Commit Graph
54 Commits
Author SHA1 Message Date
The_E 5e82657bf8 Fix issue with the tips popup popping up _every goddamn time, EVEN THOUGH I TOLD YOU NOT TO!_ 2011-04-16 09:19:51 +00:00
The_E ba09ace833 Okay, this one needs to be done properly at some point. For now, let us just assume that using Single-player mode by default is the right thing to do. 2011-04-13 14:51:40 +00:00
Zacam 35c7cf3514 Fixes the index for Player Main Hall. Still not saving (or being read) by CSG properly despite tripping breakpoints set on the cfread/cfwrite on the flags for main_hall. 2010-12-27 22:54:50 +00:00
Zacam 0edd54cf19 Potential fix for reported mainhall issues. Caused by my own commit 6677 and only partly corrected for in 6692. (note: I'm unable to reproduce the reported issues, so it's anybodies guess) 2010-12-16 23:52:39 +00:00
Zacam 1a7298e0d5 Mantis 2354: Barracks can now be used to switch between Single/Multi Gameplay. 2010-12-16 05:58:50 +00:00
Zacam a50f6a7a10 The E cleaned house on a slew of unused #IFDEFs, such as FS2_DEMO, MULTIPLAYER_BETA, OEM_BUILD, commented out code, etc. 2010-12-13 02:44:27 +00:00
Zacam cbd55626f4 Quick fix. (Would have helped if I had saved the file prior to commit) 2010-12-12 23:55:29 +00:00
Zacam d86f450c55 Antipodes 8: New Pilot code, from taylor. 2010-12-12 23:53:05 +00:00
Zacam 89a8c659d1 Trunk Sync -r6694 2010-10-27 18:33:32 +00:00
Zacam b33234ab29 Trunk Sync - r6677 2010-10-25 00:25:52 +00:00
Zacam 585281635d Trunk Sync - r4290 2010-09-22 22:39:29 +00:00
portej05 aaf3a9bf09 safe_strings changes 2009-07-26 05:15:24 +00:00
portej05 719825f80d The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
I've tested this through compiling and through hand checking. 
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
Goober5000 47060c5c9b add warning system for mods with bad data files 2009-04-08 04:58:12 +00:00
taylor 36ac0cb908 make sure that we don't re-save a deleted pilot in the barracks (Mantis #1794)
fix pilot deletion proceedure to not provide useless failure handling (if it fails to delete once, it will fail every time)
2008-10-16 00:41:35 +00:00
taylor 0253d298e9 only load tbls from tables/ (Mantis #1725) 2008-10-13 06:34:48 +00:00
Goober5000 05769b3ffe fixed "bastion" debug console command to work for all main halls
added "medals" debug console command for testing
2008-10-12 19:44:06 +00:00
WMCoolmon 48d8f030b3 Better compatibility with avoiding the main hall 2008-08-30 10:57:27 +00:00
taylor 79575d02be fix a bug that would crash after hitting ESC and trying to load a pilot (Mantis #1513)
some minor formatting cleanup
2007-10-28 16:38:13 +00:00
Goober5000 6ab0b17acc added fixes for #1415 and #1483, made sure every read_file_text had a corresponding setjmp, and sync'd the parse error messages between HEAD and stable 2007-09-02 02:10:29 +00:00
taylor 5bd646efd7 re-fix this crap that I managed to break last time (was Mantis bug 1066 I think) 2006-10-01 19:22:15 +00:00
taylor 70641cc958 fix for deletion of multiplayer pilots (Mantis bug #1066) 2006-09-24 13:32:11 +00:00
Goober5000 7e41877b7b proper capitalization according to Volition 2006-04-20 06:32:30 +00:00
taylor e35065bc0d remove all of the *_ex() parsing functions added for use by EFFs
add a pause/unpause for parsing so that we can safely start parsing something new then continue parsing something old
make Mission_text and Mission_text_raw only use the memory needed, and free it when it doesn't need to parse anymore
  (should work ok with FRED2, but I wasn't able to test it)
2006-04-14 18:44:16 +00:00
taylor c6274f2ffc fix for string overwrites with get_version_string() 2005-12-06 03:14:45 +00:00
taylor d3481714d0 remove NO_NETWORK 2005-10-10 17:21:11 +00:00
taylor dc87987f6f well that was rather stupid of me, this would crash if old + new pilots went over MAX_PILOTS 2005-08-09 10:06:47 +00:00
Goober5000 2a307d099a CVS header tweaks
--Goober5000
2005-07-22 10:18:41 +00:00
Goober5000 c17c11b651 remove PreProcDefine #includes in FS2
--Goober5000
2005-07-13 03:26:00 +00:00
taylor fbb630aa2d ton of non-standard resolution fixes 2005-07-02 19:45:02 +00:00
taylor 3f6e13d20b use vm_malloc(), vm_free(), vm_realloc(), vm_strdup() rather than system named macros
fixes various problems and is past time to make the switch
2005-05-12 17:49:18 +00:00
taylor 57473d6996 more demo support (Jens Granseuer) 2005-04-12 19:22:48 +00:00
taylor 7f786136a6 s/vector/vec3d/g, better support for different compilers (Jens Granseuer) 2005-04-05 05:53:25 +00:00
taylor 405ba066b9 change min/max to MIN/MAX to fix GCC problems
add lab stuff to Makefile
build unbreakage for everything that's not MSVC++ 6
lots of warning fixes
fix OpenGL rendering problem with ship insignias
no Warnings() in non-debug mode for Linux (like Windows)
some campaign savefile fixage to stop reverting everyones data
2005-03-10 08:00:18 +00:00
taylor 91e9fb4433 more NO_NETWORK/INF_BUILD goodness for Windows, takes care of a few warnings too 2005-03-02 21:24:48 +00:00
taylor 0bf7ee01dc merge with Linux/OSX tree - p0131-2 2005-01-31 23:27:55 +00:00
taylor 984b747cb9 add a popup to make sure people know about pilot upgrade 2004-12-22 21:49:05 +00:00
taylor 4ee06b9d79 fix old V bug when cancelling the pilot select screen 2004-12-05 23:47:18 +00:00
taylor c9e0491b23 new pilot code support, no-multiplayer and compiler warning fixes, center mouse cursor for redalert missions 2004-10-31 21:53:24 +00:00
Kazan 864e1b5922 remove MCD complete 2004-07-26 20:47:56 +00:00
taylor e574e9f732 various OGL and memory leak fixes 2004-07-17 18:46:09 +00:00
Kazan 428b3dcbc9 MCD - define _MCD_CHECK to use memory tracking 2004-07-12 16:33:09 +00:00
taylor 780c43a94e runtime language selection, mantis:0000133 2004-03-28 17:49:55 +00:00
Goober5000 7ef2ab2e39 Uber pass at reducing #includes
--Goober5000
2004-03-05 09:02:13 +00:00
bobboau e050aa42c3 pluged memory leaks,
3D HTL lasers (they work perfictly)
and posably fixed Turnsky's shinemap bug
2004-02-20 04:29:57 +00:00
Goober5000 401967dd9d ubercommit - basically spelling and language fixes with some additional
warnings disabled
--Goober5000
2003-11-11 02:15:47 +00:00
randomtiger 6b1b1751ce Added -no_set_gamma flags
Fixed up some more non standard res stuff
Improved selection of device type, this includes using a pure device when allowed which means dev should not use Get* functions in D3D
Made fade in credits work
Stopped a call to gr_reser_lighting() in non htl mode when the pointer was NULL, was causing a crash loading a fogged level
Deleted directx8 directory content, has never been needed.
2003-10-27 23:04:23 +00:00
wmcoolmon 13be53d104 Added error screens to the barracks and start screens when a pilot file can't be deleted 2003-08-20 08:11:28 +00:00
unknownplayer 3a7cc9cc63 The big DX/main line merge. This has been uploaded to the main CVS since I can't manage to get it to upload to the DX branch. Apologies to all who may be affected adversely, but I'll work to debug it as fast as I can. 2003-03-18 10:07:06 +00:00
Goober5000 89d54e88db allowed for up to 256 main halls
--Goober5000
2003-01-14 04:00:16 +00:00