Commit Graph
5 Commits
Author SHA1 Message Date
asarium 1cf11d31fe Use FFmpeg for normal audio loading
This is the last part of our code that does audio loading on its own.
After this is merged the WAV/ACM/Ogg code can be removed.
2016-10-05 11:02:36 +02:00
asarium 070edd9ad4 Fix various Coverity issues in the FFmpeg code 2016-10-04 14:57:26 +02:00
Eshed 260072b97f use SCP_string instead of std::string 2016-10-01 22:47:41 +03:00
Eshed 23e41970f2 Remove boost dependency
Add syncboundedqueue.h which is basically boost::sync_bounded_queue ported to std::* line for line.
2016-10-01 21:33:32 +03:00
asarium 1bcb937fe3 Add improved video player
Uses FFmpeg for video decoding and multiple threads for reading and
decoding files. Can handle 1080p with no stuttering.
2016-09-26 22:43:19 +02:00