bobboau
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6d7c837732
|
ok, something aparently went wrong, last time, so I'm commiting again
hopefully it should work this time
damnit WORK!!!
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2007-01-14 14:03:40 +00:00 |
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wmcoolmon
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fd151e4c43
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Attempt to remove various warnings under MSVC 2003, mostly related to casting, but also some instances of inaccessible code.
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2007-01-14 10:26:39 +00:00 |
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Goober5000
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041036e68d
|
remove WMC's limbo code, per our discussion a few months ago
this will later be handled by copying ship stats using sexps or scripts
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2007-01-08 00:50:59 +00:00 |
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wmcoolmon
|
ff25b89ccd
|
Add missing waypoint files
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2006-12-30 23:34:18 +00:00 |
|
wmcoolmon
|
b90b5716df
|
WMC codebase commit. See pre-commit build thread for details on changes.
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2006-12-28 00:59:54 +00:00 |
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Goober5000
|
8a4009dda9
|
fix forum links
|
2006-10-08 02:05:38 +00:00 |
|
taylor
|
2bbcd2bf28
|
various small compiler warning and strict compiling fixes
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2006-09-11 06:45:40 +00:00 |
|
taylor
|
368e5892e7
|
compiler warning fixes
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2006-09-11 05:36:43 +00:00 |
|
taylor
|
3d416984bf
|
fix things that strict compiling balked at (from compiling with -ansi and -pedantic)
|
2006-09-08 06:20:15 +00:00 |
|
taylor
|
4d31e86b84
|
very slight speed optimization to avoid math that we really don't need to do anyway
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2006-08-20 00:47:57 +00:00 |
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Goober5000
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2e9c49cdf4
|
add another method for calculating dimensions of docked objects, plus improve an existing one
--Goober5000
|
2006-07-21 05:41:10 +00:00 |
|
Goober5000
|
782231cfbe
|
consolidate the "for reals" crap into a proper ship flag; also move the limbo flags over to SF2_*; etc.
this should fix Mantis #977
--Goober5000
|
2006-07-09 01:55:42 +00:00 |
|
Goober5000
|
392727d494
|
cvs comment tweaks
|
2006-07-05 23:37:13 +00:00 |
|
Goober5000
|
fa598d6103
|
handle docked objects during death roll
--Goober5000
|
2006-06-27 04:10:48 +00:00 |
|
wmcoolmon
|
8d07c05e9d
|
Limbo flag support; further scripting 3.6.9 update
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2006-06-07 04:42:22 +00:00 |
|
wmcoolmon
|
983626fe5b
|
Scripting system prep for 3.6.9
|
2006-06-07 03:54:29 +00:00 |
|
taylor
|
554197fc30
|
comment out some code which used only if neither D3D nor OGL
|
2006-05-27 16:59:05 +00:00 |
|
wmcoolmon
|
bc11c5193e
|
Fix for Mantis bug #0000922
|
2006-05-24 05:09:25 +00:00 |
|
taylor
|
a39e8900e1
|
minor cleanup and a couple extra error checks
get rid of some wasteful math from the gr_set_proj_matrix() calls
|
2006-05-13 07:09:25 +00:00 |
|
Goober5000
|
7e41877b7b
|
proper capitalization according to Volition
|
2006-04-20 06:32:30 +00:00 |
|
taylor
|
7828fc7e6f
|
compiler warning fixes to make GCC 4.1 shut the hell up
|
2006-04-12 22:23:41 +00:00 |
|
wmcoolmon
|
def1993de8
|
Miscellaneous minor changes, mostly related to addition of Current_camera variable
|
2006-04-03 07:48:03 +00:00 |
|
taylor
|
026c57c063
|
fix D3D/OGL test for asteroid rotations (I was far too excited about the result of this :()
|
2006-03-20 06:16:45 +00:00 |
|
taylor
|
a4bc040ddd
|
various small cleanups, fixes, error checks
|
2006-03-05 21:45:12 +00:00 |
|
wmcoolmon
|
0f47fb3dd2
|
Targetable as bomb SEXPs and dialog stuff; made invulnerable an object flag in both FRED and FS2.
|
2006-02-26 23:23:31 +00:00 |
|
Goober5000
|
b52b6b1e00
|
spelling
|
2006-02-25 21:47:19 +00:00 |
|
taylor
|
812ce9f4a0
|
make changed object type debug message a bit more useful
|
2006-02-21 07:12:59 +00:00 |
|
wmcoolmon
|
d43babc2d5
|
Various weapon and team related scripting functions; $Collide Ship and $Collide Weapon hooks
|
2006-02-15 07:19:50 +00:00 |
|
Goober5000
|
64e86452d0
|
pare down the pragmas some more
--Goober5000
|
2006-01-26 03:23:30 +00:00 |
|
taylor
|
ae1b2d91f5
|
newline fixage
|
2006-01-22 01:32:07 +00:00 |
|
wmcoolmon
|
9efb98785e
|
Removed #ifdef around Object_type_names extern
|
2006-01-17 04:11:26 +00:00 |
|
wmcoolmon
|
abf75dd133
|
Various warning fixes, scripting globals fix; added "plr" and "slf" global variables for in-game hooks; various lua functions; GCC fixes for scripting.
|
2006-01-16 11:02:23 +00:00 |
|
Goober5000
|
3a1fe4ae53
|
fix some tweaky thing that isn't even used :p
--Goober5000
|
2006-01-15 01:02:01 +00:00 |
|
Goober5000
|
4d5a477f71
|
übercommit of custom IFF stuff :)
|
2006-01-13 03:31:20 +00:00 |
|
wmcoolmon
|
746b0724b9
|
Even more scripting stuff.
|
2006-01-12 17:42:56 +00:00 |
|
wmcoolmon
|
246cfcfa65
|
Codebase commit, most notably including objecttypes.tbl
|
2005-12-29 08:08:42 +00:00 |
|
wmcoolmon
|
15b30e3177
|
Final commit of codebase
|
2005-12-04 19:07:49 +00:00 |
|
Goober5000
|
b33caf6f45
|
change from "setting" to "profile"; this way makes more sense
--Goober5000
|
2005-11-21 02:43:37 +00:00 |
|
Goober5000
|
956e48daf4
|
add ai_settings.tbl
--Goober5000
|
2005-11-21 00:50:02 +00:00 |
|
wmcoolmon
|
7cd75811db
|
More warnings instead of Int3s/Asserts, better Lua scripting, weapons_expl.tbl is no longer needed nor read, added "$Disarmed ImpactSnd:", fire-beam fix
|
2005-11-08 01:04:02 +00:00 |
|
wmcoolmon
|
26dc0eb8f1
|
Forgot the breathalyzer
|
2005-11-05 08:39:10 +00:00 |
|
wmcoolmon
|
7450bb4c84
|
Fix for this old and silly bug.
|
2005-11-05 08:38:36 +00:00 |
|
Goober5000
|
2a7c6f3f8d
|
remove unused commented stuff
--Goober5000
|
2005-10-31 09:12:16 +00:00 |
|
Goober5000
|
ff3cb87bb6
|
comment fixage
|
2005-10-30 20:20:44 +00:00 |
|
wmcoolmon
|
78fab0c331
|
Codebase commit - nebula.tbl, scripting, new dinky explosion/shockwave stuff, moving muzzle flashes
|
2005-10-30 06:45:00 +00:00 |
|
Goober5000
|
50752e3e42
|
multiple ship docking implemented for initially docked ships
--Goober5000
|
2005-10-29 22:09:31 +00:00 |
|
taylor
|
224cde1275
|
don't do any decal processing if decals are not enabled
|
2005-10-28 14:48:26 +00:00 |
|
Goober5000
|
e2092f240b
|
nitpicked a rather dumb non-bug
--Goober5000
|
2005-10-28 06:10:07 +00:00 |
|
taylor
|
7032e999c8
|
fix crashes and minor slowdowns when sound is disabled (-nosound)
|
2005-10-23 19:08:01 +00:00 |
|
wmcoolmon
|
6551410df2
|
Don't need this anymore
|
2005-10-19 04:23:05 +00:00 |
|