Commit Graph
39 Commits
Author SHA1 Message Date
taylor 0045901c41 more standalone server fixes:
- add some basic bmpman functionality to grstub, since it needs to do something at least
 - add missing gr_* function ptrs to grstrub
 - (re-)enable radar and hud setup functions that used to crash (problems are fixed now)
 - deal with default pilot file properly (also caused a bmpman headache)
 - don't bother with Multi_common_icons[] in standalone mode (they don't load, so don't let them unload either)
2006-09-24 22:55:17 +00:00
karajorma e5059d29d9 Fix bug where end-mission SEXP only resulting in the mission ending for the server 2006-08-04 11:45:21 +00:00
karajorma 8727fb9dc1 Added the VARIABLE_UPDATE packet to send sexp variable value changes to client machines. 2006-06-02 09:10:02 +00:00
Goober5000 7e41877b7b proper capitalization according to Volition 2006-04-20 06:32:30 +00:00
Goober5000 c635560a1c those were some bugs just waiting to happen 2006-03-30 04:18:40 +00:00
Goober5000 c8029346cd hehe, grammar
--Goober5000
2006-03-30 04:15:20 +00:00
taylor db8d3c01bb some FS2NetD fixes
- timer/timeout issues
 - keep server heartbeats to a minimum in order to save some bandwidth
 - clean up some debug message a little
2006-02-16 05:39:13 +00:00
Goober5000 64e86452d0 pare down the pragmas some more
--Goober5000
2006-01-26 03:23:30 +00:00
taylor d3481714d0 remove NO_NETWORK 2005-10-10 17:21:11 +00:00
Goober5000 c17c11b651 remove PreProcDefine #includes in FS2
--Goober5000
2005-07-13 03:26:00 +00:00
taylor 3f9ffbc393 better support for Inferno builds (in PreProcDefines.h now, no networking support)
make sure NO_NETWORK builds are as friendly on Windows as it is on Linux/OSX
revert a timeout in Client.h back to the original value before Linux merge
2005-03-02 21:18:20 +00:00
taylor 09167fa382 merge with Linux/OSX tree - p0204-2 2005-02-04 20:06:10 +00:00
Goober5000 16a19c165c #pragma'd a bunch of warnings
--Goober5000
2004-11-18 00:05:37 +00:00
Kazan 864e1b5922 remove MCD complete 2004-07-26 20:47:56 +00:00
Kazan ca8d5ac051 nothing major 2004-07-18 04:07:26 +00:00
Kazan 428b3dcbc9 MCD - define _MCD_CHECK to use memory tracking 2004-07-12 16:33:09 +00:00
Kazan 8c4f1d075a fixed a typo in one of the fs2netd strings
played with WMCoolmon's hacked up escort list
2004-07-07 23:34:08 +00:00
Kazan 5e64177b98 FS2NetD: C2S Ping/Pong, C2S Ping/Pong, Global IP Banlist, Global Network Messages 2004-07-07 21:00:08 +00:00
Kazan 5f998b51b1 small multifix 2004-07-06 19:59:37 +00:00
Goober5000 c7e9c9934d got rid of all those nasty warnings from xlocale and so forth; also added comments
for #pragma warning disable to indicate the message being disabled
--Goober5000
2004-03-31 05:42:29 +00:00
Kazan 36fe0fdcd7 Disabled multithreaded TCP_Socket in favor of safer single threaded
FS2NetD doesn't kill the game on connection failure now - just gives warning message and effectively dsiables itself until they try to connect again
2004-03-09 17:59:01 +00:00
Kazan cf9e49bd01 more fs2netd stuff 2004-03-09 00:02:16 +00:00
Kazan d1be81e41b Lobby GUI screen restored 2004-03-08 22:02:39 +00:00
Kazan 275bc85169 Did, undo 2004-03-08 15:06:24 +00:00
Goober5000 7ef2ab2e39 Uber pass at reducing #includes
--Goober5000
2004-03-05 09:02:13 +00:00
Kazan 12422861c6 PXO_SID changed from unsigned to signed 2003-11-13 03:59:54 +00:00
Goober5000 401967dd9d ubercommit - basically spelling and language fixes with some additional
warnings disabled
--Goober5000
2003-11-11 02:15:47 +00:00
Kazan 98d823a100 slight change to .dsp - leave the damn release target as fs2_open_r.exe already
added myself to credit
killed some of the stupid fscking warnings (including doing some casting and commenting out unused vars in the graphics modules)
Release builds should have warning level set no higher than 2 (default is 1)
Why the hell are we getting warning's about function selected for inline expansion... (killing them with warning disables)
FS2_SPEECH was not defined (source file doesn't appear to capture preproc defines correctly either)
2003-11-06 20:22:18 +00:00
Kazan 5b6ca4220c fs2netd now TCP 2003-10-04 22:42:23 +00:00
Kazan 9a0493a48d ##Kazan## FS2NetD Completed! Just needs some thorough bug checking (i don't think there are any serious bugs)
Also D3D8 Screenshots work now.
2003-09-25 21:12:24 +00:00
Kazan c2cfffcfba ##KAZAN## FS2 Open PXO --- W00t! Stats Storage, everything but table verification completed! 2003-09-24 19:35:59 +00:00
Kazan 25daac0184 ##KAZAN## - FS2NetD Support! (FS2 Open PXO) -- Game Server Listing, and mission validation completed - stats storing to come - needs fs2open_pxo.cfg file [VP-able] 2003-09-23 02:42:54 +00:00
Goober5000 86d041d581 well, let's see here...
* persistent variables
* rotating gun barrels
* positive/negative numbers fixed
* sexps to trigger whether the player is controlled by AI
* sexp for force a subspace jump

I think that's it :)
--Goober5000
2003-09-05 04:25:29 +00:00
Goober5000 b07017dfaf added change-ai-class and is-ai-class, and I think I may also have nailed the
is-iff bug; did some other bug hunting as well
--Goober5000
2002-12-24 07:42:29 +00:00
Goober5000 817f9a9741 added functionality and fixed a few things with cargo being revealed and hidden in preparation for the set-scanned and set-unscanned sexp commit
--Goober5000
2002-12-17 02:18:40 +00:00
penguin 0c503be8d1 The big include file move 2002-08-01 01:41:11 +00:00
penguin 72db48921a Linux port -- added NO_STANDALONE ifdefs 2002-07-22 01:22:26 +00:00
penguin 8f92eebd34 Warpcore CVS sync 2002-06-03 04:10:40 +00:00
penguin 663b3471b9 Volition sources -- warpcore CVS import 2002-06-03 03:26:03 +00:00