Commit Graph
102 Commits
Author SHA1 Message Date
niffiwan 5c74720265 Fix memory leak in ds_load_buffer 2015-11-01 19:33:10 +10:00
asarium 03b26baf55 Fix format warning in ds.cpp 2015-08-19 11:26:30 +02:00
Goober5000 bd3cd7eb18 Merge pull request #195 from Echelon9/fix/sort-uniq-includes
Review and refactor #include's
2015-08-19 00:05:02 -04:00
jg18 b50bd7586c Log OpenAL info for selected device.
Fix the issue pointed out by Yarn where the OpenAL info for the default
device was being logged instead of the info for the selected
device. http://www.hard-light.net/forums/index.php?topic=90070.0.
2015-07-30 15:27:36 -07:00
Echelon9 c5493bb480 Scripted sort and uniq on (internal) project includes. Improves search time and as a by product removed a number of duplicative includes. 2015-06-22 20:24:30 +10:00
jg18 4d6d679c7b Log usage status of enhanced sound. 2015-06-19 23:50:14 -07:00
jg18 7fe5ba8db8 Make enhanced sound on by default. 2015-06-01 11:18:07 -07:00
jg18 faa0c5e9ee Make minor corrections to enhanced sound. 2015-06-01 10:24:07 -07:00
jg18 ad910280e7 Add support for enhanced sound.
Add support for enhanced in-mission sound, with 128 audio channels and a
new system for specifying per-sound priorities and concurrent playback
limits using modular extensions of soudns.tbl.
2015-05-29 23:05:30 -07:00
niffiwan 0ff8c8191f Remove gcc -Wshadow warnings 2015-04-29 20:55:56 +10:00
chief1983 26adf935f7 Globalize various file extension lists littered throughout the code so they can be referenced from other classes as needed, instead of being hardcoded multiple times.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11327 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-23 12:09:18 +10:00
Zacam 2db5a3b991 Fix for Mantis 2725: Beam sounds not panning correctly
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10798 387891d4-d844-0410-90c0-e4c51a9137d3
2014-06-14 13:07:20 +10:00
Goober5000 a916633b46 onlyjob's spelling fixes, per Mantis #2777 2013-01-13 09:50:08 +00:00
IssMneur 76a889a027 Fixes 2266 by reverting ds_get_free_channel to retail 2012-08-16 04:42:21 +00:00
Valathil 21de0f9f73 Fixed the annoying OpenAL error messages in the log. AL_DOPPLER_FACTOR is only valid for alGet. Changed all instances to the correct alDopplerFactor. 2012-02-07 19:12:21 +00:00
Echelon9 8543045b15 STL types again. Some of these are just inefficient, like reserving one extra slot for each additional element, and then pushing that element onto the STL type 2011-10-17 13:07:24 +00:00
Echelon9 6d4f266e52 Use SCP_* types to access STL types wherever possible. This allows more complete memory monitoring 2011-10-03 09:06:56 +00:00
Zacam b306018b92 This is now in the .14 Branch, we'll keep it there and leave the "final" code for putting to Trunk when AP is merged/Final is released. 2011-09-27 21:23:46 +00:00
IssMneur 3ec2689d39 A bunch of audio code hacks to address the concerns in http://www.hard-light.net/forums/index.php?topic=77889.0 until proper fixes of the sound code are completed.
+F -donotenforce = to turn off concurrent playback limit for sounds.
+F -percent_flashtobang = sets the default percentage of nebula flashes get converted to bangs.  Default is 50, max 100, min 0.
+T lightning.tbl +flash_to_bang_percent: = sets the percentage of nebula flashes that get converted to bangs for the storm type.
-- Audio gain of OpenAL is set to 65% of max.
2011-09-27 03:04:11 +00:00
The_E 834e383c26 Marking a bunch of PVS Studio warnings as false alarms. While the warnings are technically correct, none of these are in places where performance matters. 2011-09-04 12:31:33 +00:00
Echelon9 d208740bcd PVS-Studio fix: V524 It is odd that the body of 'ds_eax_set_preset' function is fully equivalent to the body of 'ds_eax_set_environment' function (ds.cpp, line 2091). 2011-08-24 15:06:22 +00:00
Echelon9 a248a37d58 PVS-Studio: Fix V805. Decreased performance. It is inefficient to identify an empty string by using 'strlen(str) > 0' construct 2011-08-24 13:37:01 +00:00
Echelon9 e55068ccf1 ds.cpp: Back this change back out until the wholesale change can be made at once 2011-05-01 14:59:31 +00:00
Echelon9 aa708f6d26 Fix Valgrind report: Use of uninitialised value &freq in alcGetIntergerv(); requires braces to address GCC crosses initialisation error due to the goto in this function 2011-05-01 11:07:26 +00:00
Echelon9 aa1601bb36 Documentation: Fix a few syntax errors reported in Doxygen's log 2011-05-01 03:54:01 +00:00
Echelon9 09a360c284 Documentation: sound/ds.cpp 2011-04-30 06:18:03 +00:00
Zacam 81bf3cec47 Reverts commits 6681, 6683 and 6684. Adds C4101 Warning suppression for Release Builds (only) so that "catch" doesn't cause an unreferenced parameter warning. 2010-12-13 05:51:49 +00:00
The_E 727da9031c Fix for Mantis 2329 (Malloc fail on invalid sound files) 2010-11-06 04:44:17 +00:00
Zacam c45f22ff98 ...and then it helps to actually initialize it to something. 2010-10-25 03:59:15 +00:00
Zacam 252f2b4e6c Should have paid more attention on that last one, need to define what 'err' is outside of where it is. 2010-10-25 03:54:48 +00:00
Zacam b64d1991e1 Fix for Release Build warning for 'err' 2010-10-25 03:43:02 +00:00
Zacam 0050b48e80 Clears up the rest of the type conversion warnings listed in MSVC. 2010-10-25 03:26:03 +00:00
IssMneur 85c4032ef7 Added a couple of mprintf lines to help diagnose where exactly Openal fails to load. 2010-10-15 17:20:50 +00:00
Zacam 53a78a859b Warning Fix: (audiostr.cpp "WaveFile::Read" / ds.cpp "ds_load_buffer")
Sets 'float **pcm' to start as NULL
2010-10-08 23:30:15 +00:00
taylor f7d8b9ef26 only need half size for mono buffer memory 2010-10-01 16:42:04 +00:00
taylor 04cac71fe9 revert r6151
Per source doppler factor is part of the EFX spec, which means all full 1.1 implementations.
2010-06-01 02:44:15 +00:00
The_E 4bee746897 According to the OpenAL programmer's guide, AL_DOPPLER_FACTOR is not a valid parameter for alSourcef 2010-05-31 10:38:00 +00:00
taylor 0a17554c4f disable doppler for the time being 2010-05-29 15:53:24 +00:00
taylor b287ecfef9 new sound code
- Mantis #58
 - Mantis #1769
 - many other fixes and improvements
2010-05-29 15:53:18 +00:00
portej05 98f337f701 safe_strings - from Antipodes build #1 2009-07-27 16:06:24 +00:00
portej05 6a8d45c93d Replace most instances of std::vector with SCP_vector. Memory is now all run through vm_malloc and vm_free.
Watch it go up AND down in mission.
2009-07-11 07:07:57 +00:00
portej05 719825f80d The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
I've tested this through compiling and through hand checking. 
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
taylor 390b00d52f use strrchr() to be sure that we get the last occurance of any "." (Mantis #1587) 2008-03-28 02:18:59 +00:00
taylor 75818371d0 make sound_buffers[] dynamic (part 1 of trying to better handle mods with lots of voice acting, like BtRL)
re-enable DirectSoundCapture for OpenAL builds, at least until I write the OpenAL version of capture (Mantis #1378)
2007-10-29 15:32:19 +00:00
taylor 27b25d8e12 support for new finding/loading of sound files
add support for automatically figuring out samples-per-measure based on Goober's explanation in the Wiki (not sure if it's actually right though)
remove NO_SOUND
2007-02-11 09:56:25 +00:00
taylor ef00ba4354 fix some sound state stuff that was leading to crashes in OS X and undefined behavior in Windows (this isn't all that pretty, but will handled properly in post-3.6.9 revised code) 2006-12-26 05:31:22 +00:00
taylor 85083d163d various sound fixes/changes, mainly for OS X fixage 2006-12-07 18:24:43 +00:00
wmcoolmon 83b502b302 Fix OGG bug where sound files were always allocated 16 seconds of wavedata 2006-10-06 04:58:25 +00:00
taylor eda555d773 cleanup
bugfixes
error-handling
(lots of crap got fixed to work better, and lets leave it at that, the commit log would be too long otherwise :))
2006-08-19 04:31:24 +00:00
taylor 4a867fe2bc require OpenAL 1.1 under Windows, I think it's causing problems for us to mix users with 1.0 and builds for 1.1
(having 1.0 is fatal to sound, but the game should still work, a corresponding Launcher change goes with this too)
clean up some of the error messages to not say "DirectSound" is doing this or that, just say "Audio" instead
2006-07-08 18:10:59 +00:00