Commit Graph
13 Commits
Author SHA1 Message Date
Goober5000 f62f8a9bf6 ugh... reverting taylor's change for now; I'll have to take another look at this
--Goober5000
2005-06-02 03:20:20 +00:00
taylor 19982f4077 well that previous docking fix wasn't quite enough, this makes sure that code will actually get exec'd
(Goober: might want to double check that this isn't stupid, does appear abort properly though)
2005-06-01 09:34:36 +00:00
Goober5000 e000a106e2 Taylor's the real SCP leader; I just play one on the Internet
--Goober5000
2005-05-30 04:38:33 +00:00
Goober5000 2222c6ef1d fixed a docking bug
--Goober5000
2005-05-11 11:38:03 +00:00
wmcoolmon a0a5b6261a Removed FS2_DEMO defines that looked like they wouldn't cause the universe to collapse 2005-04-28 05:29:30 +00:00
wmcoolmon 05b9e92455 MAX_SHIP_TYPES -> Num_ship_types 2005-04-25 00:04:30 +00:00
wmcoolmon 9de0e8b059 More optional tag-making for ships.tbl 2005-04-16 04:16:57 +00:00
taylor 2e4946e744 some demo related fixes (Jens Granseuer) 2005-04-11 05:42:02 +00:00
taylor 7f786136a6 s/vector/vec3d/g, better support for different compilers (Jens Granseuer) 2005-04-05 05:53:25 +00:00
wmcoolmon b911af11ea Removed some warnings under Linux/GCC 2005-03-29 07:03:16 +00:00
Goober5000 6c17ef09ab clarified max hull/shield strength names and added ship guardian thresholds
--Goober5000
2005-03-27 12:28:35 +00:00
wmcoolmon 6c7273c4ef Added taylor's old-weapon code fix 2005-03-25 07:01:53 +00:00
wmcoolmon 36db6a4931 Initial AI code move commit - note that aigoals.cpp has some escape characters in it, I'm not sure if this is really a problem. 2005-03-25 06:45:13 +00:00