* Add callback for user specified availability status
* Add target restrict hook
* Fix Restrict hook and add not self restrict type
* Fix documentation
* Fix typo
* scope the ai achievability enum
* fix scoped achievabiliy
1) In `for-counter`, when `just_count` is true there is a memory leak, since the code never enters `test_argument_vector_for_condition`, but for the same reason, duplicating the string is not necessary in that case, so just add a blank string
2) Remove unnecessary `vm_strdup` calls from the other for-* operators
3) `const`ify argument management
Alt-names with hashes that were added by the `change-alt-name` sexp used to have their hashes truncated properly. This most likely broke when hash truncation was moved from the HUD code to the "display name" code. This PR truncates hashes in the same way as truncation elsewhere.
* Avoid setting .rest for Locked_sexp_true/false with malformed SEXPs.
When FRED puts a `true` in the middle of a list of arguments, it wraps it in a nested list as `(true)`, because it's technically an operator; however, if someone writes a SEXP by hand, they could easily forget to do this, and in such cases, this causes `Locked_sexp_true` to be inserted into the middle of the list. If it's not the last element of the list, it will then have its `.rest` attribute set to the next node in the list. If this is a temporary SEXP (i.e. from Lua's `runSEXP()` function), this used to be a temporary problem, but PR #4088 changed the global search for any node with `.rest` set to the node being freed to require an explicit parent node. This means that `Locked_sexp_true.rest` remains set to a freed node, which can cause further issues. If such a malformed SEXP *isn't* temporary it can cause even more issues, even pre-#4088.
This commit changes `get_sexp()` so that if it detects `true` or `false` in the middle of a list (and not a single-element list), it will put it into a single-element sub-list, hopefully preventing any modification of `Locked_sexp_true` or `Locked_sexp_false`, as giving a `Warning`. This should cause it to behave as though `true` or `false` was actually `(true)` or `(false)`, respectively, and therefore run as expected.
* Add comment and remove unused variable declaration.
Thanks to @PhantomHoover for the wording on the comment.
* Fix RTT Cockpits Gauges with Change Ship Class
Previously, using the `change-ship-class` sexp or scripting function did not update RTT cockpit gauges. This PR adds the cockpit code update functions to fix the issue. Tested and works as expected.
* comment consistency