd2
|
took care of (hopefully) the rest of Karajorma's SEXP node handle conflicts, plus merged the random sexps with their multiple variants
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2006-03-02 04:05:27 +00:00 |
|
karajorma
|
2199ffd0dd
|
Fixed a bunch of bugs with Set-x-ammo and Rand SEXPs.
|
2006-03-01 23:22:25 +00:00 |
|
karajorma
|
4f8e2ab5a4
|
Added the random-multiple-of SEXP and fixed random-of to work as designed
|
2006-03-01 20:54:35 +00:00 |
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karajorma
|
fc01cf65cb
|
Changed text FRED displays for Fade-In and Fade-Out SEXPs
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2006-03-01 14:53:15 +00:00 |
|
Goober5000
|
cf31373781
|
fix comm message localization
|
2006-03-01 04:01:37 +00:00 |
|
Goober5000
|
cbc8ae14ca
|
not needed... and just an annoyance with > 2 main halls
|
2006-03-01 04:01:15 +00:00 |
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Goober5000
|
ecea6ace41
|
oswpt wing fix
|
2006-03-01 03:14:22 +00:00 |
|
Goober5000
|
8599f5779c
|
more FS1 import tweaks
|
2006-03-01 00:46:11 +00:00 |
|
wmcoolmon
|
817ea347d8
|
Silly mistake
|
2006-02-28 07:52:04 +00:00 |
|
Goober5000
|
d620aed4ab
|
fix another import bug
|
2006-02-28 07:37:12 +00:00 |
|
Goober5000
|
53e55777f7
|
cool stuff with main hall music tracks
|
2006-02-28 06:59:28 +00:00 |
|
Goober5000
|
4c272613da
|
fix the animation type triggers
|
2006-02-28 05:16:55 +00:00 |
|
Goober5000
|
a655058346
|
add log entry for jettison-cargo
|
2006-02-27 04:17:11 +00:00 |
|
wmcoolmon
|
a2c815144b
|
x != y, surprisingly enough
|
2006-02-27 01:21:03 +00:00 |
|
wmcoolmon
|
51b5c481a9
|
Bump MAX_TFP to 10
|
2006-02-27 00:51:03 +00:00 |
|
wmcoolmon
|
5ab3f6cb11
|
Consistency in Lua 2D funcs; fix FRED2 loading screen images dialog boxes.
|
2006-02-27 00:40:34 +00:00 |
|
wmcoolmon
|
061dc31594
|
Afterburner & meta updates
|
2006-02-27 00:15:08 +00:00 |
|
wmcoolmon
|
0f47fb3dd2
|
Targetable as bomb SEXPs and dialog stuff; made invulnerable an object flag in both FRED and FS2.
|
2006-02-26 23:23:31 +00:00 |
|
Goober5000
|
8c580f8550
|
wow, over a year later and I'm still finding docking bugs :p
|
2006-02-26 22:47:11 +00:00 |
|
wmcoolmon
|
05f187b921
|
SF2_TARGETABLE_AS_BOMBER flag, Lua gr_bitmap_ex fix
|
2006-02-26 22:23:01 +00:00 |
|
Goober5000
|
4fc7c30a4d
|
some more WCSaga stuff
|
2006-02-26 18:49:07 +00:00 |
|
taylor
|
c9c87b8019
|
one friggin line, should have been able to notice that sooner
|
2006-02-26 11:09:31 +00:00 |
|
taylor
|
3affad73d1
|
another non-linear campaign fix, this one affected PVs
|
2006-02-26 08:06:57 +00:00 |
|