asarium
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1cf11d31fe
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Use FFmpeg for normal audio loading
This is the last part of our code that does audio loading on its own.
After this is merged the WAV/ACM/Ogg code can be removed.
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2016-10-05 11:02:36 +02:00 |
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asarium
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070edd9ad4
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Fix various Coverity issues in the FFmpeg code
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2016-10-04 14:57:26 +02:00 |
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Eshed
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260072b97f
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use SCP_string instead of std::string
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2016-10-01 22:47:41 +03:00 |
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Eshed
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23e41970f2
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Remove boost dependency
Add syncboundedqueue.h which is basically boost::sync_bounded_queue ported to std::* line for line.
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2016-10-01 21:33:32 +03:00 |
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asarium
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1bcb937fe3
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Add improved video player
Uses FFmpeg for video decoding and multiple threads for reading and
decoding files. Can handle 1080p with no stuttering.
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2016-09-26 22:43:19 +02:00 |
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