wmcoolmon
|
71a596cc09
|
Scripting support for cameras, as well as for moving model subobjects
|
2006-04-03 07:47:07 +00:00 |
|
wmcoolmon
|
d95d6165b5
|
New subobject animation stuff and Lua functions.
|
2006-03-24 07:38:36 +00:00 |
|
wmcoolmon
|
a2c815144b
|
x != y, surprisingly enough
|
2006-02-27 01:21:03 +00:00 |
|
wmcoolmon
|
5ab3f6cb11
|
Consistency in Lua 2D funcs; fix FRED2 loading screen images dialog boxes.
|
2006-02-27 00:40:34 +00:00 |
|
wmcoolmon
|
061dc31594
|
Afterburner & meta updates
|
2006-02-27 00:15:08 +00:00 |
|
wmcoolmon
|
05f187b921
|
SF2_TARGETABLE_AS_BOMBER flag, Lua gr_bitmap_ex fix
|
2006-02-26 22:23:01 +00:00 |
|
wmcoolmon
|
50212a153d
|
Documentation consistency; remove unneeded check.
|
2006-02-19 02:01:24 +00:00 |
|
wmcoolmon
|
e5d2f05618
|
Various updates for consistency in documentation
|
2006-02-16 06:00:49 +00:00 |
|
wmcoolmon
|
d43babc2d5
|
Various weapon and team related scripting functions; $Collide Ship and $Collide Weapon hooks
|
2006-02-15 07:19:50 +00:00 |
|
wmcoolmon
|
8727f84919
|
getWeaponClass->getWeaponClassByName, Linked/DualFire variables
|
2006-02-11 19:24:17 +00:00 |
|
wmcoolmon
|
7d1a4f0efb
|
Removed resize fields; fixed silly bug with RunBytecode
|
2006-02-09 05:07:02 +00:00 |
|
wmcoolmon
|
990132536e
|
Various fixes; very beginnings of Directives scripting support
|
2006-02-06 02:06:02 +00:00 |
|
wmcoolmon
|
c4f19e64bc
|
Removed USE_LUA; Simulation hook; better debug messages for Lua; swapped out mounted weapon functions for variables
|
2006-01-31 06:46:14 +00:00 |
|
taylor
|
7501939a44
|
minor fixage
|
2006-01-30 06:35:29 +00:00 |
|
taylor
|
f771b52a56
|
warning fixage
don't Int3() when trying to set ship speed via sexp if ship is not in mission yet, this shouldn't be fatal
|
2006-01-22 01:33:39 +00:00 |
|
wmcoolmon
|
faa0b28008
|
Texture replacement stuff
|
2006-01-21 09:36:58 +00:00 |
|
wmcoolmon
|
24d8f7973f
|
Scripting updates; Special scripting image list; Better operator meta; Orientation type; Wing type; Texture type. Fix for MSVC7 compiling.
|
2006-01-21 02:22:05 +00:00 |
|
wmcoolmon
|
a2e4eb9c1b
|
Lua unloadMission()
|
2006-01-20 17:37:38 +00:00 |
|
Goober5000
|
8ab1cf65a9
|
reordered #include files to quash Microsoft warnings
--Goober5000
|
2006-01-20 07:10:34 +00:00 |
|
wmcoolmon
|
d67df04356
|
GCC compile fixes
|
2006-01-20 03:48:35 +00:00 |
|
wmcoolmon
|
cd7cacd004
|
Faster object handles
|
2006-01-19 22:25:01 +00:00 |
|
wmcoolmon
|
769608ef6d
|
More Lua checks; added Lua vector object; better operator support.
|
2006-01-19 20:18:12 +00:00 |
|
wmcoolmon
|
a657ad4cad
|
Lua debugging stuff; gr_bitmap_ex stuff for taylor
|
2006-01-19 16:00:04 +00:00 |
|
wmcoolmon
|
5a566f6e63
|
Various scripting updates
|
2006-01-18 06:13:18 +00:00 |
|
wmcoolmon
|
27a9f8d43a
|
Better state handling; added GameInit hook
|
2006-01-17 07:28:39 +00:00 |
|
wmcoolmon
|
a2a550f3d3
|
Various minor improvements
|
2006-01-17 07:10:01 +00:00 |
|
wmcoolmon
|
38daca278d
|
data/scripts directory
|
2006-01-17 02:33:20 +00:00 |
|
wmcoolmon
|
fb59608473
|
Fix scripting; Tidy up scripting.html; Replace various functions with virtual variables
|
2006-01-17 01:31:20 +00:00 |
|
wmcoolmon
|
e5e7e8a8aa
|
drawText => drawString
|
2006-01-16 23:29:06 +00:00 |
|
wmcoolmon
|
fe5469090f
|
Added support for setting handle variables with LUA_VAR; added support for array indexing with LUA_INDEXER; use LUA_SETTING_VAR to check whether in setting mode for both. Cleaned out older code
|
2006-01-16 21:26:19 +00:00 |
|
wmcoolmon
|
11f8b022b0
|
Changed object's "getType" to "getBreed" to avoid confusion
|
2006-01-16 11:12:46 +00:00 |
|
wmcoolmon
|
abf75dd133
|
Various warning fixes, scripting globals fix; added "plr" and "slf" global variables for in-game hooks; various lua functions; GCC fixes for scripting.
|
2006-01-16 11:02:23 +00:00 |
|
wmcoolmon
|
eba6d1dff9
|
Special shockwave and moving capship bugfix, (even more) scripting stuff, slight rearrangement of level management functions to facilitate scripting access.
|
2006-01-14 19:54:55 +00:00 |
|
wmcoolmon
|
25bcca3dec
|
Allow RunByteCode to return an argument
|
2006-01-14 10:35:41 +00:00 |
|
wmcoolmon
|
4fd1bc3583
|
New Lua feature - globals control.
|
2006-01-14 09:21:27 +00:00 |
|
wmcoolmon
|
890f5ec6f0
|
Grr...fix out-of-sync game states
|
2006-01-14 01:51:49 +00:00 |
|
wmcoolmon
|
1b208224e6
|
Added a few more functions
|
2006-01-14 01:20:16 +00:00 |
|
wmcoolmon
|
47b556b75a
|
Oops
|
2006-01-14 01:15:11 +00:00 |
|
wmcoolmon
|
a2a76d68c7
|
Campaign scripting functions
|
2006-01-14 01:12:35 +00:00 |
|
taylor
|
4a3a186273
|
move SDL autoconf checks up so we get the defines earlier
fix some Lua build problems on Linux (enabled by default now, but with configure option)
newline fixage
comment fixage
|
2006-01-13 14:19:34 +00:00 |
|
wmcoolmon
|
f13027481c
|
More scripting stuff
|
2006-01-13 04:46:17 +00:00 |
|
wmcoolmon
|
746b0724b9
|
Even more scripting stuff.
|
2006-01-12 17:42:56 +00:00 |
|
wmcoolmon
|
59f4b02108
|
Fix bug with float return; update scripting.html format
|
2006-01-11 22:09:41 +00:00 |
|
wmcoolmon
|
26c50c18cb
|
More scripting functions, various scripting enhancements
|
2006-01-11 21:24:37 +00:00 |
|
wmcoolmon
|
f8afaf5a62
|
Added script_lua_callback
|
2005-12-14 20:31:18 +00:00 |
|
wmcoolmon
|
15b30e3177
|
Final commit of codebase
|
2005-12-04 19:07:49 +00:00 |
|
wmcoolmon
|
4c50d3de10
|
no message
|
2005-11-27 23:54:13 +00:00 |
|
wmcoolmon
|
7cd75811db
|
More warnings instead of Int3s/Asserts, better Lua scripting, weapons_expl.tbl is no longer needed nor read, added "$Disarmed ImpactSnd:", fire-beam fix
|
2005-11-08 01:04:02 +00:00 |
|
wmcoolmon
|
b3d4879346
|
Support for using Lua files for hooks
|
2005-11-05 05:13:05 +00:00 |
|
wmcoolmon
|
0118ff2b47
|
Support for passing C pointers w/ LUA
|
2005-10-31 08:57:40 +00:00 |
|