Commit Graph
69 Commits
Author SHA1 Message Date
asarium e9b9797b6e Fix usage of negative index
I have no idea why this didn't cause any issues earlier...
2015-05-03 21:27:23 +02:00
niffiwan 471cf4c988 Fix Coverity 1093565: Negative array index read
Add an assertion to catch any callers that haven't correctly set
the target_name. Also fix a minor typo in the comments
2015-05-03 20:31:16 +10:00
Goober5000 93c7775109 stupid missing parenthesis >.>
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11098 387891d4-d844-0410-90c0-e4c51a9137d3
2014-10-04 13:45:44 +10:00
Goober5000 e15cd38a88 Between the Ashes HPC request: extend ai-chase-same-team to ai-disarm, ai-disable, and ai-destroy-subsys too
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11097 387891d4-d844-0410-90c0-e4c51a9137d3
2014-10-04 13:45:44 +10:00
Goober5000 f7e3bef9b7 Between the Ashes HPC request: allow ships to attack others on the same team
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11094 387891d4-d844-0410-90c0-e4c51a9137d3
2014-10-04 13:45:43 +10:00
Goober5000 df73bacb9e Mantis #3004: standardize checks for whether ships can depart to docking bays, and whether departure goals are achievable, and whether a ship can be commanded to depart; also fix the default behavior if a ship attempts to warp out but is unable to
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10428 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-20 18:27:34 +10:00
Goober5000 4bd10888ff make localization more robust with additional checks on string length, more consting, and stronger typing and make XSTR const, since we don't want to modify the strings it translates and then CONST ALL THE THINGS
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@9809 387891d4-d844-0410-90c0-e4c51a9137d3
2013-09-26 18:51:34 +10:00
Echelon9 fb33fe020b Resolve a series of Xcode (LLVM compiler) warnings
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@9735 387891d4-d844-0410-90c0-e4c51a9137d3
2013-08-06 22:55:14 +10:00
Goober5000 107a61ea13 for Mantis #2097, straighten out the departure code so that goals to warp cause warping, and comm departures use whatever departure method is specified 2013-01-13 03:03:25 +00:00
Goober5000 91d30c608a fix an old Volition bug -- properly mark a goal as not achievable if a ship departs, not only if it's destroyed
and throw in self-destructed for good measure, per Admiral MS
2012-10-29 20:48:06 +00:00
Goober5000 1adc301bde prevent ships with mismatched models and tables from causing crashes later on (Mantis #2689) 2012-07-15 22:54:47 +00:00
Goober5000 1d0e73adcf in the interest of avoiding mysterious and subtle differences in AI behavior, restore retail behavior where:
a) the player's wing forms on him at mission start
b) wings in the Starting_wings list will form on the player if they arrive later in the mission
c) no other wing automatically forms on its leader
2012-07-09 05:29:43 +00:00
Goober5000 b146b10403 MOAR const-correctness! 2012-03-08 08:12:56 +00:00
chief1983 46d1ff7d7f Fixes #2578 - Change the < in these checks against NAME_LENGTH to <=. 2012-01-23 01:22:05 +00:00
Echelon9 3ec5e94ff2 LLVM Warning fix: Remove this dead code to ai_shipname 2012-01-21 06:18:22 +00:00
Echelon9 19ae6528e0 Cases of commented out Int3() indicate areas of old, redundant code. 2011-11-17 11:07:53 +00:00
Goober5000 3ce69f150a waypoints and waypoint paths now have dynamic limits 2011-08-30 03:35:42 +00:00
The_E c684705e01 This makes the "Form on Wing" AI order accessible to FREDers as an AI goal. 2011-05-08 11:17:34 +00:00
Goober5000 315bd423dc rename subsystem type fields so as to better distinguish them
some consistency checks
add "no aggregate" flag to exclude a subsystem from aggregate hitpoint calculations
2011-02-14 08:33:23 +00:00
chief1983 cbe541598e IssMneur's autopilot fixes (hooray\!) 2010-07-13 22:45:54 +00:00
karajorma e12b4c3840 Remove "disarm or disable cause global ai goal effects:" from AI_Profiles as promised and replace it with a new object types table setting. 2010-03-01 15:59:47 +00:00
Goober5000 a679a8f597 remove ai_get_subsystem_type as it's redundant
clean up all sorts of subsystem stuff in sexp.cpp (in particular, use ship_get_subsys when possible)
weapon / sensor subsystem types should work for "weapon" and "sensor", not "weapons" and "sensors" to be consistent
2009-12-06 10:06:51 +00:00
Wanderer 2ee628829a fixes to various things listed in the prefast log 2009-09-11 15:52:18 +00:00
karajorma f848621a1b Ugly hack for the player ordered disarm/disable issue WCS have been experiencing. 2009-07-25 14:58:25 +00:00
portej05 719825f80d The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
I've tested this through compiling and through hand checking. 
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
portej05 da4d3ce2af remove-goals sexp commit. This has received testing, however it hasn't been pushed to the limit.
http://www.hard-light.net/forums/index.php/topic,63249.0.html
2009-06-20 07:24:46 +00:00
Wanderer 943969aac1 merge from wanderer branch - fix inconsistencies with subobj_name and name 2009-05-21 08:19:51 +00:00
karajorma a4e623db23 Portej05's preFAST warning fixes. 2009-05-17 11:50:48 +00:00
Goober5000 6e4021888d add apostrophes to contractions, lol 2009-04-10 07:49:12 +00:00
Goober5000 09d116f667 prevent form-on-wing goals from overriding everything else
this should fix the AI bug that revision 2170 applied to all wings (not just starting wings)
this should also fix the bug where Alpha wing couldn't be issued orders via sexp, even in retail
2008-11-24 00:01:00 +00:00
Goober5000 0ae4939981 re-fix WMC's bug to be compatible with expected behavior 2008-09-14 19:29:07 +00:00
WMCoolmon fd7cbf5750 - Fixed bug involving too many goals being assigned to a ship from wing orders 2008-08-30 10:37:51 +00:00
karajorma 7452c98564 Allow priorities higher than 89 for orders in FRED. Clean up unused parameters from several AI methods. 2008-05-26 13:29:53 +00:00
WMCoolmon 6bdf192fec Scripting:
- Add On Mission Start, On Mission End hooks; swap Warpin and Warpout to Warp In and Warp Out
- Safer handle helper structs
- Improved math, eg matrix interpolation and vector multiply/divide
- Filesystem read AND write support
- Initial scripting orders support
- Better waypoints support
- Assorted requested scripting functions
bmpman:
- Safer bm_get_filename
cfile:
- Support for RW, rather than just R or W, file modes.
model:
- Safer texture_info struct. Taylor, I know we talked about this, but I realized that it was just a lot better for what it does and it shouldn't be too much trouble to replace with the new system (operations tend to be much more concise and clear). Let me know if any unexpected difficulties arise.
2008-05-25 22:52:05 +00:00
WMCoolmon 7e7d77c8d7 *Drumroll* The official scripting system commit to the stable branch! 2008-03-15 08:56:43 +00:00
Goober5000 3c3416fa3b the great big duplicate model removal commit 2007-02-20 04:20:38 +00:00
taylor 717fd6a71e add back special "var" setting for flag_def_list and convert some of the lists to use it (more on the way) 2007-02-12 00:24:33 +00:00
Goober5000 ee6ed23e3e prevent the AI from falling into the black hole of disarming a turretless ship 2007-02-10 04:49:23 +00:00
taylor 319d5c86f8 add some needed wing leader checks to prevent Assert()'s and out-of-bounds problems when the leader is dead/dying (Mantis bug #1134) 2006-11-15 00:33:16 +00:00
Goober5000 1cb738f6da --prevent the ai from "forgetting" that it's attacking a wing (fix for Mantis #1131)
--move AI_CHASE_WING goal check so that it will properly short-circuit when appropriate (discussed in the same bug)
2006-11-06 03:38:32 +00:00
taylor f09c7e2d03 fix things that strict compiling balked at (from compiling with -ansi and -pedantic) 2006-09-08 06:14:44 +00:00
taylor c85e077369 make sure FORM_ON_WING goal is valid since it works for ships other than player now 2006-06-01 04:47:23 +00:00
Goober5000 baa5097bca fix compiler warning
--Goober5000
2006-05-31 02:08:22 +00:00
Goober5000 1188449341 removed small redundancy
--Goober5000
2006-05-29 19:14:30 +00:00
Goober5000 4448ef1c47 fix for Mantis #755, plus make the missionlog #defines uniform
--Goober5000
2006-05-20 02:03:01 +00:00
Goober5000 7e41877b7b proper capitalization according to Volition 2006-04-20 06:32:30 +00:00
taylor 065924508b the previous changes should prevent these things from happening, but drop in some more Assert()'s anyway 2006-03-25 22:38:15 +00:00
taylor 01d9f454ee minor cleanup
address numerous out-of-bounds issues
add some better error checking and Assert()'s around
2006-03-25 10:38:44 +00:00
Goober5000 7efe44ef55 fixed several more things in the new ignore code
--Goober5000
2006-02-20 07:59:26 +00:00
Goober5000 c27ccf94c4 added ai-ignore-new which hopefully should fix the ignore bug
--Goober5000
2006-02-20 02:13:08 +00:00