niffiwan
bf13e5053e
Merge branch 'master' into ln-zookeeper-master
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Conflicts:
code/ai/ai_profiles.cpp
2015-05-14 19:38:19 +10:00
MageKing17
9555602823
Make an AI profile flag for the aspect bomb invulnerability fix.
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Originally introduced in r8696 back in 2012 (hash d7d6009ea1 ), this fix changes retail balance and should be behind a flag.
2015-05-13 20:15:27 -07:00
Lari Nieminen
2c1d1b12cc
Allowed bay path speed modifiers to function in both pathing modes.
2015-05-13 00:35:40 +03:00
Lari Nieminen
4fbf65ae8b
Warn about bay path speed multipliers currently only working with the 'alt1' pathing type.
2015-05-11 19:50:13 +03:00
Lari Nieminen
ffed62372f
Added ai_profiles and path metadata options to force AI ships flying bay paths to gradually accelerate/decelerate instead of flying the path at max speed.
2015-05-10 11:52:09 +03:00
MageKing17
1591237acf
Reverting recent string of commits.
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Since they didn't go through code review (and break compilation), reverting the recent string of commits (just used "git revert -n 5042c44..05b4635").
2015-04-29 16:19:59 -07:00
zookeeper
05b4635048
Added bay arrive/depart speed multipliers to +Path Metadata.
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git-svn-id: svn://svn.icculus.org/fs2open/branches/zookeeper@11271 387891d4-d844-0410-90c0-e4c51a9137d3
Conflicts:
code/ai/ai_profiles.cpp
2015-04-29 23:19:02 +03:00
zookeeper
eef1041323
Initialize bay_arrive_speed_mult and bay_depart_speed_mult.
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git-svn-id: svn://svn.icculus.org/fs2open/branches/zookeeper@10731 387891d4-d844-0410-90c0-e4c51a9137d3
Conflicts:
code/ai/ai_profiles.cpp
2015-04-29 23:17:51 +03:00
zookeeper
18058a45f7
Added ai_profiles.tbl options to force AI ships flying bay paths to gradually accelerate/decelerate instead of flying the path at max speed.
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git-svn-id: svn://svn.icculus.org/fs2open/branches/zookeeper@10422 387891d4-d844-0410-90c0-e4c51a9137d3
Conflicts:
code/ai/ai_profiles.cpp
2015-04-29 23:16:55 +03:00
asarium
9aed627ce7
Replace longjmp with exceptions
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Also added a EditorConfig file
2015-04-24 15:03:59 +02:00
niffiwan
c05845cb9d
Fix mantis 3114
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Change turret-tagged-only behaviour back to retail
Add AI profiles flag to allow use of newer behaviour (i.e. stricter)
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11177 387891d4-d844-0410-90c0-e4c51a9137d3
2014-11-21 19:26:53 +10:00
Goober5000
2fe0ec8ef0
Yarn's patch for Mantis #3049 (character remapping in tstrings.tbl)
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10894 387891d4-d844-0410-90c0-e4c51a9137d3
2014-07-14 19:02:31 +10:00
Goober5000
138e6b853f
yeesh... a veritable cascade of const-correctness
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@9783 387891d4-d844-0410-90c0-e4c51a9137d3
2013-09-13 20:18:32 +10:00
Zacam
71a9ab8b7d
Fix for Mantis 1496: Ships stopping mid-waypoint; From Admiral MS
2012-12-09 03:45:27 +00:00
Goober5000
92c03d15f2
CommanderDJ's fix for Mantis #2529
2012-11-12 06:48:17 +00:00
Goober5000
271d344f01
spelling
2012-08-20 01:42:45 +00:00
Goober5000
8e807f0fff
sync ai_profiles.cpp with def_files.cpp and with wiki page
2012-08-20 01:04:49 +00:00
Goober5000
6422270049
there is indeed one minor bug -- switching flags for flags2
2012-08-19 07:53:12 +00:00
Goober5000
ca08b3813a
reverting 9121 -- I'll give karajorma the benefit of the doubt and assume he just didn't see the compatibility additions
2012-08-19 07:20:06 +00:00
karajorma
8e043a0019
Revert 9119 and 9120 since at least one of them breaks compatibility with 3.6.12
2012-08-19 06:13:45 +00:00
Goober5000
4fa40e49c4
LESS -> FEWER
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also, all ai profiles flags should default to NO
2012-08-19 02:06:26 +00:00
Goober5000
a5f80ab4bb
move the selection effect settings into game_settings.tbl because putting them in ai_profiles.tbl is incorrect and misleading
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also, fix game_settings.tbl to not leave some settings uninitialized
2012-07-29 20:57:20 +00:00
The_E
7cb8876976
MSVC Analyze warning fix: Local declaration of variable hides variable of same name in outer scope
2012-04-03 19:35:37 +00:00
The_E
f929dc0a49
Amendment to 8431: Introduces AI Profiles flag "$countermeasures affect aspect seekers:", which governs the behaviour in 8431
2012-02-09 14:40:59 +00:00
Zacam
403fef79ec
From zookeeper: mod-wide disable of the warp camera
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http://www.hard-light.net/forums/index.php?topic=78748.0
2011-11-12 14:53:59 +00:00
Sushi
cdfacd5f67
Oops, committed the wrong version of the player autoaim patch
2011-11-07 20:58:29 +00:00
Sushi
113465660a
Add "$Player Autoaim FOV:" to AI Profiles (optionally allows autoaim only for the player on a per-difficulty-level basis)
2011-11-06 12:46:33 +00:00
The_E
9e423a8bca
Fixes issue with Default ship/weapon select ai_profiles entries.
2011-07-29 13:53:35 +00:00
The_E
8fb2085a9d
Adding the realtime ship/weapon select effects by Valathil.
2011-07-26 22:02:12 +00:00
Zacam
6e8265278a
This is not a repeat of 7340/7344. It is necessary however that we be able to tell users the value found before we reset it to zero, otherwise the warning will only ever return 0 instead of the bogus value.
2011-07-21 06:02:42 +00:00
Sushi
bbfc33eb40
Revert 7340 and 7344, since they derped hard. (Kept 7341)
2011-07-18 14:54:41 +00:00
Zacam
513d2d7182
Copeh Pasteh does not make for al dente.
2011-07-11 19:09:10 +00:00
Goober5000
bff6c5d16d
Valathil's method will fail on a string that is less than 60 chars and does not contain a :, so use memset, which is the historical technique
2011-07-11 02:05:27 +00:00
Zacam
cc46867722
Additional warning messaging for parsing the ai_profiles.tbl or -aip.tbm.
2011-07-10 17:21:33 +00:00
Zacam
8438530258
From Valathil: ai_profiles tbl/tbm will now parse set_flags and warn on unrecognized declarations when found.
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Credits to Spoon and WoD for unveiling this over-sight.
2011-07-10 17:05:57 +00:00
The_E
695db665e3
Adds "$disable weapon damage scaling for player:" AI profiles option, which does what it says on the tin.
2011-06-11 19:26:56 +00:00
Wanderer
e04d475345
related to mantis 2406 - ai profiles option to make beams deal damage to weapons
2011-04-20 15:40:29 +00:00
Sushi
39d6889f86
Add "$ai path mode:" to ai_profiles. This allows an alternate method of path following that works better in some cases, such as with high-damp ships.
2011-04-18 14:08:31 +00:00
Sushi
5469769936
Add "$Detail Distance Multiplier"
2011-03-18 14:33:50 +00:00
Sushi
65f7c760d8
Add "$ai aims from ship center:" and "$allow primary link delay:" AI profiles flags
2010-12-31 20:03:16 +00:00
Echelon9
e4e5775b63
Fix: Local declaration of 'i' hides declaration of the same name in outer scope.
2010-11-22 12:51:59 +00:00
Wanderer
caae28adfa
feature commit - diaspora turret related patch
2010-10-08 21:05:40 +00:00
Sushi
d391e3f093
Changed "big ships manage shields" to "all ships manage shields." No difference in behavior, just named more accurately.
2010-07-29 00:30:57 +00:00
Sushi
9c766c1315
Added "$big ships manage shields:" AI profile/AI class flag
2010-07-09 13:11:37 +00:00
Goober5000
7edfdb32ad
this is just a bit cleaner
2010-06-23 06:56:45 +00:00
Wanderer
4d1f5f6a1c
fix for the ai profile issue (mantis 2228)
2010-06-21 19:25:00 +00:00
Goober5000
5cc6f5e4fd
sync case
2010-06-12 20:47:22 +00:00
karajorma
3005e447d3
Kill the -wcs flag. Should have done this years ago.
2010-06-02 12:01:13 +00:00
Sushi
e63505510b
Added $Random Sidethrust Percent to AI Profiles and AI.tbl. Allows ships with sidethrust capability to sometimes randomly use it in dogfighting situations to make life more miserable for the player.
2010-05-17 19:10:34 +00:00
Sushi
71ba95081c
Added $No extra collision avoidance vs player flag. Makes the AI less likely to didder around like an idiot at close range.
2010-05-14 20:43:32 +00:00